Player Matchup

Artio
Artio
Gold V
Radaghost
Artio
Gold V
Level 102
God Stats
16W - 15L
1,407 SR
Queue Stats
45W - 29L
1,633 MMR
Party 2
Ullr
Ullr
Gold V
TheAverai
Ullr
Gold V
Level 128
God Stats
6W - 7L
1,734 SR
Queue Stats
45W - 29L
1,633 MMR
Party 2
Discordia
Discordia
Gold V
ToXiCM4rChEw
Discordia
Gold V
Level 102
God Stats
2W - 4L
1,470 SR
Queue Stats
45W - 29L
1,633 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,537 SR
1,633 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,500 SR
1,621 MMR
Hun Batz
Hun Batz
Gold IV
Navyi
Hun Batz
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Platinum V
Sirso
Chiron
Platinum V
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 105L
1,641 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum III
Tarisek
Baron Samedi
Platinum III
Level 119
God Stats
13W - 9L
1,500 SR
Queue Stats
154W - 169L
1,722 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Radaghost
Artio
14
1 / 4 / 8
11,664
686
7,590
22,021
28,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
15
8 / 5 / 1
12,643
744
19,517
16,761
7,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
ToXiCM4rChEw
Discordia
13
1 / 6 / 3
10,143
597
11,117
10,841
4,385
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SobekCthulhuPersephoneThothYemoja

VS

Bans
AphroditeAresGebBacchusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Navyi
Hun Batz
16
8 / 2 / 6
13,561
798
11,760
21,354
14,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
Sirso
Chiron
16
4 / 4 / 10
11,933
702
13,201
15,260
5,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Tarisek
Baron Samedi
15
3 / 4 / 9
11,104
653
14,383
14,153
9,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
10
Kills
15
15
Deaths
10
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Navyi
Hun Batz
8
2
6
5.5
L
Artio
Radaghost
Artio
1
4
8
1.25
W
Chiron
Sirso
Chiron
4
4
10
2.25
W
Baron Samedi
Tarisek
Baron Samedi
3
4
9
1.88
L
Ullr
8
5
1
1.7
L
Discordia
ToXiCM4rChEw
Discordia
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,224
Damage
39,344
49,623
Taken
50,767
40,629
Mitigated
29,958
7,759
Healing
23,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Navyi
Hun Batz
11,760
2,416
518
8,430
21,354
14,750
918
7,708
13,646
0
41,817
L
Artio
Radaghost
Artio
7,590
568
1,266
4,032
22,021
28,677
23
8,098
13,146
19,093
0
W
Chiron
Sirso
Chiron
13,201
6,680
1,378
6,407
15,260
5,345
1,206
5,114
10,097
0
53,542
W
Baron Samedi
Tarisek
Baron Samedi
14,383
1,279
1,256
5,206
14,153
9,863
781
6,293
7,860
55,010
0
L
Ullr
19,517
8,278
0
2,211
16,761
7,567
1,036
3,278
13,227
0
60,964
L
Discordia
ToXiCM4rChEw
Discordia
11,117
671
0
250
10,841
4,385
169
1,996
8,687
55,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,450
Gold Earned
36,598
198
Minions Killed
180
0
Camps Cleared
0
854,841
Distance Traveled
888,283
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,561
798
39
2
0
313,738
4
L
Artio
11,664
686
20
1
0
308,250
7
W
Chiron
11,933
702
72
4
0
313,906
0
W
Baron Samedi
11,104
653
69
4
0
260,639
5
L
Ullr
12,643
744
91
5
0
271,227
3
L
Discordia
10,143
597
87
5
0
275,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role