Player Matchup

Mulan
Mulan
Gaholi23
Mulan
Level 93
God Stats
1W - 3L
1,308 SR
Queue Stats
49W - 52L
1,511 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JoShadow
Ah Muzen Cab
Level 63
God Stats
13W - 11L
1,524 SR
Queue Stats
165W - 189L
1,519 Elo+
Party 3
Scylla
Scylla
Loraxis
Scylla
Level 34
God Stats
0W - 5L
1,145 SR
Queue Stats
186W - 183L
1,441 Elo+
Solo
Tiamat
Tiamat
Tukchador
Tiamat
Level 17
God Stats
1W - 2L
1,523 SR
Queue Stats
49W - 55L
1,428 Elo+
Party 2
Fafnir
Fafnir
WeIIey
Fafnir
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 141L
1,533 Elo+
Party 3
Team Averages
Level 50
1,400 SR
1,486 Elo+

VS

Team Averages
Level 116
1,657 SR
1,644 Elo+
Guan Yu
Guan Yu
EmilioDH
Guan Yu
Level 26
God Stats
4W - 2L
1,723 SR
Queue Stats
16W - 10L
1,658 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MindMess
Ah Muzen Cab
Level 108
God Stats
19W - 13L
1,871 SR
Queue Stats
156W - 119L
1,727 Elo+
Party 1
Merlin
Merlin
Peechee
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ripperw0lf
Tiamat
Level 146
God Stats
15W - 13L
1,691 SR
Queue Stats
116W - 101L
1,671 Elo+
Party 1
Serqet
Serqet
skinder2000
Serqet
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 130L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gaholi23
Mulan
18
5 / 6 / 3
12,364
883
11,386
28,053
22,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
JoShadow
Ah Muzen Cab
18
2 / 5 / 4
12,177
870
17,682
19,005
7,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Loraxis
Scylla
18
0 / 4 / 6
11,588
828
15,887
12,414
4,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Tukchador
Tiamat
17
1 / 5 / 5
11,271
805
4,844
10,063
7,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
WeIIey
Fafnir
17
0 / 10 / 5
11,374
812
11,433
30,592
44,123
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

17

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EmilioDH
Guan Yu
19
1 / 4 / 11
11,665
833
2,145
16,188
14,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
MindMess
Ah Muzen Cab
20
9 / 0 / 17
14,824
1,059
33,313
10,385
3,947
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Peechee
Merlin
20
0 / 2 / 23
12,495
893
19,131
10,043
3,802
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
Ripperw0lf
Tiamat
20
12 / 0 / 13
14,969
1,069
27,801
16,612
15,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
20
8 / 2 / 12
13,502
964
13,964
15,128
15,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
8
Kills
30
30
Deaths
8
23
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
EmilioDH
Guan Yu
1
4
11
1.63
L
Mulan
Gaholi23
Mulan
5
6
3
1.08
L
Ah Muzen Cab
JoShadow
Ah Muzen Cab
2
5
4
0.8
L
Scylla
Loraxis
Scylla
0
4
6
0.75
W
Ah Muzen Cab
MindMess
Ah Muzen Cab
9
0
17
17.5
W
Merlin
Peechee
Merlin
0
2
23
5.75
W
Tiamat
Ripperw0lf
Tiamat
12
0
13
18.5
L
Tiamat
Tukchador
Tiamat
1
5
5
0.7
L
Fafnir
WeIIey
Fafnir
0
10
5
0.25
W
Serqet
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,232
Damage
96,354
100,127
Taken
68,356
85,392
Mitigated
52,540
11,186
Healing
19,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
EmilioDH
Guan Yu
2,145
146
625
742
16,188
14,132
0
6,966
8,454
0
11,551
L
Mulan
Gaholi23
Mulan
11,386
1,204
996
1,882
28,053
22,001
0
12,912
14,383
0
28,029
L
Ah Muzen Cab
JoShadow
Ah Muzen Cab
17,682
5,241
0
4,159
19,005
7,251
0
11,548
7,043
0
56,050
L
Scylla
Loraxis
Scylla
15,887
728
0
0
12,414
4,713
0
5,600
6,611
43,534
0
W
Ah Muzen Cab
MindMess
Ah Muzen Cab
33,313
24,322
0
4,924
10,385
3,947
0
6,525
3,860
0
76,480
W
Merlin
Peechee
Merlin
19,131
1,185
0
1,005
10,043
3,802
0
5,371
4,672
43,232
0
W
Tiamat
Ripperw0lf
Tiamat
27,801
3,220
1,304
10,522
16,612
15,111
0
7,086
9,526
48,123
0
L
Tiamat
Tukchador
Tiamat
4,844
709
0
880
10,063
7,304
0
3,467
6,518
17,908
0
L
Fafnir
WeIIey
Fafnir
11,433
1,855
816
2,453
30,592
44,123
0
12,109
17,800
17,146
0
W
Serqet
13,964
2,716
0
0
15,128
15,548
0
6,216
8,912
0
21,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,774
Gold Earned
67,455
259
Minions Killed
273
3
Camps Cleared
16
1,214,313
Distance Traveled
1,239,126
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,665
833
30
2
0
219,998
0
L
Mulan
12,364
883
53
4
0
249,518
4
L
Ah Muzen Cab
12,177
870
78
6
1
288,033
0
L
Scylla
11,588
828
84
6
0
256,799
0
W
Ah Muzen Cab
14,824
1,059
103
7
8
265,025
1
W
Merlin
12,495
893
62
4
0
230,814
0
W
Tiamat
14,969
1,069
55
4
3
276,076
1
L
Tiamat
11,271
805
30
2
2
177,102
0
L
Fafnir
11,374
812
14
1
0
242,861
0
W
Serqet
13,502
964
23
2
5
247,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role