Player Matchup

Set
Set
ArgonBuzz
Set
Level 160
God Stats
14W - 17L
1,557 SR
Queue Stats
361W - 302L
1,554 Elo+
Party 1
Hercules
Hercules
CaptainQuiet20
Hercules
Level 160
God Stats
18W - 8L
1,636 SR
Queue Stats
519W - 441L
1,584 Elo+
Party 1
Hou Yi
Hou Yi
Martyy9312
Hou Yi
Level 37
God Stats
15W - 22L
1,533 SR
Queue Stats
405W - 416L
1,487 Elo+
Party 1
Cthulhu
Cthulhu
fryman2004
Cthulhu
Level 27
God Stats
11W - 7L
1,567 SR
Queue Stats
42W - 48L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
julububbles963
Kukulkan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,340 Elo+
Party 1
Team Averages
Level 97
1,558 SR
1,477 Elo+

VS

Team Averages
Level 47
1,521 SR
1,440 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
Akimbo Mac10
Athena
Level 24
God Stats
7W - 4L
1,914 SR
Queue Stats
148W - 130L
1,670 Elo+
Party 2
Artemis
Artemis
DeadlyW0lf13
Artemis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,377 Elo+
Party 3
Heimdallr
Heimdallr
Slingshuet
Heimdallr
Level 25
God Stats
4W - 8L
1,151 SR
Queue Stats
5W - 10L
1,188 Elo+
Party 3
Janus
Janus
wyablood
Janus
Level 80
God Stats
8W - 5L
1,539 SR
Queue Stats
21W - 21L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 9
12,441
622
14,864
16,994
8,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
20
13 / 2 / 4
14,295
715
14,282
15,377
17,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
Martyy9312
Hou Yi
16
6 / 0 / 12
10,651
533
9,469
9,540
3,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
fryman2004
Cthulhu
15
5 / 1 / 13
9,733
487
9,970
13,647
11,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
16
1 / 3 / 6
10,594
530
6,030
9,325
3,672
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 6 / 2
7,786
389
9,971
17,365
7,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
13
4 / 5 / 1
8,463
423
8,046
13,722
5,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
DeadlyW0lf13
Artemis
10
0 / 12 / 2
6,780
339
5,457
15,102
4,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
Slingshuet
Heimdallr
7
0 / 5 / 1
6,360
318
1,736
6,268
1,656
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Janus
wyablood
Janus
13
2 / 9 / 3
8,298
415
8,282
14,208
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
37
Kills
7
7
Deaths
37
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
2
0.33
L
Athena
4
5
1
0.9
W
12
1
9
16.5
W
Hercules
13
2
4
7.5
L
Artemis
DeadlyW0lf13
Artemis
0
12
2
0.08
W
Hou Yi
Martyy9312
Hou Yi
6
0
12
12
L
Heimdallr
Slingshuet
Heimdallr
0
5
1
0.1
W
Cthulhu
fryman2004
Cthulhu
5
1
13
11.5
W
Kukulkan
1
3
6
1.33
L
Janus
wyablood
Janus
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,615
Damage
33,492
64,883
Taken
66,665
45,025
Mitigated
22,730
23,279
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,971
249
0
2,120
17,365
7,242
0
4,370
12,820
31,801
0
L
Athena
8,046
2,827
0
2,898
13,722
5,243
0
2,895
10,727
40,203
0
W
14,864
7,809
0
6,820
16,994
8,387
4,082
7,740
9,140
0
102,689
W
Hercules
14,282
2,308
0
5,141
15,377
17,485
1,303
3,138
12,211
18,126
85,023
L
Artemis
DeadlyW0lf13
Artemis
5,457
2,668
0
1,130
15,102
4,430
0
5,282
9,638
0
19,964
W
Hou Yi
Martyy9312
Hou Yi
9,469
5,407
0
5,222
9,540
3,731
2,648
2,939
6,599
0
59,187
L
Heimdallr
Slingshuet
Heimdallr
1,736
762
0
0
6,268
1,656
333
262
5,981
0
12,060
W
Cthulhu
fryman2004
Cthulhu
9,970
134
887
5,006
13,647
11,750
1,003
5,256
8,297
40,902
0
W
Kukulkan
6,030
450
0
203
9,325
3,672
711
6,638
2,337
72,152
0
L
Janus
wyablood
Janus
8,282
1,060
64
2,301
14,208
4,159
0
3,951
10,207
34,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,714
Gold Earned
37,687
639
Minions Killed
253
0
Camps Cleared
0
1,965,762
Distance Traveled
1,484,090
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,786
389
49
2
0
354,693
2
L
Athena
8,463
423
79
4
0
318,878
1
W
Set
12,441
622
155
8
0
413,586
4
W
Hercules
14,295
715
193
10
0
440,972
2
L
Artemis
6,780
339
33
2
0
338,410
0
W
Hou Yi
10,651
533
100
5
0
358,454
2
L
Heimdallr
6,360
318
26
1
0
196,465
0
W
Cthulhu
9,733
487
64
3
0
378,668
2
W
Kukulkan
10,594
530
127
6
0
374,082
4
L
Janus
8,298
415
66
3
0
275,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role