Player Matchup

Cupid
Cupid
Silver IV
 
Cupid
Silver IV
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Hardmg
Scylla
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Pichu25
Sobek
Gold V
Level 101
God Stats
6W - 5L
1,827 SR
Queue Stats
119W - 112L
1,394 MMR
Solo
Arachne
Arachne
Gold V
PipoFanlord
Arachne
Gold V
Level 128
God Stats
5W - 3L
1,773 SR
Queue Stats
41W - 61L
1,345 MMR
Party 1
King Arthur
King Arthur
Gold V
TheAdapting888
King Arthur
Gold V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,620 SR
1,448 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,537 SR
1,399 MMR
Athena
Athena
Gold V
B3JARAN0
Athena
Gold V
Level 147
God Stats
3W - 5L
1,641 SR
Queue Stats
179W - 184L
1,328 MMR
Party 3
Ravana
Ravana
Gold IV
CondonesMagicos
Ravana
Gold IV
Level 153
God Stats
0W - 3L
1,724 SR
Queue Stats
90W - 86L
1,379 MMR
Party 3
Hera
Hera
Gold I
banda7
Hera
Gold I
Level 149
God Stats
2W - 2L
1,523 SR
Queue Stats
331W - 338L
1,515 MMR
Party 2
Tyr
Tyr
Silver III
rigel12
Tyr
Silver III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,427 MMR
Solo
Izanami
Izanami
Gold IV
sockdown10
Izanami
Gold IV
Level 149
God Stats
1W - 3L
1,295 SR
Queue Stats
237W - 247L
1,344 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
4 / 1 / 7
11,579
579
7,492
11,734
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Hardmg
Scylla
19
8 / 2 / 11
12,267
613
11,075
14,115
6,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sobek
Pichu25
Sobek
16
2 / 4 / 18
11,046
552
7,520
24,829
25,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
PipoFanlord
Arachne
18
6 / 4 / 12
11,557
578
8,194
16,329
9,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
TheAdapting888
King Arthur
20
11 / 3 / 5
13,135
657
22,906
26,107
20,759
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ApolloPersephoneNu WaDanzaburouJanus

VS

Bans
TsukuyomiGebAnhurGuan YuJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
B3JARAN0
Athena
12
0 / 6 / 10
8,377
419
7,913
16,253
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
6 / 8 / 3
10,334
517
9,494
15,331
7,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
banda7
Hera
17
4 / 4 / 3
10,762
538
9,572
10,546
4,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
14
1 / 8 / 3
8,695
435
10,025
20,029
14,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
sockdown10
Izanami
16
3 / 5 / 6
10,349
517
17,863
12,826
5,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
31
Kills
14
14
Deaths
31
53
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
7
7.5
L
Athena
B3JARAN0
Athena
0
6
10
0.83
L
6
8
3
0.94
W
Scylla
Hardmg
Scylla
8
2
11
6.75
W
Sobek
Pichu25
Sobek
2
4
18
2.75
W
Arachne
PipoFanlord
Arachne
6
4
12
3
W
King Arthur
TheAdapting888
King Arthur
11
3
5
4.5
L
Hera
banda7
Hera
4
4
3
1.38
L
Tyr
1
8
3
0.31
L
Izanami
sockdown10
Izanami
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,187
Damage
54,867
93,114
Taken
74,985
65,894
Mitigated
43,575
37,788
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,492
4,744
1,281
7,998
11,734
4,076
3,762
1,501
10,233
0
80,432
L
Athena
B3JARAN0
Athena
7,913
1,494
0
2,555
16,253
12,096
33
7,631
8,351
24,973
0
L
9,494
2,071
0
1,202
15,331
7,458
0
1,898
13,433
0
71,390
W
Scylla
Hardmg
Scylla
11,075
1,604
328
4,725
14,115
6,254
1,364
4,176
9,839
95,604
0
W
Sobek
Pichu25
Sobek
7,520
885
0
7,721
24,829
25,387
156
7,549
17,280
30,584
0
W
Arachne
PipoFanlord
Arachne
8,194
6,060
0
6,446
16,329
9,418
858
2,781
13,473
0
78,759
W
King Arthur
TheAdapting888
King Arthur
22,906
2,880
0
9,289
26,107
20,759
0
3,536
22,111
0
86,967
L
Hera
banda7
Hera
9,572
1,723
0
1,015
10,546
4,345
78
2,703
7,818
73,724
0
L
Tyr
10,025
1,670
0
7,825
20,029
14,438
93
2,056
17,601
0
40,502
L
Izanami
sockdown10
Izanami
17,863
12,220
0
2,476
12,826
5,238
1,099
4,207
8,569
0
69,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,584
Gold Earned
48,517
577
Minions Killed
510
0
Camps Cleared
0
1,877,040
Distance Traveled
1,787,438
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,579
579
132
7
0
345,183
1
L
Athena
8,377
419
36
2
0
337,373
10
L
Ravana
10,334
517
115
6
0
364,090
3
W
Scylla
12,267
613
168
8
0
346,097
3
W
Sobek
11,046
552
31
2
0
390,414
12
W
Arachne
11,557
578
104
5
0
411,158
1
W
King Arthur
13,135
657
142
7
0
384,188
2
L
Hera
10,762
538
149
7
0
375,189
4
L
Tyr
8,695
435
79
4
0
374,960
6
L
Izanami
10,349
517
131
7
0
335,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role