Player Matchup

Ullr
Ullr
HammerNNail
Ullr
Level 111
God Stats
1W - 0L
1,269 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
LordNevermore
Da Ji
Level 60
God Stats
3W - 0L
1,492 SR
Queue Stats
9W - 8L
1,324 Elo+
Party 1
Sylvanus
Sylvanus
Relativity124
Sylvanus
Level 107
God Stats
3W - 1L
1,735 SR
Queue Stats
10W - 14L
1,292 Elo+
Party 1
Team Averages
Level 93
1,499 SR
1,372 Elo+

VS

Team Averages
Level 119
1,538 SR
1,447 Elo+
Chronos
Chronos
MishariD
Chronos
Level 146
God Stats
6W - 5L
1,684 SR
Queue Stats
73W - 86L
1,458 Elo+
Solo
Yemoja
Yemoja
ShiMegami
Yemoja
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
ytfmyppsosmelly
Jing Wei
Level 109
God Stats
10W - 14L
1,432 SR
Queue Stats
262W - 359L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
8,542
610
5,429
7,044
2,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
5 / 0 / 1
8,979
641
9,265
7,447
3,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Relativity124
Sylvanus
12
0 / 0 / 4
8,168
583
5,183
6,179
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MishariD
Chronos
10
0 / 3 / 0
7,569
541
4,501
5,250
1,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
ShiMegami
Yemoja
12
0 / 1 / 0
8,678
620
5,028
8,382
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
11
0 / 2 / 0
7,645
546
4,730
10,603
3,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
5
0
1
5.5
L
Chronos
MishariD
Chronos
0
3
0
0
W
Sylvanus
Relativity124
Sylvanus
0
0
4
2
L
Yemoja
ShiMegami
Yemoja
0
1
0
0
L
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,877
Damage
14,259
20,670
Taken
24,235
10,641
Mitigated
12,994
9,004
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,429
2,162
0
1,871
7,044
2,649
0
3,505
3,539
0
49,037
W
9,265
2,735
0
1,954
7,447
3,159
0
2,818
4,629
0
21,143
L
Chronos
MishariD
Chronos
4,501
1,231
0
421
5,250
1,756
0
343
4,907
34,032
0
W
Sylvanus
Relativity124
Sylvanus
5,183
3,167
2,341
2,838
6,179
4,833
170
3,306
2,873
22,222
6,383
L
Yemoja
ShiMegami
Yemoja
5,028
1,117
1,872
2,832
8,382
7,298
0
2,586
5,796
17,735
0
L
Jing Wei
4,730
3,154
0
2,035
10,603
3,940
0
1,656
8,947
0
31,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,689
Gold Earned
23,892
165
Minions Killed
149
0
Camps Cleared
0
772,953
Distance Traveled
577,580
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,542
610
112
8
0
252,472
4
W
Da Ji
8,979
641
17
1
0
262,550
1
L
Chronos
7,569
541
64
5
0
214,970
6
W
Sylvanus
8,168
583
36
3
0
257,931
2
L
Yemoja
8,678
620
27
2
0
153,181
3
L
Jing Wei
7,645
546
58
4
0
209,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role