Player Matchup

Bellona
Bellona
Masters
Rougefruitfly
Bellona
Masters
Level 129
God Stats
23W - 4L
2,029 SR
Queue Stats
41W - 10L
2,652 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 129
2,029 SR
2,652 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 56
1,486 SR
2,234 MMR
Anhur
Anhur
Masters
EclipseCosmo194
Anhur
Masters
Level 56
God Stats
1W - 2L
1,486 SR
Queue Stats
119W - 99L
2,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
2 / 0 / 0
5,664
1,133
1,701
4,644
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
IzanamiChronosAh Muzen CabSetDanzaburou

VS

Bans
TsukuyomiUllrCu ChulainnHadesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,187
837
1,176
2,516
913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,701
Damage
1,176
4,644
Taken
2,516
2,424
Mitigated
913
1,864
Healing
535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,176
468
0
535
2,516
913
0
28
2,488
0
10,139
W
Bellona
1,701
665
0
1,864
4,644
2,424
1,466
12
4,632
0
26,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,664
Gold Earned
4,187
62
Minions Killed
24
0
Camps Cleared
0
100,005
Distance Traveled
48,826
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,187
837
24
5
0
48,826
1
W
Bellona
5,664
1,133
62
12
0
100,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role