Player Matchup

Hel
Hel
H4WKY099
Hel
Level 22
God Stats
9W - 1L
1,844 SR
Queue Stats
70W - 13L
1,810 Elo+
Party 1
Jing Wei
Jing Wei
Omina
Jing Wei
Level 100
God Stats
4W - 0L
1,874 SR
Queue Stats
296W - 193L
1,872 Elo+
Party 1
Thor
Thor
Zenogan
Thor
Level 139
God Stats
5W - 7L
1,403 SR
Queue Stats
397W - 247L
1,719 Elo+
Party 1
Team Averages
Level 87
1,707 SR
1,800 Elo+

VS

Team Averages
Level 74
1,577 SR
1,311 Elo+
Zeus
Zeus
CrypticSandz
Zeus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,283 Elo+
Solo
Rama
Rama
Sizzmarcusio
Rama
Level 160
God Stats
2W - 4L
1,453 SR
Queue Stats
34W - 43L
1,337 Elo+
Solo
Cthulhu
Cthulhu
pguzmaro
Cthulhu
Level 17
God Stats
7W - 6L
1,777 SR
Queue Stats
90W - 96L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 13
11,230
802
11,197
10,523
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jing Wei
Omina
Jing Wei
14
6 / 2 / 12
10,788
771
10,883
8,845
3,380
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
Zenogan
Thor
15
8 / 3 / 10
11,218
801
14,127
11,349
4,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 3
10,267
733
12,019
12,104
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 8 / 3
9,479
677
4,729
16,061
4,305
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
pguzmaro
Cthulhu
11
1 / 5 / 6
9,149
654
5,395
11,908
15,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
21
Kills
7
7
Deaths
21
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
W
7
2
13
6.75
W
Jing Wei
Omina
Jing Wei
6
2
12
6
L
2
8
3
0.44
W
Thor
Zenogan
Thor
8
3
10
4.33
L
Cthulhu
pguzmaro
Cthulhu
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,207
Damage
22,143
30,717
Taken
40,073
12,263
Mitigated
23,403
10,575
Healing
5,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,019
727
0
1,876
12,104
3,463
767
4,078
8,026
39,161
0
W
11,197
666
2,533
5,992
10,523
4,242
409
6,353
3,794
52,871
0
W
Jing Wei
Omina
Jing Wei
10,883
8,429
0
1,578
8,845
3,380
413
4,395
4,228
0
42,681
L
4,729
4,177
0
2,897
16,061
4,305
144
5,091
10,970
0
42,048
W
Thor
Zenogan
Thor
14,127
2,263
0
472
11,349
4,641
1,763
5,884
5,161
0
39,690
L
Cthulhu
pguzmaro
Cthulhu
5,395
467
127
414
11,908
15,635
0
2,091
9,817
18,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,236
Gold Earned
28,895
190
Minions Killed
154
0
Camps Cleared
0
822,076
Distance Traveled
663,280
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,267
733
50
4
0
208,606
3
W
Hel
11,230
802
95
7
0
283,039
2
W
Jing Wei
10,788
771
58
4
0
293,381
1
L
Rama
9,479
677
74
5
0
208,335
4
W
Thor
11,218
801
37
3
0
245,656
1
L
Cthulhu
9,149
654
30
2
0
246,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role