Player Matchup

Mulan
Mulan
Hïtt
Mulan
Level 26
God Stats
19W - 10L
1,697 SR
Queue Stats
49W - 39L
1,562 Elo+
Party 3
Ymir
Ymir
Mezig
Ymir
Level 18
God Stats
2W - 5L
1,578 SR
Queue Stats
47W - 49L
1,450 Elo+
Party 3
Sol
Sol
Pytho15
Sol
Level 27
God Stats
0W - 2L
1,373 SR
Queue Stats
23W - 23L
1,417 Elo+
Solo
Anubis
Anubis
Srekaens
Anubis
Level 17
God Stats
21W - 12L
1,724 SR
Queue Stats
34W - 23L
1,596 Elo+
Party 3
Nemesis
Nemesis
Wueestenfuchs
Nemesis
Level 8
God Stats
32W - 24L
1,084 SR
Queue Stats
123W - 108L
1,455 Elo+
Solo
Team Averages
Level 19
1,491 SR
1,496 Elo+

VS

Team Averages
Level 24
1,446 SR
1,544 Elo+
The Morrigan
The Morrigan
Eldarene
The Morrigan
Level 48
God Stats
3W - 5L
1,339 SR
Queue Stats
148W - 138L
1,417 Elo+
Party 1
Erlang Shen
Erlang Shen
JUANCIRUELO
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,781 Elo+
Party 2
Artemis
Artemis
Kerchus
Artemis
Level 27
God Stats
47W - 48L
1,456 SR
Queue Stats
47W - 49L
1,368 Elo+
Solo
Chronos
Chronos
NINOLE7ENDA
Chronos
Level 17
God Stats
1W - 1L
1,323 SR
Queue Stats
81W - 46L
1,762 Elo+
Party 2
Yemoja
Yemoja
arganax
Yemoja
Level 13
God Stats
8W - 9L
1,614 SR
Queue Stats
20W - 23L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hïtt
Mulan
16
3 / 6 / 4
9,846
492
12,737
19,669
12,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
Mezig
Ymir
11
1 / 6 / 3
7,420
371
2,225
15,145
8,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
13
0 / 11 / 0
7,945
397
3,395
13,534
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
Srekaens
Anubis
17
8 / 8 / 2
11,116
556
12,791
20,728
10,837
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
13
3 / 6 / 2
8,890
445
3,426
12,991
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Eldarene
The Morrigan
17
7 / 5 / 12
12,491
625
14,151
12,475
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
JUANCIRUELO
Erlang Shen
20
14 / 3 / 4
14,194
710
18,015
18,053
8,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Kerchus
Artemis
14
0 / 7 / 7
9,866
493
5,845
9,696
2,864
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chronos
NINOLE7ENDA
Chronos
20
14 / 0 / 6
14,278
714
18,527
16,579
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
arganax
Yemoja
14
2 / 1 / 9
10,806
540
4,849
11,066
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
15
Kills
37
37
Deaths
16
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Eldarene
The Morrigan
7
5
12
2.6
L
Mulan
Hïtt
Mulan
3
6
4
0.83
W
Erlang Shen
JUANCIRUELO
Erlang Shen
14
3
4
5.33
W
Artemis
Kerchus
Artemis
0
7
7
0.5
L
Ymir
Mezig
Ymir
1
6
3
0.42
W
Chronos
NINOLE7ENDA
Chronos
14
0
6
17
L
Sol
0
11
0
0
L
Anubis
Srekaens
Anubis
8
8
2
1.13
L
Nemesis
3
6
2
0.67
W
Yemoja
arganax
Yemoja
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,574
Damage
61,387
82,067
Taken
67,869
41,935
Mitigated
31,147
17,906
Healing
29,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Eldarene
The Morrigan
14,151
1,879
0
1,050
12,475
4,457
2,052
5,574
6,592
62,332
0
L
Mulan
Hïtt
Mulan
12,737
2,094
0
5,801
19,669
12,612
720
9,056
10,381
0
69,605
W
Erlang Shen
JUANCIRUELO
Erlang Shen
18,015
12,976
0
7,484
18,053
8,301
1,500
5,322
11,436
0
106,286
W
Artemis
Kerchus
Artemis
5,845
3,158
0
829
9,696
2,864
1,847
1,192
8,254
0
34,819
L
Ymir
Mezig
Ymir
2,225
41
0
0
15,145
8,925
240
7,289
7,768
27,408
0
W
Chronos
NINOLE7ENDA
Chronos
18,527
7,223
0
12,789
16,579
6,975
9,679
5,979
10,600
124,896
0
L
Sol
3,395
1,663
0
1,739
13,534
4,960
732
8,237
5,297
34,086
1,645
L
Anubis
Srekaens
Anubis
12,791
629
0
6,256
20,728
10,837
0
7,823
12,653
65,921
0
L
Nemesis
3,426
1,226
0
4,110
12,991
4,601
0
4,530
8,441
0
41,777
W
Yemoja
arganax
Yemoja
4,849
1,271
3,479
3,888
11,066
8,550
1,304
3,495
7,496
24,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,217
Gold Earned
61,635
442
Minions Killed
543
0
Camps Cleared
0
1,542,790
Distance Traveled
1,914,474
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,491
625
110
6
0
361,872
0
L
Mulan
9,846
492
124
6
0
338,976
2
W
Erlang Shen
14,194
710
166
8
0
463,924
1
W
Artemis
9,866
493
67
3
0
302,895
2
L
Ymir
7,420
371
43
2
0
344,906
0
W
Chronos
14,278
714
168
8
0
391,587
4
L
Sol
7,945
397
80
4
0
256,179
1
L
Anubis
11,116
556
116
6
0
295,104
1
L
Nemesis
8,890
445
79
4
0
307,625
3
W
Yemoja
10,806
540
32
2
0
394,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role