Player Matchup

Anubis
Anubis
IiIuzivrt
Anubis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,628 Elo+
Solo
Bacchus
Bacchus
NormBangladesh0
Bacchus
Level 102
God Stats
10W - 2L
1,602 SR
Queue Stats
512W - 503L
1,483 Elo+
Solo
Chang'e
Chang'e
Pumpkapie
Chang'e
Level 67
God Stats
4W - 6L
1,431 SR
Queue Stats
145W - 123L
1,542 Elo+
Party 2
Ullr
Ullr
Specialist Sr
Ullr
Level 127
God Stats
7W - 8L
1,473 SR
Queue Stats
312W - 294L
1,477 Elo+
Solo
Ah Puch
Ah Puch
Vexaro
Ah Puch
Level 126
God Stats
3W - 4L
1,605 SR
Queue Stats
148W - 124L
1,557 Elo+
Party 2
Team Averages
Level 93
1,522 SR
1,537 Elo+

VS

Team Averages
Level 118
1,422 SR
1,479 Elo+
Thor
Thor
 
Thor
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Agent Blue IV2I
Amaterasu
Level 121
God Stats
2W - 4L
1,218 SR
Queue Stats
125W - 119L
1,520 Elo+
Party 1
Odin
Odin
Jack_XD_26
Odin
Level 153
God Stats
10W - 8L
1,596 SR
Queue Stats
769W - 778L
1,453 Elo+
Solo
Heimdallr
Heimdallr
girzan
Heimdallr
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
226W - 235L
1,478 Elo+
Party 1
Xbalanque
Xbalanque
xDUESxVULTx
Xbalanque
Level 56
God Stats
0W - 2L
1,294 SR
Queue Stats
41W - 44L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IiIuzivrt
Anubis
18
10 / 5 / 11
11,170
859
13,259
8,981
4,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 4 / 26
11,212
862
10,806
20,151
32,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Pumpkapie
Chang'e
18
7 / 2 / 16
11,105
854
14,761
8,649
3,662
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 4 / 18
11,114
855
15,362
11,456
6,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
Vexaro
Ah Puch
18
8 / 2 / 18
11,154
858
23,095
7,997
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
4 / 9 / 10
10,283
791
6,770
15,295
11,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
Agent Blue IV2I
Amaterasu
15
4 / 5 / 10
9,255
712
7,090
23,981
19,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 6 / 10
9,282
714
5,589
22,000
20,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Boots

Boots

+6%
Movement Speed

Heimdallr
girzan
Heimdallr
15
4 / 9 / 4
9,285
714
8,172
13,508
5,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
xDUESxVULTx
Xbalanque
18
4 / 5 / 6
10,080
775
12,310
16,055
7,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
57
34
Kills
17
17
Deaths
34
89
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
9
10
1
L
Amaterasu
Agent Blue IV2I
Amaterasu
4
5
10
1.8
W
Anubis
IiIuzivrt
Anubis
10
5
11
3.1
L
1
6
10
1
W
2
4
26
3.75
W
Chang'e
Pumpkapie
Chang'e
7
2
16
7.5
W
7
4
18
4
W
Ah Puch
Vexaro
Ah Puch
8
2
18
8.5
L
Heimdallr
girzan
Heimdallr
4
9
4
0.67
L
Xbalanque
xDUESxVULTx
Xbalanque
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,283
Damage
39,931
57,234
Taken
90,839
50,846
Mitigated
65,246
20,144
Healing
27,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,770
585
2,931
2,423
15,295
11,523
436
11,619
3,676
0
13,963
L
Amaterasu
Agent Blue IV2I
Amaterasu
7,090
2,608
820
8,195
23,981
19,902
413
14,625
9,356
56
9,569
W
Anubis
IiIuzivrt
Anubis
13,259
0
302
691
8,981
4,957
897
38
8,943
25,084
0
L
5,589
809
1,790
4,643
22,000
20,760
43
13,499
8,501
0
12,439
W
10,806
898
827
2,398
20,151
32,133
1,072
10
20,141
17,678
0
W
Chang'e
Pumpkapie
Chang'e
14,761
1,658
6,624
3,437
8,649
3,662
1,774
0
8,649
35,366
0
W
15,362
8,863
883
2,415
11,456
6,695
1,729
0
11,456
0
29,919
W
Ah Puch
Vexaro
Ah Puch
23,095
1,165
612
1,955
7,997
3,399
930
0
7,997
37,617
0
L
Heimdallr
girzan
Heimdallr
8,172
3,995
73
945
13,508
5,801
0
10,353
3,155
0
19,685
L
Xbalanque
xDUESxVULTx
Xbalanque
12,310
4,341
890
4,926
16,055
7,260
999
11,825
4,230
0
37,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,755
Gold Earned
48,185
133
Minions Killed
114
0
Camps Cleared
0
1,191,070
Distance Traveled
1,007,264
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,283
791
10
1
0
196,094
0
L
Amaterasu
9,255
712
6
0
0
212,831
0
W
Anubis
11,170
859
17
1
0
219,390
3
L
Odin
9,282
714
12
1
0
195,172
0
W
Bacchus
11,212
862
16
1
0
267,594
1
W
Chang'e
11,105
854
48
4
0
245,793
1
W
Ullr
11,114
855
22
2
0
239,589
1
W
Ah Puch
11,154
858
30
2
0
218,704
0
L
Heimdallr
9,285
714
25
2
0
173,518
0
L
Xbalanque
10,080
775
61
5
0
229,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role