Player Matchup

Nemesis
Nemesis
BPRPhantom
Nemesis
Level 17
God Stats
23W - 20L
1,500 SR
Queue Stats
40W - 58L
1,179 Elo+
Party 2
Sobek
Sobek
KekGraph
Sobek
Level 27
God Stats
1W - 10L
1,198 SR
Queue Stats
54W - 60L
1,351 Elo+
Party 2
Ao Kuang
Ao Kuang
Ronin-l--
Ao Kuang
Level 48
God Stats
3W - 3L
1,472 SR
Queue Stats
75W - 93L
1,303 Elo+
Party 2
Team Averages
Level 31
1,390 SR
1,278 Elo+

VS

Team Averages
Level 54
1,447 SR
1,356 Elo+
Danzaburou
Danzaburou
Janimal 12
Danzaburou
Level 43
God Stats
4W - 3L
1,443 SR
Queue Stats
46W - 50L
1,358 Elo+
Party 1
Hercules
Hercules
LV Belts
Hercules
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 112L
1,416 Elo+
Solo
Ymir
Ymir
NvsGold
Ymir
Level 25
God Stats
32W - 29L
1,400 SR
Queue Stats
33W - 33L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BPRPhantom
Nemesis
14
2 / 11 / 9
11,628
581
7,038
18,128
7,141
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
KekGraph
Sobek
16
5 / 6 / 13
12,770
639
7,857
23,096
31,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Ronin-l--
Ao Kuang
19
18 / 5 / 4
15,693
785
24,531
22,999
10,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Janimal 12
Danzaburou
18
8 / 7 / 13
15,476
774
19,472
15,224
6,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
LV Belts
Hercules
14
2 / 10 / 8
12,085
604
7,310
17,671
7,959
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 9 / 6
16,023
801
25,844
20,215
9,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
49
25
Kills
22
22
Deaths
26
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BPRPhantom
Nemesis
2
11
9
0.59
W
Danzaburou
Janimal 12
Danzaburou
8
7
13
2.07
L
Sobek
KekGraph
Sobek
5
6
13
1.92
W
Hercules
LV Belts
Hercules
2
10
8
0.6
W
12
9
6
1.67
L
Ao Kuang
Ronin-l--
Ao Kuang
18
5
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,426
Damage
52,626
64,223
Taken
53,110
49,366
Mitigated
23,435
9,665
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BPRPhantom
Nemesis
7,038
2,645
258
1,329
18,128
7,141
0
8,038
10,090
0
30,144
W
Danzaburou
Janimal 12
Danzaburou
19,472
12,687
0
2,582
15,224
6,371
1,740
11,931
3,293
0
66,738
L
Sobek
KekGraph
Sobek
7,857
640
768
4,298
23,096
31,661
0
9,913
13,183
32,873
0
W
Hercules
LV Belts
Hercules
7,310
2,516
0
1,660
17,671
7,959
780
10,261
7,410
0
32,569
W
25,844
4,207
522
3,519
20,215
9,105
595
10,312
9,903
62,938
0
L
Ao Kuang
Ronin-l--
Ao Kuang
24,531
5,758
0
3,012
22,999
10,564
0
8,268
14,731
86,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,091
Gold Earned
43,584
151
Minions Killed
189
0
Camps Cleared
0
1,007,565
Distance Traveled
884,784
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,628
581
42
2
0
315,743
0
W
Danzaburou
15,476
774
75
4
0
282,738
1
L
Sobek
12,770
639
24
1
0
341,808
0
W
Hercules
12,085
604
45
2
0
306,180
0
W
Ymir
16,023
801
69
3
0
295,866
0
L
Ao Kuang
15,693
785
85
4
0
350,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role