Player Matchup

Thor
Thor
ForvrWRLD999
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Grimance309
Bellona
Level 4
God Stats
5W - 5L
1,169 SR
Queue Stats
17W - 16L
1,115 Elo+
Solo
Baron Samedi
Baron Samedi
HMSSJamesBond007
Baron Samedi
Level 4
God Stats
3W - 0L
1,698 SR
Queue Stats
3W - 2L
1,319 Elo+
Solo
Yemoja
Yemoja
IRLKum21utFKdoll
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Olorun
Olorun
YungZx247
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 3
1,473 SR
1,387 Elo+

VS

Team Averages
Level 16
1,401 SR
1,326 Elo+
Anubis
Anubis
FellsyFells
Anubis
Level 17
God Stats
36W - 30L
1,442 SR
Queue Stats
89W - 102L
1,308 Elo+
Party 2
Ra
Ra
LushBand4626818
Ra
Level 15
God Stats
17W - 17L
1,362 SR
Queue Stats
52W - 63L
1,288 Elo+
Party 2
Izanami
Izanami
The_Noodleist
Izanami
Level 18
God Stats
5W - 6L
1,393 SR
Queue Stats
62W - 53L
1,281 Elo+
Party 1
Heimdallr
Heimdallr
Zz_UncleBear_zZ
Heimdallr
Level 27
God Stats
21W - 26L
1,310 SR
Queue Stats
78W - 85L
1,252 Elo+
Party 1
Ares
Ares
waltairjunior21
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 15 / 1
9,727
324
2,003
15,779
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Grimance309
Bellona
20
17 / 5 / 4
16,149
538
22,757
28,280
30,505
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
HMSSJamesBond007
Baron Samedi
20
12 / 0 / 10
15,974
532
22,954
14,198
8,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
10 / 1 / 9
17,425
581
19,608
22,940
28,859
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
YungZx247
Olorun
19
4 / 6 / 5
13,812
460
11,254
21,120
8,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
5 / 12 / 1
14,429
481
13,040
23,373
12,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 9 / 2
13,640
455
8,526
19,118
8,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
20
7 / 4 / 3
13,509
450
15,654
27,363
10,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
Zz_UncleBear_zZ
Heimdallr
19
7 / 6 / 5
13,494
450
16,566
20,235
8,563
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 14 / 2
9,123
304
657
18,641
12,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
43
Kills
22
27
Deaths
45
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
12
1
0.46
W
0
15
1
0.03
W
Bellona
Grimance309
Bellona
17
5
4
3.8
W
Baron Samedi
HMSSJamesBond007
Baron Samedi
12
0
10
17
W
10
1
9
14.5
L
3
9
2
0.44
L
Izanami
7
4
3
2.13
W
Olorun
YungZx247
Olorun
4
6
5
1.08
L
Heimdallr
Zz_UncleBear_zZ
Heimdallr
7
6
5
1.58
L
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,576
Damage
54,443
102,317
Taken
108,730
80,529
Mitigated
51,914
23,339
Healing
17,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
13,040
861
0
5,852
23,373
12,927
2,587
10,059
13,039
83,499
0
W
2,003
1,111
0
927
15,779
4,119
0
1,230
13,229
0
19,148
W
Bellona
Grimance309
Bellona
22,757
7,213
0
1,851
28,280
30,505
4,306
8,298
19,836
0
83,523
W
Baron Samedi
HMSSJamesBond007
Baron Samedi
22,954
2,894
2,280
6,807
14,198
8,556
1,581
3,181
10,971
101,831
0
W
19,608
4,027
1,645
1,212
22,940
28,859
3,217
7,500
15,210
98,640
0
L
8,526
1,736
89
2,859
19,118
8,108
1,784
10,424
8,616
85,807
0
L
Izanami
15,654
11,616
0
7,609
27,363
10,086
148
15,039
12,224
0
126,952
W
Olorun
YungZx247
Olorun
11,254
5,821
278
8,339
21,120
8,490
6,300
1,356
19,630
82,875
0
L
Heimdallr
Zz_UncleBear_zZ
Heimdallr
16,566
7,392
0
834
20,235
8,563
391
10,911
9,224
0
82,570
L
657
21
0
213
18,641
12,230
92
7,383
11,183
16,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,087
Gold Earned
64,195
565
Minions Killed
611
0
Camps Cleared
0
2,634,567
Distance Traveled
2,045,862
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,429
481
146
5
0
414,282
0
W
Thor
9,727
324
22
1
0
424,404
1
W
Bellona
16,149
538
115
4
0
546,486
1
W
Baron Samedi
15,974
532
160
5
0
557,871
0
W
Yemoja
17,425
581
148
5
0
543,115
0
L
Ra
13,640
455
167
6
0
462,160
0
L
Izanami
13,509
450
156
5
0
474,266
2
W
Olorun
13,812
460
120
4
0
562,691
1
L
Heimdallr
13,494
450
130
4
0
420,900
2
L
Ares
9,123
304
12
0
0
274,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role