Player Matchup

Bacchus
Bacchus
CGel Ricker
Bacchus
Level 16
God Stats
3W - 3L
1,130 SR
Queue Stats
59W - 65L
1,436 Elo+
Party 1
Geb
Geb
Peanut02468
Geb
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
TheDreadCow
Amaterasu
Level 24
God Stats
1W - 5L
1,203 SR
Queue Stats
66W - 79L
1,305 Elo+
Party 1
Jing Wei
Jing Wei
TheFartCannon
Jing Wei
Level 21
God Stats
10W - 18L
1,335 SR
Queue Stats
19W - 25L
1,247 Elo+
Party 1
Fenrir
Fenrir
Zezxk
Fenrir
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Team Averages
Level 19
1,333 SR
1,398 Elo+

VS

Team Averages
Level 21
1,475 SR
1,317 Elo+
Heimdallr
Heimdallr
HundreadAtom7280
Heimdallr
Level 28
God Stats
16W - 12L
1,702 SR
Queue Stats
458W - 431L
1,371 Elo+
Party 2
Geb
Geb
Jack-elgatito
Geb
Level 19
God Stats
5W - 6L
1,390 SR
Queue Stats
110W - 114L
1,433 Elo+
Solo
Camazotz
Camazotz
Jafres
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,353 Elo+
Solo
Thor
Thor
bbgorl
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,078 Elo+
Solo
Merlin
Merlin
speedy859wheel
Merlin
Level 26
God Stats
1W - 1L
1,283 SR
Queue Stats
65W - 68L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CGel Ricker
Bacchus
7
0 / 6 / 3
5,662
354
2,798
11,842
5,467
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 5 / 2
5,275
330
2,220
14,114
5,310
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
TheDreadCow
Amaterasu
12
8 / 6 / 1
8,628
539
9,047
13,848
7,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
TheFartCannon
Jing Wei
10
0 / 11 / 1
6,488
406
3,612
12,566
3,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Zezxk
Fenrir
11
2 / 4 / 3
7,234
452
3,848
12,947
4,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
4 / 2 / 8
8,826
552
8,801
7,704
3,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 0 / 8
8,738
546
7,057
8,554
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Jafres
Camazotz
15
20 / 2 / 2
10,019
626
19,469
18,183
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
bbgorl
Thor
10
0 / 3 / 2
6,831
427
1,509
7,159
2,237
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 5
8,192
512
6,025
6,091
2,317
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
10
Kills
32
32
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CGel Ricker
Bacchus
0
6
3
0.25
W
Heimdallr
4
2
8
4
W
5
0
8
9
W
Camazotz
Jafres
Camazotz
20
2
2
10.5
L
0
5
2
0.2
L
Amaterasu
TheDreadCow
Amaterasu
8
6
1
1.42
L
Jing Wei
TheFartCannon
Jing Wei
0
11
1
0.05
L
Fenrir
Zezxk
Fenrir
2
4
3
0.88
W
Thor
bbgorl
Thor
0
3
2
0.33
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,525
Damage
42,861
65,317
Taken
47,691
26,279
Mitigated
19,856
5,390
Healing
19,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CGel Ricker
Bacchus
2,798
487
99
1,167
11,842
5,467
0
2,654
9,188
10,990
0
W
Heimdallr
8,801
5,103
0
2,490
7,704
3,006
3,456
496
7,208
0
42,144
W
7,057
1,875
209
680
8,554
5,806
96
1,212
7,342
29,579
0
W
Camazotz
Jafres
Camazotz
19,469
7,191
0
13,687
18,183
6,490
890
2,337
15,846
0
62,199
L
2,220
701
0
684
14,114
5,310
0
1,580
12,534
11,954
0
L
Amaterasu
TheDreadCow
Amaterasu
9,047
5,119
0
1,673
13,848
7,837
0
2,567
11,281
0
30,946
L
Jing Wei
TheFartCannon
Jing Wei
3,612
2,406
0
0
12,566
3,395
1,384
2,863
9,703
0
29,827
L
Fenrir
Zezxk
Fenrir
3,848
2,151
0
1,767
12,947
4,270
0
3,418
9,529
0
35,330
W
Thor
bbgorl
Thor
1,509
891
0
555
7,159
2,237
1,364
714
6,445
0
19,636
W
6,025
420
245
1,534
6,091
2,317
1,428
259
5,832
39,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,287
Gold Earned
42,606
206
Minions Killed
299
0
Camps Cleared
0
1,516,068
Distance Traveled
1,406,410
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,662
354
15
1
0
293,463
2
W
Heimdallr
8,826
552
68
4
0
266,125
1
W
Geb
8,738
546
38
2
0
307,866
3
W
Camazotz
10,019
626
82
5
0
312,333
2
L
Geb
5,275
330
8
1
0
317,342
1
L
Amaterasu
8,628
539
52
3
0
338,105
1
L
Jing Wei
6,488
406
62
4
0
315,926
2
L
Fenrir
7,234
452
69
4
0
251,232
0
W
Thor
6,831
427
39
2
0
243,372
0
W
Merlin
8,192
512
72
5
0
276,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role