Player Matchup

Arachne
Arachne
 
Arachne
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
A Broke Junkie
Ganesha
Level 124
God Stats
2W - 3L
1,175 SR
Queue Stats
217W - 210L
1,526 Elo+
Party 1
Neith
Neith
DemoGod717
Neith
Level 88
God Stats
0W - 1L
1,229 SR
Queue Stats
19W - 34L
1,447 Elo+
Party 1
Nox
Nox
Murtahgah
Nox
Level 72
God Stats
10W - 9L
1,657 SR
Queue Stats
65W - 43L
1,572 Elo+
Solo
Achilles
Achilles
Six0Ryguy
Achilles
Level 80
God Stats
16W - 20L
1,577 SR
Queue Stats
75W - 79L
1,534 Elo+
Party 1
Team Averages
Level 87
1,428 SR
1,516 Elo+

VS

Team Averages
Level 125
1,515 SR
1,504 Elo+
Kukulkan
Kukulkan
Chucknorris7672
Kukulkan
Level 140
God Stats
6W - 4L
1,418 SR
Queue Stats
139W - 130L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
Lucky258
Baron Samedi
Level 108
God Stats
9W - 6L
1,572 SR
Queue Stats
587W - 580L
1,547 Elo+
Solo
Danzaburou
Danzaburou
Sol168
Danzaburou
Level 91
God Stats
2W - 0L
1,493 SR
Queue Stats
6W - 2L
1,515 Elo+
Solo
Fenrir
Fenrir
UnusualSupport
Fenrir
Level 160
God Stats
4W - 4L
1,590 SR
Queue Stats
357W - 326L
1,494 Elo+
Solo
Cthulhu
Cthulhu
anubis4life
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
0 / 6 / 3
7,733
552
6,140
14,377
6,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 7 / 5
8,940
639
7,219
18,831
17,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
15
2 / 2 / 3
8,938
638
10,472
9,609
4,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 5 / 2
9,253
661
11,576
12,097
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Six0Ryguy
Achilles
15
3 / 6 / 1
9,971
712
6,827
17,681
21,419
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 1 / 13
10,916
780
19,580
7,710
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Lucky258
Baron Samedi
17
3 / 0 / 15
10,282
734
11,648
8,341
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Sol168
Danzaburou
18
8 / 2 / 9
11,989
856
14,189
10,694
5,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 0 / 14
11,894
850
10,129
13,500
18,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
anubis4life
Cthulhu
16
4 / 3 / 11
9,856
704
9,693
19,156
19,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
88
6
Kills
26
26
Deaths
6
14
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
6
3
0.25
L
0
7
5
0.36
W
Kukulkan
5
1
13
11.5
L
Neith
2
2
3
1.75
W
Baron Samedi
Lucky258
Baron Samedi
3
0
15
10.5
L
1
5
2
0.4
L
Achilles
Six0Ryguy
Achilles
3
6
1
0.58
W
Danzaburou
Sol168
Danzaburou
8
2
9
6.25
W
6
0
14
13
W
Cthulhu
anubis4life
Cthulhu
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,234
Damage
65,239
72,595
Taken
59,401
55,420
Mitigated
53,471
10,017
Healing
17,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,140
4,813
0
2,867
14,377
6,274
0
6,065
8,164
0
18,916
L
7,219
329
0
1,327
18,831
17,838
0
10,869
7,556
18,802
0
W
Kukulkan
19,580
475
0
1,468
7,710
3,990
660
3,388
4,264
55,503
0
L
Neith
10,472
3,698
0
3,276
9,609
4,669
0
5,303
4,210
0
31,720
W
Baron Samedi
Lucky258
Baron Samedi
11,648
739
3,167
4,577
8,341
5,889
1,512
2,672
5,579
29,039
0
L
11,576
896
0
1,183
12,097
5,220
0
7,156
4,799
38,144
0
L
Achilles
Six0Ryguy
Achilles
6,827
679
741
623
17,681
21,419
0
10,603
6,738
0
15,448
W
Danzaburou
Sol168
Danzaburou
14,189
3,964
0
3,636
10,694
5,979
3,377
2,948
7,666
0
55,413
W
10,129
3,424
0
2,438
13,500
18,292
534
2,827
10,535
0
25,140
W
Cthulhu
anubis4life
Cthulhu
9,693
517
135
1,760
19,156
19,321
197
6,876
12,117
33,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,835
Gold Earned
54,937
221
Minions Killed
359
5
Camps Cleared
8
1,200,796
Distance Traveled
1,354,231
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,733
552
29
2
3
257,777
0
L
Ganesha
8,940
639
3
0
0
203,745
1
W
Kukulkan
10,916
780
94
7
3
270,371
3
L
Neith
8,938
638
51
4
0
243,247
0
W
Baron Samedi
10,282
734
58
4
1
257,571
4
L
Nox
9,253
661
97
7
1
262,355
3
L
Achilles
9,971
712
41
3
1
233,672
1
W
Danzaburou
11,989
856
111
8
1
253,711
1
W
Fenrir
11,894
850
28
2
1
300,195
6
W
Cthulhu
9,856
704
68
5
2
272,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role