Player Matchup

Ares
Ares
Aziz_95K
Ares
Level 12
God Stats
16W - 13L
1,500 SR
Queue Stats
445W - 428L
1,538 Elo+
Solo
Fenrir
Fenrir
HeadlessTrisomic
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
LaDrogaEsVida
Tyr
Level 22
God Stats
24W - 21L
1,214 SR
Queue Stats
83W - 69L
1,549 Elo+
Solo
Vulcan
Vulcan
Qroooow
Vulcan
Level 11
God Stats
12W - 5L
1,749 SR
Queue Stats
266W - 215L
1,681 Elo+
Solo
Danzaburou
Danzaburou
Снекри
Danzaburou
Level 25
God Stats
14W - 2L
1,939 SR
Queue Stats
70W - 53L
1,572 Elo+
Solo
Team Averages
Level 20
1,580 SR
1,568 Elo+

VS

Team Averages
Level 29
1,712 SR
1,692 Elo+
Olorun
Olorun
CaligulaTheGreat
Olorun
Level 64
God Stats
5W - 3L
1,633 SR
Queue Stats
249W - 272L
1,530 Elo+
Party 1
Izanami
Izanami
GreenMuffin
Izanami
Level 14
God Stats
4W - 1L
1,975 SR
Queue Stats
31W - 7L
1,914 Elo+
Party 2
Artio
Artio
Moonyeeter
Artio
Level 15
God Stats
10W - 3L
1,590 SR
Queue Stats
13W - 4L
1,758 Elo+
Party 1
Cabrakan
Cabrakan
Schaddow
Cabrakan
Level 28
God Stats
2W - 1L
1,832 SR
Queue Stats
161W - 97L
1,700 Elo+
Party 2
Horus
Horus
bottombetch
Horus
Level 25
God Stats
4W - 3L
1,529 SR
Queue Stats
33W - 31L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
5 / 1 / 14
8,945
559
9,913
11,870
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 1 / 6
10,158
635
10,782
8,418
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
10 / 2 / 5
10,515
657
13,168
13,890
8,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Qroooow
Vulcan
15
6 / 2 / 3
9,226
577
12,575
6,137
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Снекри
Danzaburou
13
0 / 8 / 9
7,743
484
7,825
11,575
3,835
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 9 / 3
7,339
459
9,152
16,305
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
GreenMuffin
Izanami
14
2 / 3 / 2
8,437
527
5,461
9,903
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
10
2 / 6 / 0
6,945
434
4,083
12,268
10,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Schaddow
Cabrakan
12
5 / 6 / 2
7,608
476
6,915
13,817
9,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 7 / 5
6,625
414
3,014
15,730
11,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
31
Kills
14
14
Deaths
31
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
5
1
14
12
L
3
9
3
0.5
L
Izanami
GreenMuffin
Izanami
2
3
2
1
W
10
1
6
13
W
10
2
5
6.25
L
Artio
2
6
0
0.33
W
Vulcan
Qroooow
Vulcan
6
2
3
3.75
L
Cabrakan
Schaddow
Cabrakan
5
6
2
1
L
2
7
5
0.64
W
Danzaburou
Снекри
Danzaburou
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,263
Damage
28,625
51,890
Taken
68,023
30,108
Mitigated
41,470
17,748
Healing
16,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,913
526
0
2,984
11,870
9,687
222
4,698
7,147
21,444
0
L
9,152
5,011
413
4,223
16,305
6,132
853
4,218
12,049
45,012
0
L
Izanami
GreenMuffin
Izanami
5,461
3,235
0
970
9,903
3,738
0
5,446
4,165
0
62,554
W
10,782
4,178
0
3,788
8,418
6,210
861
1,349
7,069
0
70,555
W
13,168
2,813
0
6,225
13,890
8,068
397
6,660
6,855
0
67,700
L
Artio
4,083
873
325
3,622
12,268
10,081
0
2,140
10,094
21,933
0
W
Vulcan
Qroooow
Vulcan
12,575
4,369
0
1,787
6,137
2,308
2,134
1,950
4,187
60,690
0
L
Cabrakan
Schaddow
Cabrakan
6,915
536
0
2,399
13,817
9,541
0
4,165
9,484
38,640
0
L
3,014
1,463
1,573
2,536
15,730
11,978
120
5,941
9,743
0
10,452
W
Danzaburou
Снекри
Danzaburou
7,825
3,086
0
2,964
11,575
3,835
426
5,093
6,482
0
41,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,587
Gold Earned
36,954
449
Minions Killed
339
0
Camps Cleared
0
1,531,532
Distance Traveled
1,328,699
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,945
559
16
1
0
320,517
1
L
Olorun
7,339
459
75
5
0
246,959
2
L
Izanami
8,437
527
135
8
0
285,338
1
W
Fenrir
10,158
635
127
8
0
364,767
0
W
Tyr
10,515
657
118
7
0
302,907
2
L
Artio
6,945
434
42
3
0
254,569
3
W
Vulcan
9,226
577
121
8
0
284,883
4
L
Cabrakan
7,608
476
75
5
0
268,508
3
L
Horus
6,625
414
12
1
0
273,325
4
W
Danzaburou
7,743
484
67
4
0
258,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role