Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Bxoger
Eset
Level 26
God Stats
2W - 2L
1,278 SR
Queue Stats
137W - 116L
1,562 Elo+
Party 3
King Arthur
King Arthur
Dabarrelz
King Arthur
Level 36
God Stats
19W - 20L
1,458 SR
Queue Stats
124W - 124L
1,479 Elo+
Solo
Hel
Hel
Goblinboy
Hel
Level 13
God Stats
4W - 7L
1,602 SR
Queue Stats
14W - 12L
1,485 Elo+
Party 1
Cupid
Cupid
horrorchelsea
Cupid
Level 68
God Stats
6W - 8L
1,447 SR
Queue Stats
42W - 55L
1,442 Elo+
Party 3
Team Averages
Level 54
1,457 SR
1,494 Elo+

VS

Team Averages
Level 45
1,536 SR
1,459 Elo+
Nike
Nike
DiscordedHarmony
Nike
Level 64
God Stats
16W - 9L
1,808 SR
Queue Stats
449W - 425L
1,515 Elo+
Solo
Anubis
Anubis
HughGRections
Anubis
Level 28
God Stats
8W - 5L
1,471 SR
Queue Stats
480W - 492L
1,429 Elo+
Party 4
Ymir
Ymir
Red914
Ymir
Level 66
God Stats
17W - 15L
1,364 SR
Queue Stats
464W - 455L
1,437 Elo+
Party 4
Aphrodite
Aphrodite
n0fxx
Aphrodite
Level 29
God Stats
138W - 139L
1,530 SR
Queue Stats
216W - 242L
1,436 Elo+
Party 2
Ullr
Ullr
tfunkysar
Ullr
Level 37
God Stats
73W - 69L
1,506 SR
Queue Stats
356W - 324L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 5 / 2
9,478
499
7,508
16,047
6,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
Bxoger
Eset
16
3 / 3 / 2
9,810
516
11,383
8,810
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Dabarrelz
King Arthur
16
4 / 3 / 3
9,842
518
11,847
15,486
9,270
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 2
6,990
368
3,488
10,633
2,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 6 / 3
7,619
401
5,170
12,468
3,819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
10,057
529
6,360
18,413
10,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 3 / 6
10,879
573
7,888
11,659
5,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Red914
Ymir
18
8 / 0 / 7
11,083
583
9,961
9,973
6,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
n0fxx
Aphrodite
15
2 / 2 / 7
9,655
508
3,190
6,525
3,707
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
16
6 / 1 / 4
10,122
533
14,316
14,374
5,358
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
10
Kills
22
22
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
5
2
0.8
L
Eset
Bxoger
Eset
3
3
2
1.33
L
King Arthur
Dabarrelz
King Arthur
4
3
3
1.83
W
1
4
5
0.88
L
0
5
2
0.2
W
5
3
6
2.67
W
Ymir
Red914
Ymir
8
0
7
11.5
L
0
6
3
0.25
W
Aphrodite
n0fxx
Aphrodite
2
2
7
2.75
W
Ullr
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,396
Damage
41,715
63,444
Taken
60,944
25,615
Mitigated
31,659
19,110
Healing
27,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,508
4,239
0
4,652
16,047
6,502
0
6,517
9,530
0
71,277
L
Eset
Bxoger
Eset
11,383
778
28
1,284
8,810
3,223
178
4,501
4,309
74,875
0
L
King Arthur
Dabarrelz
King Arthur
11,847
854
0
2,940
15,486
9,270
72
6,093
9,393
0
64,055
W
6,360
1,042
0
3,786
18,413
10,846
153
1,017
17,370
4,086
56,086
L
3,488
389
1,723
4,213
10,633
2,801
120
3,195
7,438
27,914
0
W
7,888
1,211
0
4,773
11,659
5,484
588
4,088
7,301
72,146
0
W
Ymir
Red914
Ymir
9,961
2,425
0
5,729
9,973
6,264
88
3,442
6,352
72,229
0
L
5,170
2,741
0
4,270
12,468
3,819
336
1,466
11,002
0
44,768
W
Aphrodite
n0fxx
Aphrodite
3,190
1,021
2,286
3,498
6,525
3,707
436
2,061
4,368
28,022
0
W
Ullr
14,316
6,469
0
7,628
14,374
5,358
2,454
3,628
10,682
0
71,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,739
Gold Earned
51,796
494
Minions Killed
544
0
Camps Cleared
0
1,659,815
Distance Traveled
1,729,066
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,478
499
117
6
0
345,270
0
L
Eset
9,810
516
131
7
0
337,415
1
L
King Arthur
9,842
518
113
6
0
328,193
0
W
Nike
10,057
529
134
7
0
335,338
8
L
Hel
6,990
368
51
3
0
347,394
2
W
Anubis
10,879
573
120
6
0
333,097
4
W
Ymir
11,083
583
117
6
0
383,869
2
L
Cupid
7,619
401
82
4
0
301,543
5
W
Aphrodite
9,655
508
61
3
0
338,532
1
W
Ullr
10,122
533
112
6
0
338,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role