Player Matchup

Nu Wa
Nu Wa
MoeMurdur
Nu Wa
Level 48
God Stats
1W - 5L
1,500 SR
Queue Stats
34W - 43L
1,580 Elo+
Solo
Serqet
Serqet
Squidz72
Serqet
Level 67
God Stats
2W - 2L
1,524 SR
Queue Stats
348W - 282L
1,550 Elo+
Party 2
Hel
Hel
ZmaMg
Hel
Level 40
God Stats
44W - 47L
1,568 SR
Queue Stats
377W - 271L
1,574 Elo+
Party 2
King Arthur
King Arthur
lordandy6321
King Arthur
Level 128
God Stats
28W - 33L
1,056 SR
Queue Stats
343W - 340L
1,413 Elo+
Solo
Heimdallr
Heimdallr
tatmanho18
Heimdallr
Level 36
God Stats
37W - 26L
1,503 SR
Queue Stats
89W - 83L
1,479 Elo+
Solo
Team Averages
Level 64
1,430 SR
1,519 Elo+

VS

Team Averages
Level 65
1,515 SR
1,518 Elo+
Cabrakan
Cabrakan
ItsWitcha
Cabrakan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,515 Elo+
Party 1
Jing Wei
Jing Wei
RottenRism
Jing Wei
Level 52
God Stats
21W - 22L
1,385 SR
Queue Stats
1,010W - 977L
1,482 Elo+
Party 3
Baron Samedi
Baron Samedi
TEEHEEMF
Baron Samedi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
UndeadMaggot
Bastet
Level 135
God Stats
15W - 15L
1,618 SR
Queue Stats
448W - 417L
1,543 Elo+
Party 3
Izanami
Izanami
mamamcken
Izanami
Level 65
God Stats
35W - 29L
1,575 SR
Queue Stats
38W - 32L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MoeMurdur
Nu Wa
20
3 / 10 / 29
15,871
1,058
30,968
26,158
8,987
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
Squidz72
Serqet
20
3 / 7 / 17
14,955
997
11,214
32,032
20,354
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hel
ZmaMg
Hel
20
13 / 8 / 12
17,001
1,133
26,522
27,070
10,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
lordandy6321
King Arthur
20
3 / 4 / 23
15,121
1,008
14,281
33,444
47,044
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
tatmanho18
Heimdallr
20
14 / 13 / 14
18,016
1,201
40,216
36,311
15,595
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ItsWitcha
Cabrakan
20
7 / 8 / 28
16,484
1,099
20,292
31,362
43,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
RottenRism
Jing Wei
20
4 / 7 / 17
13,935
929
15,265
24,424
9,585
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
TEEHEEMF
Baron Samedi
20
9 / 6 / 22
16,350
1,090
30,939
22,942
10,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
20
13 / 7 / 17
16,913
1,128
37,480
21,828
8,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
mamamcken
Izanami
20
9 / 8 / 24
17,137
1,142
42,159
26,955
10,692
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
150
36
Kills
42
42
Deaths
36
95
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ItsWitcha
Cabrakan
7
8
28
2.63
L
Nu Wa
MoeMurdur
Nu Wa
3
10
29
1.75
W
Jing Wei
RottenRism
Jing Wei
4
7
17
1.79
L
Serqet
Squidz72
Serqet
3
7
17
1.64
W
Baron Samedi
TEEHEEMF
Baron Samedi
9
6
22
3.33
W
Bastet
13
7
17
3.07
L
Hel
ZmaMg
Hel
13
8
12
2.38
L
King Arthur
lordandy6321
King Arthur
3
4
23
3.63
W
Izanami
mamamcken
Izanami
9
8
24
2.63
L
Heimdallr
tatmanho18
Heimdallr
14
13
14
1.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,201
Damage
146,135
155,015
Taken
127,511
102,182
Mitigated
83,662
32,100
Healing
20,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ItsWitcha
Cabrakan
20,292
1,812
0
3,100
31,362
43,862
0
12,125
18,201
50,991
0
L
Nu Wa
MoeMurdur
Nu Wa
30,968
6,483
232
2,554
26,158
8,987
0
9,528
16,630
55,084
0
W
Jing Wei
RottenRism
Jing Wei
15,265
13,147
0
3
24,424
9,585
0
12,851
11,125
0
34,477
L
Serqet
Squidz72
Serqet
11,214
2,611
0
1,371
32,032
20,354
0
7,598
24,434
3,747
29,298
W
Baron Samedi
TEEHEEMF
Baron Samedi
30,939
246
5,202
4,912
22,942
10,843
0
10,794
11,017
60,043
0
W
Bastet
37,480
5,561
0
187
21,828
8,680
0
10,931
10,684
0
50,669
L
Hel
ZmaMg
Hel
26,522
1,322
12,356
9,554
27,070
10,202
0
7,792
19,278
46,592
0
L
King Arthur
lordandy6321
King Arthur
14,281
721
0
752
33,444
47,044
0
12,747
20,697
0
50,069
W
Izanami
mamamcken
Izanami
42,159
32,602
0
6,889
26,955
10,692
0
11,368
14,324
0
124,922
L
Heimdallr
tatmanho18
Heimdallr
40,216
29,671
0
5,281
36,311
15,595
0
13,566
22,745
0
75,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,964
Gold Earned
80,819
334
Minions Killed
366
11
Camps Cleared
9
1,523,126
Distance Traveled
1,500,034
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
16,484
1,099
54
4
1
273,544
0
L
Nu Wa
15,871
1,058
68
5
3
252,166
1
W
Jing Wei
13,935
929
34
2
1
311,378
1
L
Serqet
14,955
997
35
2
1
356,808
1
W
Baron Samedi
16,350
1,090
68
5
1
313,698
1
W
Bastet
16,913
1,128
35
2
1
357,057
1
L
Hel
17,001
1,133
51
3
1
322,405
0
L
King Arthur
15,121
1,008
71
5
0
324,598
2
W
Izanami
17,137
1,142
175
12
5
244,357
1
L
Heimdallr
18,016
1,201
109
7
6
267,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role