Player Matchup

Danzaburou
Danzaburou
Thesius80
Danzaburou
Level 108
God Stats
3W - 3L
1,540 SR
Queue Stats
114W - 109L
1,531 Elo+
Party 1
Horus
Horus
cobramoosegaming
Horus
Level 59
God Stats
4W - 2L
1,727 SR
Queue Stats
54W - 53L
1,434 Elo+
Party 1
Tiamat
Tiamat
elotekingzeus
Tiamat
Level 103
God Stats
2W - 2L
1,229 SR
Queue Stats
55W - 58L
1,453 Elo+
Party 1
Team Averages
Level 90
1,499 SR
1,473 Elo+

VS

Team Averages
Level 84
1,380 SR
1,432 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
KillerBuddahE
Odin
Level 90
God Stats
0W - 1L
1,140 SR
Queue Stats
3W - 2L
1,492 Elo+
Party 2
Merlin
Merlin
pyrotechnic18
Merlin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Thesius80
Danzaburou
13
6 / 1 / 5
9,756
750
9,914
9,302
3,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 8
9,629
741
4,953
11,812
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 1 / 5
9,309
716
12,368
10,059
8,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 6 / 0
7,727
594
8,045
13,114
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 2
7,548
581
4,079
11,754
6,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 1
7,811
601
5,534
8,934
3,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
2
2
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
0
0.17
L
0
3
2
0.33
W
Danzaburou
Thesius80
Danzaburou
6
1
5
8.5
W
2
0
8
6
W
5
1
5
7.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,235
Damage
17,658
31,173
Taken
33,802
22,783
Mitigated
14,496
17,401
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,045
3,111
214
2,480
13,114
4,938
0
6,222
6,892
0
28,693
L
4,079
1,533
770
4,221
11,754
6,321
0
3,107
8,647
0
21,274
W
Danzaburou
Thesius80
Danzaburou
9,914
4,409
0
3,675
9,302
3,603
2,570
2,219
7,083
0
42,837
W
4,953
2,888
3,063
6,401
11,812
10,440
792
1,675
10,137
0
12,243
W
12,368
970
0
4,262
10,059
8,740
829
1,767
8,292
42,819
0
L
5,534
941
1,049
1,073
8,934
3,237
0
3,091
5,843
30,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,694
Gold Earned
23,086
148
Minions Killed
128
0
Camps Cleared
0
711,314
Distance Traveled
630,771
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,727
594
48
4
0
197,140
1
L
Odin
7,548
581
33
3
0
227,755
0
W
Danzaburou
9,756
750
72
6
0
189,236
1
W
Horus
9,629
741
7
1
0
265,843
0
W
Tiamat
9,309
716
69
5
0
256,235
3
L
Merlin
7,811
601
47
4
0
205,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role