Player Matchup

Chaac
Chaac
D3ZzSkUll
Chaac
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,578 Elo+
Solo
Chronos
Chronos
Jaqen_Of_Braavos
Chronos
Level 113
God Stats
3W - 2L
1,517 SR
Queue Stats
424W - 414L
1,449 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MightyGaude
Ah Muzen Cab
Level 107
God Stats
11W - 5L
1,714 SR
Queue Stats
424W - 415L
1,449 Elo+
Party 2
He Bo
He Bo
NiallLambo
He Bo
Level 115
God Stats
6W - 7L
1,484 SR
Queue Stats
542W - 433L
1,534 Elo+
Party 3
Cthulhu
Cthulhu
OABanter
Cthulhu
Level 124
God Stats
9W - 2L
2,006 SR
Queue Stats
520W - 405L
1,598 Elo+
Party 3
Team Averages
Level 120
1,644 SR
1,522 Elo+

VS

Team Averages
Level 85
1,508 SR
1,479 Elo+
Cerberus
Cerberus
Cover1Robber
Cerberus
Level 79
God Stats
3W - 2L
1,546 SR
Queue Stats
51W - 56L
1,462 Elo+
Party 4
Kuzenbo
Kuzenbo
Danlusional-
Kuzenbo
Level 67
God Stats
0W - 3L
1,306 SR
Queue Stats
18W - 17L
1,448 Elo+
Party 4
Ares
Ares
EnZooZ44
Ares
Level 84
God Stats
3W - 1L
1,713 SR
Queue Stats
458W - 452L
1,485 Elo+
Party 1
Thoth
Thoth
GeoDaPro
Thoth
Level 86
God Stats
2W - 1L
1,845 SR
Queue Stats
35W - 30L
1,524 Elo+
Party 4
The Morrigan
The Morrigan
LeParrain_008
The Morrigan
Level 109
God Stats
0W - 8L
1,130 SR
Queue Stats
242W - 231L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D3ZzSkUll
Chaac
20
6 / 6 / 21
13,867
730
21,282
27,353
32,192
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 4 / 18
12,703
669
18,616
18,211
7,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MightyGaude
Ah Muzen Cab
20
7 / 5 / 20
13,451
708
29,665
21,729
10,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
20
9 / 8 / 13
13,313
701
22,354
15,864
6,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
OABanter
Cthulhu
20
8 / 2 / 22
15,388
810
27,473
18,709
27,249
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cover1Robber
Cerberus
20
5 / 8 / 14
13,078
688
18,646
34,610
50,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
Danlusional-
Kuzenbo
20
7 / 3 / 8
12,339
649
14,333
31,618
43,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
20
1 / 8 / 13
11,570
609
8,748
29,143
34,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
GeoDaPro
Thoth
19
4 / 8 / 10
12,262
645
16,174
16,877
9,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
LeParrain_008
The Morrigan
20
6 / 9 / 8
12,426
654
15,330
17,595
11,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
76
36
Kills
23
25
Deaths
36
94
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cover1Robber
Cerberus
5
8
14
1.5
W
Chaac
D3ZzSkUll
Chaac
6
6
21
2.75
L
Kuzenbo
Danlusional-
Kuzenbo
7
3
8
3.67
L
Ares
1
8
13
0.94
L
Thoth
GeoDaPro
Thoth
4
8
10
1.13
W
6
4
18
3.75
L
The Morrigan
LeParrain_008
The Morrigan
6
9
8
1.11
W
Ah Muzen Cab
MightyGaude
Ah Muzen Cab
7
5
20
3.4
W
He Bo
9
8
13
1.94
W
Cthulhu
OABanter
Cthulhu
8
2
22
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,390
Damage
73,231
101,866
Taken
129,843
83,552
Mitigated
148,542
44,935
Healing
44,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cover1Robber
Cerberus
18,646
324
2,526
9,335
34,610
50,313
0
18,082
16,528
34,421
0
W
Chaac
D3ZzSkUll
Chaac
21,282
5,000
1,802
10,428
27,353
32,192
2,358
13,537
13,816
0
44,979
L
Kuzenbo
Danlusional-
Kuzenbo
14,333
3,999
3,095
12,958
31,618
43,992
420
14,577
17,041
26,998
0
L
Ares
8,748
450
3,777
3,002
29,143
34,049
97
17,164
11,979
18,707
0
L
Thoth
GeoDaPro
Thoth
16,174
1,272
2,288
2,415
16,877
9,029
0
9,406
7,471
37,953
0
W
18,616
3,667
4,481
5,342
18,211
7,529
2,444
13,877
3,950
29,685
0
L
The Morrigan
LeParrain_008
The Morrigan
15,330
1,202
2,927
2,561
17,595
11,159
825
9,214
8,381
32,752
9,337
W
Ah Muzen Cab
MightyGaude
Ah Muzen Cab
29,665
13,760
4,146
9,885
21,729
10,069
574
14,453
7,276
0
57,766
W
He Bo
22,354
2,311
633
1,496
15,864
6,513
300
13,184
2,680
45,006
0
W
Cthulhu
OABanter
Cthulhu
27,473
2,293
2,372
4,350
18,709
27,249
322
12,370
6,339
68,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,722
Gold Earned
61,675
227
Minions Killed
223
0
Camps Cleared
0
1,710,272
Distance Traveled
1,595,584
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,078
688
55
3
0
324,377
0
W
Chaac
13,867
730
44
2
0
324,322
0
L
Kuzenbo
12,339
649
31
2
0
385,895
2
L
Ares
11,570
609
36
2
0
321,753
0
L
Thoth
12,262
645
56
3
0
300,339
0
W
Chronos
12,703
669
22
1
0
368,341
0
L
The Morrigan
12,426
654
45
2
0
263,220
0
W
Ah Muzen Cab
13,451
708
43
2
0
346,267
0
W
He Bo
13,313
701
40
2
0
292,178
0
W
Cthulhu
15,388
810
78
4
0
379,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role