Player Matchup

Bellona
Bellona
CthuhIu
Bellona
Level 28
God Stats
9W - 6L
1,781 SR
Queue Stats
191W - 180L
1,518 Elo+
Solo
Olorun
Olorun
FastmanJones
Olorun
Level 29
God Stats
14W - 10L
1,690 SR
Queue Stats
78W - 72L
1,540 Elo+
Solo
Thor
Thor
SadHndJ0b69
Thor
Level 29
God Stats
0W - 1L
1,743 SR
Queue Stats
52W - 81L
1,383 Elo+
Solo
Team Averages
Level 29
1,738 SR
1,481 Elo+

VS

Team Averages
Level 37
1,503 SR
1,402 Elo+
Medusa
Medusa
Mikanichan
Medusa
Level 69
God Stats
4W - 0L
1,596 SR
Queue Stats
372W - 390L
1,531 Elo+
Party 1
Hel
Hel
Monaco 494
Hel
Level 27
God Stats
5W - 12L
1,390 SR
Queue Stats
8W - 19L
1,200 Elo+
Solo
Cthulhu
Cthulhu
PanaMiguel4449
Cthulhu
Level 16
God Stats
1W - 0L
1,523 SR
Queue Stats
12W - 12L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CthuhIu
Bellona
11
4 / 5 / 2
9,619
641
12,446
16,821
11,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
12
1 / 6 / 3
8,873
592
12,693
17,130
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 7 / 4
8,762
584
8,602
11,718
4,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Mikanichan
Medusa
15
10 / 1 / 6
11,133
742
13,053
11,579
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 14
9,376
625
7,368
11,080
7,486
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
8 / 3 / 8
11,299
753
16,694
19,659
18,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
18
18
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
CthuhIu
Bellona
4
5
2
1
L
Olorun
1
6
3
0.42
W
Medusa
Mikanichan
Medusa
10
1
6
13
W
0
2
14
3.5
W
8
3
8
4
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,741
Damage
37,115
45,669
Taken
42,318
22,795
Mitigated
30,210
10,410
Healing
20,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CthuhIu
Bellona
12,446
4,212
0
1,141
16,821
11,514
0
7,601
9,220
0
30,818
L
Olorun
12,693
6,264
824
8,445
17,130
6,590
0
9,908
7,222
44,567
0
W
Medusa
Mikanichan
Medusa
13,053
4,720
0
2,924
11,579
4,511
1,563
3,826
7,753
0
55,141
W
7,368
448
6,933
6,966
11,080
7,486
792
2,918
8,162
18,396
0
W
16,694
1,442
0
3,180
19,659
18,213
276
6,006
13,653
31,709
0
L
8,602
2,067
0
0
11,718
4,691
0
6,600
5,118
0
25,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
31,808
122
Minions Killed
122
0
Camps Cleared
0
727,377
Distance Traveled
801,743
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,619
641
34
2
0
262,744
1
L
Olorun
8,873
592
61
4
0
227,698
0
W
Medusa
11,133
742
70
5
0
275,286
6
W
Hel
9,376
625
24
2
0
251,897
1
W
Cthulhu
11,299
753
28
2
0
274,560
0
L
Thor
8,762
584
27
2
0
236,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role