Player Matchup

Janus
Janus
FinDeFOx
Janus
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 24L
1,538 Elo+
Party 1
Thor
Thor
Niknus
Thor
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 86L
1,657 Elo+
Party 1
Khepri
Khepri
TheFinnQuisitor
Khepri
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 100L
1,657 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,617 Elo+

VS

Team Averages
Level 56
1,595 SR
1,602 Elo+
Fenrir
Fenrir
RockieRyuko06
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Rokword2137
Geb
Level 78
God Stats
15W - 11L
1,467 SR
Queue Stats
389W - 350L
1,616 Elo+
Party 2
Merlin
Merlin
Wjewjurka
Merlin
Level 29
God Stats
53W - 22L
1,817 SR
Queue Stats
117W - 79L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FinDeFOx
Janus
14
5 / 3 / 1
10,533
702
10,691
8,675
3,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
Niknus
Thor
9
0 / 10 / 4
8,423
562
2,856
11,516
4,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 4
9,345
623
4,114
11,543
11,553
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 4 / 5
11,315
754
9,550
10,800
4,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 1 / 12
11,285
752
5,397
12,996
13,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Wjewjurka
Merlin
14
2 / 2 / 14
10,148
677
13,768
8,878
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
16
16
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
FinDeFOx
Janus
5
3
1
1.83
L
Thor
Niknus
Thor
0
10
4
0.2
W
10
4
5
3.13
W
4
1
12
10
L
2
3
4
1.33
W
Merlin
Wjewjurka
Merlin
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,661
Damage
28,715
31,734
Taken
32,674
20,021
Mitigated
21,428
953
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
FinDeFOx
Janus
10,691
1,017
0
953
8,675
3,641
96
4,890
3,563
46,919
0
L
Thor
Niknus
Thor
2,856
374
0
0
11,516
4,827
0
7,343
3,823
0
10,959
W
9,550
1,719
0
1,448
10,800
4,615
1,421
5,512
5,288
0
25,974
W
5,397
710
0
2,346
12,996
13,400
62
4,583
8,413
27,473
0
L
4,114
307
0
0
11,543
11,553
0
6,119
5,171
11,435
0
W
Merlin
Wjewjurka
Merlin
13,768
868
0
1,688
8,878
3,413
300
4,932
3,946
57,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,301
Gold Earned
32,748
113
Minions Killed
153
0
Camps Cleared
0
738,462
Distance Traveled
814,124
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,533
702
88
6
0
280,061
1
L
Thor
8,423
562
14
1
0
233,923
3
W
Fenrir
11,315
754
25
2
0
277,452
7
W
Geb
11,285
752
21
1
0
286,106
0
L
Khepri
9,345
623
11
1
0
224,478
0
W
Merlin
10,148
677
107
7
0
250,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role