Player Matchup

Cthulhu
Cthulhu
DRGN Cthulhu
Cthulhu
Level 88
God Stats
1W - 4L
1,633 SR
Queue Stats
2W - 5L
1,761 Elo+
Party 1
Zeus
Zeus
DRGN Galaxy
Zeus
Level 40
God Stats
4W - 4L
1,553 SR
Queue Stats
30W - 35L
1,395 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DRGN Holy
Tsukuyomi
Level 43
God Stats
2W - 1L
1,521 SR
Queue Stats
2W - 4L
1,435 Elo+
Party 1
Tiamat
Tiamat
DRGN Savitar
Tiamat
Level 65
God Stats
0W - 3L
1,307 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Olorun
Olorun
DRGN Shade
Olorun
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,761 Elo+
Party 1
Team Averages
Level 68
1,503 SR
1,570 Elo+

VS

Team Averages
Level 111
1,660 SR
1,519 Elo+
Ra
Ra
Faedy
Ra
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
RossT2
Athena
Level 106
God Stats
4W - 6L
1,666 SR
Queue Stats
311W - 298L
1,504 Elo+
Solo
Thanatos
Thanatos
SmilyFace0112
Thanatos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,432 Elo+
Solo
Amaterasu
Amaterasu
deerg
Amaterasu
Level 110
God Stats
5W - 0L
1,925 SR
Queue Stats
7W - 2L
1,644 Elo+
Party 2
Hachiman
Hachiman
rookie 457d
Hachiman
Level 101
God Stats
10W - 9L
1,711 SR
Queue Stats
79W - 56L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DRGN Cthulhu
Cthulhu
16
2 / 11 / 4
10,376
692
16,511
23,253
21,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 4 / 7
9,429
629
14,581
13,247
5,143
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
DRGN Holy
Tsukuyomi
17
3 / 9 / 6
10,733
716
15,369
16,755
7,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
17
3 / 6 / 7
11,114
741
13,744
17,444
14,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
DRGN Shade
Olorun
17
5 / 5 / 5
11,539
769
10,644
16,443
8,046
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
10 / 3 / 15
13,564
904
20,817
12,433
5,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
RossT2
Athena
17
3 / 3 / 19
11,470
765
14,909
22,820
19,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
SmilyFace0112
Thanatos
18
8 / 5 / 12
12,950
863
10,376
13,946
5,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
deerg
Amaterasu
20
9 / 2 / 20
13,079
872
15,782
23,604
30,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
rookie 457d
Hachiman
19
5 / 1 / 16
11,905
794
13,492
16,883
7,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
117
14
Kills
35
35
Deaths
14
29
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DRGN Cthulhu
Cthulhu
2
11
4
0.36
L
1
4
7
1.13
L
Tsukuyomi
DRGN Holy
Tsukuyomi
3
9
6
0.67
L
Tiamat
3
6
7
1.08
L
Olorun
DRGN Shade
Olorun
5
5
5
1.5
W
Ra
10
3
15
5.83
W
Athena
RossT2
Athena
3
3
19
4.17
W
Thanatos
SmilyFace0112
Thanatos
8
5
12
2.8
W
Amaterasu
deerg
Amaterasu
9
2
20
9.5
W
Hachiman
rookie 457d
Hachiman
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,849
Damage
75,376
87,142
Taken
89,686
56,527
Mitigated
68,678
19,488
Healing
36,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DRGN Cthulhu
Cthulhu
16,511
1,151
434
2,361
23,253
21,111
177
9,113
13,501
32,014
0
L
14,581
2,164
785
1,330
13,247
5,143
0
7,085
6,030
35,002
0
L
Tsukuyomi
DRGN Holy
Tsukuyomi
15,369
3,739
385
1,851
16,755
7,834
412
7,945
8,472
0
30,218
L
Tiamat
13,744
1,762
741
5,080
17,444
14,393
464
7,632
9,571
42,361
0
L
Olorun
DRGN Shade
Olorun
10,644
6,545
1,316
5,205
16,443
8,046
0
4,847
11,442
26,573
0
W
Ra
20,817
1,623
6,812
5,266
12,433
5,903
799
8,373
3,595
54,088
0
W
Athena
RossT2
Athena
14,909
2,836
866
780
22,820
19,671
242
13,021
9,036
30,448
0
W
Thanatos
SmilyFace0112
Thanatos
10,376
2,233
0
8,508
13,946
5,749
792
8,047
5,456
0
33,128
W
Amaterasu
deerg
Amaterasu
15,782
5,236
0
8,892
23,604
30,037
1,421
11,796
10,644
1,405
28,352
W
Hachiman
rookie 457d
Hachiman
13,492
7,791
0
5,201
16,883
7,318
2,120
11,369
5,090
0
48,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,191
Gold Earned
62,968
263
Minions Killed
303
8
Camps Cleared
6
1,261,730
Distance Traveled
1,407,513
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,376
692
52
3
1
255,324
4
L
Zeus
9,429
629
50
3
0
250,669
0
L
Tsukuyomi
10,733
716
31
2
4
280,521
0
L
Tiamat
11,114
741
96
6
3
254,741
1
L
Olorun
11,539
769
34
2
0
220,475
0
W
Ra
13,564
904
98
7
0
259,583
2
W
Athena
11,470
765
36
2
1
286,815
1
W
Thanatos
12,950
863
45
3
4
273,623
0
W
Amaterasu
13,079
872
35
2
0
309,496
0
W
Hachiman
11,905
794
89
6
1
277,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role