Player Matchup

Achilles
Achilles
Silver II
Hellrico
Achilles
Silver II
Level 68
God Stats
26W - 32L
1,054 SR
Queue Stats
625W - 671L
1,018 MMR
Party 2
Nemesis
Nemesis
Silver II
Vengeance17
Nemesis
Silver II
Level 100
God Stats
37W - 19L
1,663 SR
Queue Stats
215W - 223L
1,075 MMR
Solo
Xing Tian
Xing Tian
Silver II
demys94
Xing Tian
Silver II
Level 67
God Stats
66W - 45L
1,486 SR
Queue Stats
468W - 508L
1,093 MMR
Party 2
Rama
Rama
Silver I
gwalkerr
Rama
Silver I
Level 117
God Stats
11W - 6L
1,566 SR
Queue Stats
133W - 136L
1,110 MMR
Solo
Agni
Agni
Silver I
lMelo
Agni
Silver I
Level 124
God Stats
154W - 139L
1,574 SR
Queue Stats
529W - 544L
1,074 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 95
1,469 SR
1,074 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,562 SR
1,149 MMR
Anhur
Anhur
Silver I
Kill3r3069
Anhur
Silver I
Level 99
God Stats
12W - 12L
1,565 SR
Queue Stats
119W - 124L
1,143 MMR
Party 1
Amaterasu
Amaterasu
Silver II
Kotoboukitsa
Amaterasu
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
PANDAtx
Ymir
Silver III
Level 88
God Stats
1W - 1L
1,713 SR
Queue Stats
35W - 49L
951 MMR
Party 1
Awilix
Awilix
Silver I
ShadowSurface
Awilix
Silver I
Level 111
God Stats
7W - 8L
1,507 SR
Queue Stats
100W - 103L
1,115 MMR
Solo
Poseidon
Poseidon
Silver III
alextron777
Poseidon
Silver III
Level 46
God Stats
2W - 8L
1,526 SR
Queue Stats
43W - 61L
1,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hellrico
Achilles
19
5 / 4 / 8
13,199
508
12,101
20,295
22,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Vengeance17
Nemesis
20
5 / 3 / 8
13,424
516
8,948
16,404
8,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
demys94
Xing Tian
19
3 / 5 / 17
12,936
498
12,700
22,369
24,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
20
7 / 5 / 10
13,035
501
19,114
17,499
6,024
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
lMelo
Agni
20
18 / 6 / 7
16,255
625
31,816
16,518
6,410
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTiamatTsukuyomiApolloThe Morrigan

VS

Bans
MercuryCu ChulainnNu WaScyllaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
0 / 9 / 4
10,879
418
10,289
24,394
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Kotoboukitsa
Amaterasu
20
4 / 5 / 7
13,413
516
13,219
28,715
20,192
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
PANDAtx
Ymir
15
0 / 11 / 8
9,737
375
8,000
27,624
19,598
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
14 / 5 / 4
13,988
538
16,149
17,901
7,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
alextron777
Poseidon
18
4 / 8 / 1
12,674
487
11,827
15,632
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
46
38
Kills
22
23
Deaths
38
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
Hellrico
Achilles
5
4
8
2.25
L
Anhur
0
9
4
0.22
L
Amaterasu
Kotoboukitsa
Amaterasu
4
5
7
1.5
L
Ymir
PANDAtx
Ymir
0
11
8
0.36
L
14
5
4
3.2
W
Nemesis
Vengeance17
Nemesis
5
3
8
3
L
Poseidon
alextron777
Poseidon
4
8
1
0.56
W
Xing Tian
demys94
Xing Tian
3
5
17
2.3
W
Rama
7
5
10
2.4
W
Agni
lMelo
Agni
18
6
7
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,679
Damage
59,484
93,085
Taken
114,266
67,785
Mitigated
59,936
23,467
Healing
28,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Hellrico
Achilles
12,101
4,575
0
2,240
20,295
22,537
703
2,510
17,689
200
72,935
L
Anhur
10,289
5,633
0
7,669
24,394
8,229
39
8,604
15,648
0
88,294
L
Amaterasu
Kotoboukitsa
Amaterasu
13,219
5,669
0
13,692
28,715
20,192
2,276
6,797
21,725
579
72,504
L
Ymir
PANDAtx
Ymir
8,000
915
0
1,315
27,624
19,598
0
10,953
16,478
41,873
0
L
16,149
6,394
0
3,918
17,901
7,083
1,804
7,882
9,727
0
81,699
W
Nemesis
Vengeance17
Nemesis
8,948
4,177
0
3,658
16,404
8,049
1,505
2,807
13,491
0
93,513
L
Poseidon
alextron777
Poseidon
11,827
988
0
1,663
15,632
4,834
0
9,236
5,972
72,283
0
W
Xing Tian
demys94
Xing Tian
12,700
1,010
0
5,066
22,369
24,765
148
4,976
17,135
43,521
0
W
Rama
19,114
13,867
0
7,221
17,499
6,024
4,836
2,432
15,051
0
108,576
W
Agni
lMelo
Agni
31,816
1,162
522
4,760
16,518
6,410
1,701
6,615
9,437
114,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,849
Gold Earned
60,691
647
Minions Killed
567
0
Camps Cleared
0
2,229,538
Distance Traveled
2,298,601
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,199
508
115
4
0
398,802
5
L
Anhur
10,879
418
144
6
0
405,797
3
L
Amaterasu
13,413
516
132
5
0
470,840
5
L
Ymir
9,737
375
54
2
0
436,777
2
L
Awilix
13,988
538
115
4
0
555,611
10
W
Nemesis
13,424
516
150
6
0
455,152
1
L
Poseidon
12,674
487
122
5
0
429,576
4
W
Xing Tian
12,936
498
52
2
0
504,046
5
W
Rama
13,035
501
156
6
0
413,295
9
W
Agni
16,255
625
174
7
0
458,243
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role