Player Matchup

Sobek
Sobek
ETB05
Sobek
Level 45
God Stats
8W - 2L
1,923 SR
Queue Stats
16W - 12L
1,864 Elo+
Solo
Loki
Loki
Skufzy
Loki
Level 147
God Stats
7W - 3L
1,588 SR
Queue Stats
116W - 77L
1,688 Elo+
Party 3
Rama
Rama
SlappedSalami
Rama
Level 38
God Stats
2W - 3L
1,277 SR
Queue Stats
286W - 247L
1,556 Elo+
Party 1
Guan Yu
Guan Yu
ToastyNugget
Guan Yu
Level 25
God Stats
7W - 2L
1,896 SR
Queue Stats
68W - 31L
1,691 Elo+
Party 3
Janus
Janus
sharod_The_GOAT
Janus
Level 102
God Stats
25W - 32L
1,500 SR
Queue Stats
192W - 173L
1,572 Elo+
Party 1
Team Averages
Level 71
1,637 SR
1,674 Elo+

VS

Team Averages
Level 105
1,746 SR
1,695 Elo+
Janus
Janus
Bezzulu
Janus
Level 125
God Stats
2W - 0L
1,780 SR
Queue Stats
145W - 123L
1,579 Elo+
Solo
Skadi
Skadi
Lukatìel
Skadi
Level 159
God Stats
6W - 1L
1,596 SR
Queue Stats
207W - 180L
1,696 Elo+
Party 2
Serqet
Serqet
MetapodMoment
Serqet
Level 11
God Stats
4W - 0L
1,750 SR
Queue Stats
42W - 8L
1,931 Elo+
Party 2
Sun Wukong
Sun Wukong
SirSandHobbit
Sun Wukong
Level 126
God Stats
3W - 0L
1,846 SR
Queue Stats
38W - 37L
1,583 Elo+
Party 2
Tiamat
Tiamat
twarner117
Tiamat
Level 104
God Stats
4W - 3L
1,758 SR
Queue Stats
4W - 3L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ETB05
Sobek
13
2 / 6 / 5
8,311
437
2,971
15,441
12,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
Skufzy
Loki
17
4 / 5 / 4
9,870
519
8,932
12,945
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 5 / 1
8,690
457
1,681
10,724
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
ToastyNugget
Guan Yu
16
2 / 4 / 2
9,816
517
8,702
17,689
17,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 5 / 3
8,939
470
3,394
8,354
2,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bezzulu
Janus
16
2 / 2 / 5
10,412
548
5,531
7,932
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Lukatìel
Skadi
20
10 / 1 / 8
13,144
692
17,919
8,108
3,127
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
9 / 0 / 7
11,934
628
6,546
10,217
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
SirSandHobbit
Sun Wukong
18
2 / 2 / 8
10,879
573
7,160
15,531
10,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
twarner117
Tiamat
14
2 / 5 / 11
9,339
492
8,976
9,127
6,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
10
Kills
25
25
Deaths
10
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
Bezzulu
Janus
2
2
5
2.25
L
Sobek
ETB05
Sobek
2
6
5
0.75
W
Skadi
Lukatìel
Skadi
10
1
8
14
W
9
0
7
12.5
W
Sun Wukong
SirSandHobbit
Sun Wukong
2
2
8
3
L
Loki
Skufzy
Loki
4
5
4
1.2
L
1
5
1
0.3
L
Guan Yu
ToastyNugget
Guan Yu
2
4
2
0.75
L
1
5
3
0.5
W
Tiamat
twarner117
Tiamat
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,680
Damage
46,132
65,153
Taken
50,915
40,412
Mitigated
27,369
16,654
Healing
16,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bezzulu
Janus
5,531
449
0
1,883
7,932
2,447
0
1,062
6,870
70,903
0
L
Sobek
ETB05
Sobek
2,971
123
0
1,435
15,441
12,992
0
4,695
9,731
11,020
0
W
Skadi
Lukatìel
Skadi
17,919
11,054
0
3,366
8,108
3,127
4,590
790
7,318
0
101,178
W
6,546
1,260
0
5,191
10,217
5,215
993
1,896
8,321
0
83,717
W
Sun Wukong
SirSandHobbit
Sun Wukong
7,160
1,779
0
4,243
15,531
10,036
572
821
14,710
0
63,938
L
Loki
Skufzy
Loki
8,932
2,427
0
3,476
12,945
5,159
0
2,633
10,041
0
70,148
L
1,681
1,365
0
3,229
10,724
2,683
1,282
2,052
8,356
0
67,774
L
Guan Yu
ToastyNugget
Guan Yu
8,702
1,696
1,236
5,882
17,689
17,085
314
1,530
15,475
0
71,266
L
3,394
289
0
1,396
8,354
2,493
0
3,205
5,013
60,923
0
W
Tiamat
twarner117
Tiamat
8,976
552
0
1,614
9,127
6,544
75
2,762
6,365
37,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,626
Gold Earned
55,708
539
Minions Killed
605
0
Camps Cleared
0
1,766,196
Distance Traveled
1,905,433
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,412
548
127
7
0
358,973
2
L
Sobek
8,311
437
16
1
0
387,578
1
W
Skadi
13,144
692
168
9
0
366,892
2
W
Serqet
11,934
628
129
7
0
445,692
4
W
Sun Wukong
10,879
573
126
7
0
380,478
7
L
Loki
9,870
519
135
7
0
347,296
3
L
Rama
8,690
457
116
6
0
332,279
9
L
Guan Yu
9,816
517
151
8
0
332,493
2
L
Janus
8,939
470
121
6
0
366,550
2
W
Tiamat
9,339
492
55
3
0
353,398
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role