Player Matchup

Xing Tian
Xing Tian
Batman7029
Xing Tian
Level 13
God Stats
2W - 2L
1,266 SR
Queue Stats
10W - 16L
1,198 Elo+
Party 1
Sol
Sol
Frozun Shogun
Sol
Level 28
God Stats
3W - 0L
1,598 SR
Queue Stats
11W - 20L
1,165 Elo+
Solo
Chronos
Chronos
Joker2197354
Chronos
Level 23
God Stats
5W - 14L
1,227 SR
Queue Stats
33W - 25L
1,198 Elo+
Party 1
Chernobog
Chernobog
Rave nation77
Chernobog
Level 24
God Stats
1W - 1L
1,269 SR
Queue Stats
10W - 15L
1,198 Elo+
Party 1
Mercury
Mercury
TrueYandere21
Mercury
Level 14
God Stats
3W - 8L
1,229 SR
Queue Stats
11W - 19L
1,184 Elo+
Party 1
Team Averages
Level 20
1,318 SR
1,189 Elo+

VS

Team Averages
Level 18
1,391 SR
1,321 Elo+
Ymir
Ymir
AmaricanShadow
Ymir
Level 11
God Stats
0W - 2L
1,101 SR
Queue Stats
5W - 13L
1,172 Elo+
Party 2
Awilix
Awilix
Bluntosai
Awilix
Level 27
God Stats
15W - 24L
1,353 SR
Queue Stats
57W - 65L
1,299 Elo+
Solo
Cernunnos
Cernunnos
Darkness1879
Cernunnos
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 65L
1,255 Elo+
Party 2
Guan Yu
Guan Yu
SENECAJED75
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
angeucrys
Merlin
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 82L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Batman7029
Xing Tian
15
0 / 3 / 7
9,337
424
6,326
21,232
15,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
17 / 1 / 1
13,910
632
17,116
10,419
4,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos
Joker2197354
Chronos
18
4 / 4 / 4
12,344
561
8,844
15,930
7,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Rave nation77
Chernobog
16
5 / 8 / 5
10,923
497
8,586
14,433
5,719
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
17
4 / 6 / 2
11,614
528
6,343
17,612
8,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
9,996
454
7,868
13,649
11,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Bluntosai
Awilix
17
5 / 3 / 1
10,845
493
7,396
15,188
7,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Darkness1879
Cernunnos
18
10 / 4 / 5
11,202
509
20,876
11,768
4,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
SENECAJED75
Guan Yu
14
1 / 15 / 0
9,090
413
3,361
22,010
18,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
angeucrys
Merlin
17
2 / 6 / 5
10,801
491
9,326
14,406
5,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
30
Kills
22
22
Deaths
31
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
3
9
2.83
W
Xing Tian
Batman7029
Xing Tian
0
3
7
1.17
L
Awilix
Bluntosai
Awilix
5
3
1
1.83
L
Cernunnos
Darkness1879
Cernunnos
10
4
5
3.13
W
17
1
1
17.5
W
Chronos
Joker2197354
Chronos
4
4
4
1.5
W
Chernobog
Rave nation77
Chernobog
5
8
5
0.94
L
Guan Yu
SENECAJED75
Guan Yu
1
15
0
0.07
W
Mercury
4
6
2
0.83
L
Merlin
angeucrys
Merlin
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,215
Damage
48,827
79,626
Taken
77,021
42,458
Mitigated
48,020
11,243
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,868
1,413
0
1,407
13,649
11,801
412
5,724
7,861
37,798
0
W
Xing Tian
Batman7029
Xing Tian
6,326
817
0
3,359
21,232
15,791
0
6,041
15,067
35,533
0
L
Awilix
Bluntosai
Awilix
7,396
3,194
0
3,712
15,188
7,117
0
3,600
11,480
0
62,810
L
Cernunnos
Darkness1879
Cernunnos
20,876
10,072
0
0
11,768
4,498
1,760
3,288
8,430
0
73,888
W
17,116
10,292
0
4,705
10,419
4,505
5,314
684
9,421
58,867
3,247
W
Chronos
Joker2197354
Chronos
8,844
1,793
0
1,594
15,930
7,493
6,630
4,940
10,482
67,190
0
W
Chernobog
Rave nation77
Chernobog
8,586
5,634
0
267
14,433
5,719
0
2,514
11,880
0
48,643
L
Guan Yu
SENECAJED75
Guan Yu
3,361
1,035
35
2,270
22,010
18,841
81
13,219
8,791
0
42,526
W
Mercury
6,343
2,912
0
1,318
17,612
8,950
40
2,182
15,282
0
89,408
L
Merlin
angeucrys
Merlin
9,326
340
255
3,301
14,406
5,763
713
5,143
8,971
70,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,128
Gold Earned
51,934
471
Minions Killed
461
0
Camps Cleared
0
1,995,032
Distance Traveled
1,791,326
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,996
454
64
3
0
368,090
3
W
Xing Tian
9,337
424
40
2
0
411,693
5
L
Awilix
10,845
493
91
4
0
418,389
1
L
Cernunnos
11,202
509
99
5
0
346,775
3
W
Sol
13,910
632
106
5
0
431,486
0
W
Chronos
12,344
561
142
6
0
358,715
0
W
Chernobog
10,923
497
61
3
0
360,352
3
L
Guan Yu
9,090
413
73
3
0
306,083
0
W
Mercury
11,614
528
122
6
0
432,786
3
L
Merlin
10,801
491
134
6
0
351,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role