Player Matchup

Kumbhakarna
Kumbhakarna
Nîchts
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Vālkyr
Hel
Level 119
God Stats
6W - 6L
1,473 SR
Queue Stats
235W - 286L
1,491 Elo+
Party 1
Medusa
Medusa
Xeilu
Medusa
Level 49
God Stats
2W - 4L
1,644 SR
Queue Stats
104W - 134L
1,387 Elo+
Party 1
Team Averages
Level 105
1,539 SR
1,460 Elo+

VS

Team Averages
Level 81
1,524 SR
1,480 Elo+
Apollo
Apollo
JairSp
Apollo
Level 119
God Stats
0W - 1L
1,525 SR
Queue Stats
15W - 18L
1,411 Elo+
Party 2
Tiamat
Tiamat
TheGoDChaveZ
Tiamat
Level 100
God Stats
0W - 2L
1,528 SR
Queue Stats
19W - 25L
1,421 Elo+
Party 2
Bellona
Bellona
TheMainSir
Bellona
Level 23
God Stats
1W - 1L
1,519 SR
Queue Stats
19W - 15L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Nîchts
Kumbhakarna
14
2 / 0 / 7
11,291
706
8,261
15,773
12,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
15
6 / 0 / 3
11,093
693
14,893
9,167
5,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Xeilu
Medusa
13
1 / 2 / 8
9,777
611
7,804
12,936
5,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JairSp
Apollo
12
0 / 3 / 1
9,042
565
6,580
13,457
4,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
14
2 / 1 / 0
9,462
591
14,316
8,233
6,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
TheMainSir
Bellona
12
0 / 5 / 2
8,815
551
4,317
13,018
8,067
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
2
2
Deaths
9
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
JairSp
Apollo
0
3
1
0.17
W
Kumbhakarna
Nîchts
Kumbhakarna
2
0
7
5.5
L
Tiamat
2
1
0
2
L
Bellona
TheMainSir
Bellona
0
5
2
0.2
W
Hel
6
0
3
7.5
W
Medusa
Xeilu
Medusa
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,958
Damage
25,213
37,876
Taken
34,708
23,740
Mitigated
19,782
19,563
Healing
7,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
JairSp
Apollo
6,580
3,503
0
3,034
13,457
4,856
1,119
9,579
3,402
0
44,268
W
Kumbhakarna
Nîchts
Kumbhakarna
8,261
342
0
4,251
15,773
12,714
32
3,434
12,011
48,104
0
L
Tiamat
14,316
1,828
0
2,692
8,233
6,859
306
4,817
3,213
54,794
0
L
Bellona
TheMainSir
Bellona
4,317
537
0
1,352
13,018
8,067
104
7,687
4,915
0
10,960
W
Hel
14,893
1,295
7,413
6,597
9,167
5,783
251
4,465
4,282
46,217
0
W
Medusa
Xeilu
Medusa
7,804
3,535
0
1,302
12,936
5,243
984
5,447
7,077
0
31,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
27,319
216
Minions Killed
177
0
Camps Cleared
0
896,786
Distance Traveled
885,303
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,042
565
70
4
0
284,010
3
W
Kumbhakarna
11,291
706
60
4
0
312,551
9
L
Tiamat
9,462
591
86
5
0
318,394
4
L
Bellona
8,815
551
21
1
0
282,899
2
W
Hel
11,093
693
83
5
0
301,994
1
W
Medusa
9,777
611
73
5
0
282,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role