Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Chief_Thom
Skadi
Level 66
God Stats
10W - 15L
1,443 SR
Queue Stats
541W - 535L
1,361 Elo+
Party 1
Ah Puch
Ah Puch
FDS_Schechy
Ah Puch
Level 39
God Stats
4W - 3L
1,519 SR
Queue Stats
24W - 22L
1,508 Elo+
Party 1
Arachne
Arachne
Rooster1303
Arachne
Level 86
God Stats
0W - 2L
1,262 SR
Queue Stats
308W - 285L
1,417 Elo+
Party 1
Bellona
Bellona
lilzink--
Bellona
Level 54
God Stats
10W - 10L
1,597 SR
Queue Stats
184W - 194L
1,444 Elo+
Party 1
Team Averages
Level 58
1,464 SR
1,446 Elo+

VS

Team Averages
Level 63
1,685 SR
1,627 Elo+
Nemesis
Nemesis
Blame Hells
Nemesis
Level 49
God Stats
6W - 3L
1,616 SR
Queue Stats
247W - 212L
1,604 Elo+
Party 3
Anubis
Anubis
Brad McTowlie
Anubis
Level 160
God Stats
5W - 2L
1,767 SR
Queue Stats
183W - 90L
1,744 Elo+
Party 2
Chernobog
Chernobog
GrabSomeBrew
Chernobog
Level 27
God Stats
12W - 1L
2,021 SR
Queue Stats
132W - 26L
1,936 Elo+
Party 2
Sun Wukong
Sun Wukong
MR cream pie86
Sun Wukong
Level 35
God Stats
17W - 25L
1,471 SR
Queue Stats
909W - 999L
1,408 Elo+
Solo
Osiris
Osiris
xKUMQWATx
Osiris
Level 45
God Stats
2W - 2L
1,552 SR
Queue Stats
74W - 78L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 3 / 1
6,798
486
6,529
11,438
3,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
10
1 / 8 / 0
6,349
454
4,836
10,443
2,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
FDS_Schechy
Ah Puch
12
0 / 4 / 1
6,334
452
4,282
6,557
1,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Rooster1303
Arachne
9
0 / 9 / 1
6,365
455
2,343
12,947
4,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
lilzink--
Bellona
12
2 / 6 / 0
7,459
533
6,658
12,406
9,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blame Hells
Nemesis
14
5 / 2 / 1
8,564
612
5,585
8,100
3,052
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
6 / 0 / 5
8,885
635
7,470
6,489
3,432
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
GrabSomeBrew
Chernobog
16
13 / 0 / 13
9,659
690
14,190
11,452
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MR cream pie86
Sun Wukong
13
1 / 2 / 2
7,884
563
4,562
8,470
4,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Osiris
xKUMQWATx
Osiris
13
5 / 1 / 10
8,061
576
7,220
8,468
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
5
Kills
30
30
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
3
1
0.83
W
Nemesis
Blame Hells
Nemesis
5
2
1
2.75
W
6
0
5
8.5
L
Skadi
1
8
0
0.13
L
Ah Puch
FDS_Schechy
Ah Puch
0
4
1
0.13
W
Chernobog
GrabSomeBrew
Chernobog
13
0
13
19.5
W
Sun Wukong
MR cream pie86
Sun Wukong
1
2
2
1
L
Arachne
Rooster1303
Arachne
0
9
1
0.06
L
Bellona
lilzink--
Bellona
2
6
0
0.33
W
Osiris
xKUMQWATx
Osiris
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,648
Damage
39,027
53,791
Taken
42,979
21,311
Mitigated
19,059
9,766
Healing
17,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,529
1,950
0
2,960
11,438
3,564
0
1,543
9,895
38,459
0
W
Nemesis
Blame Hells
Nemesis
5,585
1,722
0
1,405
8,100
3,052
138
1,710
6,390
0
49,137
W
7,470
309
0
4,394
6,489
3,432
102
3,230
3,259
65,969
0
L
Skadi
4,836
2,713
0
1,266
10,443
2,504
0
879
9,564
0
33,387
L
Ah Puch
FDS_Schechy
Ah Puch
4,282
69
0
1,298
6,557
1,600
0
2,336
4,221
32,863
0
W
Chernobog
GrabSomeBrew
Chernobog
14,190
7,292
0
5,583
11,452
3,971
0
2,158
9,294
0
61,852
W
Sun Wukong
MR cream pie86
Sun Wukong
4,562
1,419
0
2,013
8,470
4,325
0
1,858
6,612
0
45,968
L
Arachne
Rooster1303
Arachne
2,343
1,259
0
1,324
12,947
4,005
0
2,418
10,529
0
19,754
L
Bellona
lilzink--
Bellona
6,658
3,169
0
2,918
12,406
9,638
0
294
12,112
0
38,586
W
Osiris
xKUMQWATx
Osiris
7,220
2,480
0
3,676
8,468
4,279
366
1,855
6,613
0
35,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
43,053
317
Minions Killed
471
0
Camps Cleared
0
1,326,078
Distance Traveled
1,430,751
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,798
486
65
5
0
303,713
0
W
Nemesis
8,564
612
98
7
0
324,303
0
W
Anubis
8,885
635
115
8
0
266,192
3
L
Skadi
6,349
454
75
5
0
239,133
1
L
Ah Puch
6,334
452
52
4
0
264,360
1
W
Chernobog
9,659
690
108
8
0
294,358
4
W
Sun Wukong
7,884
563
88
6
0
266,388
0
L
Arachne
6,365
455
28
2
0
257,095
5
L
Bellona
7,459
533
97
7
0
261,777
1
W
Osiris
8,061
576
62
4
0
279,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role