Player Matchup

Nemesis
Nemesis
Birrus
Nemesis
Level 118
God Stats
0W - 3L
1,283 SR
Queue Stats
178W - 179L
1,398 Elo+
Party 1
Amaterasu
Amaterasu
Kakuzusempai
Amaterasu
Level 56
God Stats
3W - 4L
1,523 SR
Queue Stats
121W - 168L
1,388 Elo+
Party 2
Cupid
Cupid
Niltos
Cupid
Level 55
God Stats
19W - 24L
1,662 SR
Queue Stats
255W - 320L
1,383 Elo+
Party 2
Tiamat
Tiamat
NinjaGaming
Tiamat
Level 59
God Stats
21W - 11L
1,477 SR
Queue Stats
180W - 191L
1,370 Elo+
Party 1
Aphrodite
Aphrodite
lopolito
Aphrodite
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 105L
1,408 Elo+
Party 2
Team Averages
Level 64
1,489 SR
1,390 Elo+

VS

Team Averages
Level 122
1,567 SR
1,496 Elo+
Danzaburou
Danzaburou
DarrenB97
Danzaburou
Level 87
God Stats
26W - 27L
1,151 SR
Queue Stats
456W - 433L
1,491 Elo+
Party 3
Ne Zha
Ne Zha
Hewvier
Ne Zha
Level 108
God Stats
3W - 1L
1,798 SR
Queue Stats
331W - 333L
1,490 Elo+
Party 3
Raijin
Raijin
Hypersphere3
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
JammiYami
Ares
Level 142
God Stats
4W - 3L
1,883 SR
Queue Stats
401W - 411L
1,499 Elo+
Party 3
Ra
Ra
Sckizoow
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Birrus
Nemesis
14
5 / 4 / 5
9,023
531
13,876
12,412
5,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Kakuzusempai
Amaterasu
14
5 / 5 / 5
8,978
528
8,322
15,416
13,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
Niltos
Cupid
12
1 / 6 / 1
7,319
431
6,853
13,565
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
4 / 6 / 2
8,683
511
8,204
11,313
8,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
lopolito
Aphrodite
11
0 / 2 / 5
7,355
433
4,680
10,275
7,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarrenB97
Danzaburou
16
6 / 1 / 4
10,167
598
9,850
12,811
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Hewvier
Ne Zha
15
2 / 4 / 2
9,074
534
4,926
14,028
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
16
5 / 6 / 1
10,162
598
9,738
11,528
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
15
5 / 2 / 8
9,583
564
10,097
16,566
15,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 2 / 6
10,114
595
12,069
11,855
5,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
44
15
Kills
23
23
Deaths
15
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Birrus
Nemesis
5
4
5
1.88
W
Danzaburou
DarrenB97
Danzaburou
6
1
4
8
W
Ne Zha
Hewvier
Ne Zha
2
4
2
0.75
W
Raijin
5
6
1
0.92
W
Ares
5
2
8
4.5
L
Amaterasu
Kakuzusempai
Amaterasu
5
5
5
1.5
L
Cupid
Niltos
Cupid
1
6
1
0.25
L
Tiamat
4
6
2
0.83
W
5
2
6
4
L
Aphrodite
lopolito
Aphrodite
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,935
Damage
46,680
62,981
Taken
66,788
40,729
Mitigated
36,617
17,319
Healing
24,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Birrus
Nemesis
13,876
6,084
0
2,873
12,412
5,416
454
6,605
5,499
447
46,889
W
Danzaburou
DarrenB97
Danzaburou
9,850
4,264
0
8,433
12,811
5,848
1,298
1,697
11,110
0
75,311
W
Ne Zha
Hewvier
Ne Zha
4,926
1,405
0
6,503
14,028
5,559
2,042
1,479
12,329
0
55,726
W
Raijin
9,738
971
0
1,064
11,528
3,793
1,020
196
11,182
59,493
0
W
Ares
10,097
763
0
2,031
16,566
15,896
232
4,831
11,513
30,547
0
L
Amaterasu
Kakuzusempai
Amaterasu
8,322
3,832
0
3,741
15,416
13,894
200
8,787
6,087
0
40,549
L
Cupid
Niltos
Cupid
6,853
3,679
372
3,316
13,565
5,167
974
3,724
9,835
0
41,374
L
Tiamat
8,204
933
0
2,196
11,313
8,587
0
7,368
3,630
41,763
0
W
12,069
662
2,045
4,814
11,855
5,521
0
4,515
6,997
71,181
0
L
Aphrodite
lopolito
Aphrodite
4,680
1,612
856
3,965
10,275
7,665
0
4,157
6,026
14,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,358
Gold Earned
49,100
317
Minions Killed
529
0
Camps Cleared
0
1,516,519
Distance Traveled
1,595,013
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,023
531
77
5
0
368,739
2
W
Danzaburou
10,167
598
104
6
0
317,278
4
W
Ne Zha
9,074
534
113
7
0
346,306
1
W
Raijin
10,162
598
138
8
0
264,539
2
W
Ares
9,583
564
36
2
0
346,675
5
L
Amaterasu
8,978
528
63
4
0
309,143
2
L
Cupid
7,319
431
74
4
0
281,588
5
L
Tiamat
8,683
511
85
5
0
285,426
1
W
Ra
10,114
595
138
8
0
320,215
4
L
Aphrodite
7,355
433
18
1
0
271,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role