Player Matchup

Mercury
Mercury
ADSV714
Mercury
Level 28
God Stats
6W - 5L
1,462 SR
Queue Stats
80W - 77L
1,558 Elo+
Solo
King Arthur
King Arthur
BarãoNK
King Arthur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,177 Elo+
Party 1
Apollo
Apollo
BrazX97
Apollo
Level 25
God Stats
1W - 1L
1,695 SR
Queue Stats
13W - 10L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
Eumetobala
Kukulkan
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,833 Elo+
Party 1
Kuzenbo
Kuzenbo
TheCruelSun
Kuzenbo
Level 26
God Stats
1W - 2L
1,237 SR
Queue Stats
9W - 6L
1,435 Elo+
Party 1
Team Averages
Level 23
1,479 SR
1,493 Elo+

VS

Team Averages
Level 26
1,462 SR
1,433 Elo+
Mercury
Mercury
HídeOnBush
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
M3ntalisTL
Terra
Level 17
God Stats
4W - 4L
1,459 SR
Queue Stats
9W - 12L
1,490 Elo+
Party 2
Chaac
Chaac
Pumped_BY_WCAUA
Chaac
Level 14
God Stats
10W - 13L
1,129 SR
Queue Stats
116W - 148L
1,409 Elo+
Party 3
Ra
Ra
crazy720cart
Ra
Level 29
God Stats
4W - 1L
1,723 SR
Queue Stats
183W - 242L
1,335 Elo+
Party 3
Izanami
Izanami
matheusmmendes
Izanami
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 41L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ADSV714
Mercury
17
5 / 3 / 4
10,413
548
8,476
12,812
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
BarãoNK
King Arthur
14
2 / 0 / 1
8,640
455
8,364
16,696
17,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
BrazX97
Apollo
14
2 / 7 / 1
8,409
443
7,233
12,462
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Eumetobala
Kukulkan
15
2 / 6 / 3
9,470
498
6,556
10,188
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
TheCruelSun
Kuzenbo
11
1 / 6 / 3
6,989
368
5,586
12,384
10,483
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HídeOnBush
Mercury
20
10 / 2 / 2
12,409
653
13,974
13,913
5,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
12
2 / 0 / 5
8,639
455
5,785
11,002
9,062
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 1 / 2
9,952
524
9,591
11,235
10,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 6 / 1
9,319
490
3,213
8,506
3,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 3 / 3
10,563
556
12,417
13,110
7,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
12
Kills
22
22
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
ADSV714
Mercury
5
3
4
2.33
L
King Arthur
BarãoNK
King Arthur
2
0
1
2.5
L
Apollo
BrazX97
Apollo
2
7
1
0.36
L
Kukulkan
Eumetobala
Kukulkan
2
6
3
0.58
W
Mercury
HídeOnBush
Mercury
10
2
2
5.5
W
Terra
2
0
5
4.5
W
2
1
2
3
L
Kuzenbo
TheCruelSun
Kuzenbo
1
6
3
0.42
W
1
6
1
0.25
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,215
Damage
44,980
64,542
Taken
57,766
42,796
Mitigated
36,099
14,633
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ADSV714
Mercury
8,476
3,389
0
3,756
12,812
6,202
0
1,140
11,672
0
79,337
L
King Arthur
BarãoNK
King Arthur
8,364
1,650
0
5,720
16,696
17,359
0
777
15,426
0
41,584
L
Apollo
BrazX97
Apollo
7,233
5,089
0
2,506
12,462
4,313
0
1,260
11,202
0
52,251
L
Kukulkan
Eumetobala
Kukulkan
6,556
1,050
0
994
10,188
4,439
585
1,548
8,615
50,640
0
W
Mercury
HídeOnBush
Mercury
13,974
8,939
0
1,006
13,913
5,660
0
1,817
11,910
0
129,060
W
Terra
5,785
1,207
1,298
2,783
11,002
9,062
72
3,075
7,840
15,442
0
W
9,591
3,502
0
4,064
11,235
10,222
1,012
1,083
9,665
0
51,823
L
Kuzenbo
TheCruelSun
Kuzenbo
5,586
2,133
0
1,657
12,384
10,483
0
4,273
8,069
13,369
0
W
3,213
717
148
870
8,506
3,291
731
2,959
5,345
48,721
0
W
12,417
7,571
0
2,608
13,110
7,864
2,695
2,800
10,289
0
72,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
50,882
443
Minions Killed
513
0
Camps Cleared
0
1,691,803
Distance Traveled
1,747,365
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,413
548
139
7
0
407,275
2
L
King Arthur
8,640
455
74
4
0
328,388
4
L
Apollo
8,409
443
94
5
0
299,642
4
L
Kukulkan
9,470
498
123
6
0
315,897
0
W
Mercury
12,409
653
160
8
0
414,503
3
W
Terra
8,639
455
16
1
0
384,160
6
W
Chaac
9,952
524
98
5
0
338,605
3
L
Kuzenbo
6,989
368
13
1
0
340,601
7
W
Ra
9,319
490
96
5
0
285,079
2
W
Izanami
10,563
556
143
8
0
325,018
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role