Player Matchup

Achilles
Achilles
DangerWildmanHD
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,130 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DavidThyrfing
Ah Muzen Cab
Level 160
God Stats
6W - 8L
1,687 SR
Queue Stats
211W - 214L
1,520 Elo+
Solo
Hel
Hel
Lex Dean
Hel
Level 108
God Stats
2W - 13L
1,035 SR
Queue Stats
298W - 303L
1,469 Elo+
Solo
Mulan
Mulan
cronotermio
Mulan
Level 106
God Stats
0W - 3L
1,718 SR
Queue Stats
43W - 38L
1,484 Elo+
Party 3
Jing Wei
Jing Wei
mememe23
Jing Wei
Level 106
God Stats
1W - 2L
1,776 SR
Queue Stats
55W - 45L
1,517 Elo+
Party 3
Team Averages
Level 109
1,543 SR
1,424 Elo+

VS

Team Averages
Level 102
1,502 SR
1,456 Elo+
Anhur
Anhur
Formidable_MrNip
Anhur
Level 106
God Stats
5W - 6L
1,450 SR
Queue Stats
275W - 274L
1,472 Elo+
Party 1
Sylvanus
Sylvanus
Namffuh
Sylvanus
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
247W - 254L
1,464 Elo+
Party 2
Sobek
Sobek
crafty1213
Sobek
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 79L
1,451 Elo+
Party 2
Tiamat
Tiamat
h00krnd
Tiamat
Level 119
God Stats
3W - 4L
1,463 SR
Queue Stats
139W - 105L
1,435 Elo+
Solo
Odin
Odin
the_dutty_weng
Odin
Level 115
God Stats
5W - 2L
1,595 SR
Queue Stats
259W - 263L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 3 / 2
7,412
570
6,134
10,234
9,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
DavidThyrfing
Ah Muzen Cab
18
5 / 1 / 0
9,815
755
16,357
12,860
5,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 1
7,317
563
4,005
11,315
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
2 / 8 / 3
8,498
654
11,521
23,293
16,268
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
mememe23
Jing Wei
15
0 / 4 / 3
8,092
622
10,442
12,596
4,143
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 16
9,391
722
9,724
9,512
4,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Namffuh
Sylvanus
16
2 / 1 / 15
9,515
732
8,758
15,847
10,614
Sobek
15
2 / 2 / 15
9,123
702
5,700
15,734
20,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
h00krnd
Tiamat
18
11 / 1 / 9
11,053
850
29,013
12,604
17,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 14
9,652
742
13,102
16,256
11,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
7
Kills
21
21
Deaths
7
9
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
3
2
0.33
L
Ah Muzen Cab
DavidThyrfing
Ah Muzen Cab
5
1
0
5
W
2
2
16
5
L
0
5
1
0.1
W
Sylvanus
Namffuh
Sylvanus
2
1
15
9.5
W
Sobek
2
2
15
4.75
L
2
8
3
0.44
W
Tiamat
h00krnd
Tiamat
11
1
9
15.5
L
Jing Wei
mememe23
Jing Wei
0
4
3
0.38
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,459
Damage
66,297
70,298
Taken
69,953
39,376
Mitigated
65,980
32,479
Healing
40,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,134
2,228
985
780
10,234
9,293
0
6,646
3,158
0
12,923
L
Ah Muzen Cab
DavidThyrfing
Ah Muzen Cab
16,357
4,631
307
4,324
12,860
5,225
0
7,185
5,235
0
37,443
W
9,724
3,898
3,204
1,680
9,512
4,896
2,281
608
8,904
0
26,897
L
4,005
170
12,402
5,380
11,315
4,447
0
7,449
3,521
9,106
0
W
Sylvanus
Namffuh
Sylvanus
8,758
3,125
10,856
7,052
15,847
10,614
1,385
1,104
14,743
23,698
0
W
Sobek
5,700
195
907
1,196
15,734
20,994
340
1,163
14,571
9,504
0
L
11,521
1,499
931
4,288
23,293
16,268
0
13,249
9,188
116
14,994
W
Tiamat
h00krnd
Tiamat
29,013
2,378
3,234
4,534
12,604
17,488
245
444
12,160
47,813
0
L
Jing Wei
mememe23
Jing Wei
10,442
8,972
1,303
1,779
12,596
4,143
0
7,072
5,050
0
23,144
W
13,102
1,898
3,556
4,254
16,256
11,988
1,024
802
15,454
0
17,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,134
Gold Earned
48,734
133
Minions Killed
122
0
Camps Cleared
0
1,050,249
Distance Traveled
1,173,055
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,412
570
16
1
0
195,801
1
L
Ah Muzen Cab
9,815
755
58
4
0
232,887
2
W
Anhur
9,391
722
30
2
0
233,867
0
L
Hel
7,317
563
3
0
0
219,103
1
W
Sylvanus
9,515
732
29
2
0
163,934
1
W
Sobek
9,123
702
4
0
0
214,002
0
L
Mulan
8,498
654
12
1
0
192,408
0
W
Tiamat
11,053
850
47
4
0
256,212
0
L
Jing Wei
8,092
622
44
3
0
210,050
5
W
Odin
9,652
742
12
1
0
305,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role