Player Matchup

Danzaburou
Danzaburou
Masters
BaRRaCCuDDa
Danzaburou
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Masters
EternalJellyfish
Ratatoskr
Masters
Level 97
God Stats
2W - 0L
1,809 SR
Queue Stats
52W - 25L
2,764 MMR
Party 1
King Arthur
King Arthur
Masters
Imperiuus
King Arthur
Masters
Level 147
God Stats
4W - 6L
1,640 SR
Queue Stats
296W - 276L
2,443 MMR
Party 2
Ganesha
Ganesha
Masters
PleasantHo
Ganesha
Masters
Level 149
God Stats
6W - 0L
2,132 SR
Queue Stats
155W - 137L
2,509 MMR
Party 2
The Morrigan
The Morrigan
Masters
WeebKid112
The Morrigan
Masters
Level 68
God Stats
11W - 5L
1,803 SR
Queue Stats
61W - 26L
2,966 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 124
1,777 SR
2,437 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 129
1,688 SR
2,494 MMR
Sun Wukong
Sun Wukong
Masters
BigBroLuffy
Sun Wukong
Masters
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Blitzkov
Tsukuyomi
Masters
Level 160
God Stats
40W - 47L
1,691 SR
Queue Stats
562W - 521L
2,932 MMR
Solo
Hou Yi
Hou Yi
Masters
Colsivart
Hou Yi
Masters
Level 160
God Stats
100W - 90L
1,779 SR
Queue Stats
727W - 692L
2,473 MMR
Solo
Cerberus
Cerberus
Masters
KazoooKing
Cerberus
Masters
Level 68
God Stats
22W - 26L
1,645 SR
Queue Stats
446W - 423L
2,499 MMR
Solo
He Bo
He Bo
Masters
Trypno
He Bo
Masters
Level 160
God Stats
15W - 10L
1,828 SR
Queue Stats
557W - 464L
3,064 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaRRaCCuDDa
Danzaburou
20
13 / 3 / 5
15,253
663
26,907
22,812
11,047
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
20
4 / 4 / 8
12,458
542
12,559
20,267
17,852
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Imperiuus
King Arthur
19
8 / 2 / 9
13,197
574
19,837
20,975
25,091
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
PleasantHo
Ganesha
17
0 / 3 / 25
12,583
547
5,526
18,550
19,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
WeebKid112
The Morrigan
20
5 / 3 / 6
13,402
583
14,179
10,718
5,104
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaSetGuan YuApolloSobek

VS

Bans
TiamatFenrirHeimdallrXing TianAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBroLuffy
Sun Wukong
18
2 / 6 / 1
11,196
487
12,788
25,324
22,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Blitzkov
Tsukuyomi
18
4 / 5 / 2
10,777
469
8,511
16,202
11,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
Colsivart
Hou Yi
17
2 / 7 / 0
10,534
458
10,041
20,860
7,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
KazoooKing
Cerberus
14
1 / 5 / 10
9,909
431
8,946
20,984
16,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Trypno
He Bo
19
5 / 7 / 4
12,264
533
17,600
15,657
5,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
30
Kills
14
15
Deaths
30
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BaRRaCCuDDa
Danzaburou
13
3
5
5.17
L
Sun Wukong
BigBroLuffy
Sun Wukong
2
6
1
0.42
L
Tsukuyomi
Blitzkov
Tsukuyomi
4
5
2
1
L
Hou Yi
Colsivart
Hou Yi
2
7
0
0.29
W
Ratatoskr
4
4
8
2
W
King Arthur
Imperiuus
King Arthur
8
2
9
6.25
L
Cerberus
KazoooKing
Cerberus
1
5
10
1.2
W
Ganesha
PleasantHo
Ganesha
0
3
25
4.17
L
He Bo
Trypno
He Bo
5
7
4
1
W
The Morrigan
WeebKid112
The Morrigan
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,008
Damage
57,886
93,322
Taken
99,027
78,325
Mitigated
62,879
30,834
Healing
27,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BaRRaCCuDDa
Danzaburou
26,907
14,062
0
14,616
22,812
11,047
6,326
4,691
18,051
0
150,470
L
Sun Wukong
BigBroLuffy
Sun Wukong
12,788
2,972
0
9,636
25,324
22,082
0
1,775
23,549
0
84,683
L
Tsukuyomi
Blitzkov
Tsukuyomi
8,511
2,550
0
3,318
16,202
11,314
0
4,115
12,087
0
81,216
L
Hou Yi
Colsivart
Hou Yi
10,041
4,328
0
6,379
20,860
7,443
0
4,080
16,774
0
86,818
W
Ratatoskr
12,559
2,147
0
6,074
20,267
17,852
630
6,924
12,711
0
85,749
W
King Arthur
Imperiuus
King Arthur
19,837
2,424
0
4,846
20,975
25,091
44
5,288
15,551
0
77,990
L
Cerberus
KazoooKing
Cerberus
8,946
1,066
0
3,759
20,984
16,087
0
4,538
16,434
27,737
0
W
Ganesha
PleasantHo
Ganesha
5,526
942
0
3,262
18,550
19,231
224
5,307
13,125
24,455
0
L
He Bo
Trypno
He Bo
17,600
580
168
3,779
15,657
5,953
0
3,722
11,931
83,864
0
W
The Morrigan
WeebKid112
The Morrigan
14,179
1,524
134
1,902
10,718
5,104
0
3,264
7,046
116,616
1,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,893
Gold Earned
54,680
678
Minions Killed
640
0
Camps Cleared
0
2,294,504
Distance Traveled
2,116,254
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,253
663
194
8
0
394,406
6
L
Sun Wukong
11,196
487
175
8
0
431,777
1
L
Tsukuyomi
10,777
469
125
5
0
474,977
5
L
Hou Yi
10,534
458
150
7
0
361,662
4
W
Ratatoskr
12,458
542
131
6
0
496,478
3
W
King Arthur
13,197
574
135
6
0
483,483
3
L
Cerberus
9,909
431
45
2
0
445,197
12
W
Ganesha
12,583
547
9
0
0
487,984
9
L
He Bo
12,264
533
145
6
0
402,641
5
W
The Morrigan
13,402
583
209
9
0
432,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role