Player Matchup

Chaac
Chaac
HenkoRojaz
Chaac
Level 82
God Stats
12W - 6L
1,500 SR
Queue Stats
342W - 375L
1,347 Elo+
Party 3
Kumbhakarna
Kumbhakarna
JeRmZ sAy HiGh
Kumbhakarna
Level 67
God Stats
56W - 58L
1,542 SR
Queue Stats
832W - 884L
1,418 Elo+
Solo
Artemis
Artemis
N00BLE148
Artemis
Level 66
God Stats
8W - 7L
1,608 SR
Queue Stats
128W - 173L
1,392 Elo+
Party 3
Kali
Kali
WimpyMirror85
Kali
Level 62
God Stats
4W - 8L
1,563 SR
Queue Stats
119W - 148L
1,405 Elo+
Party 3
Hel
Hel
Wookn
Hel
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 205L
1,412 Elo+
Solo
Team Averages
Level 71
1,543 SR
1,395 Elo+

VS

Team Averages
Level 96
1,554 SR
1,433 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
EG0T1ST1CALY
Mercury
Level 64
God Stats
16W - 11L
1,705 SR
Queue Stats
146W - 166L
1,396 Elo+
Party 1
Zhong Kui
Zhong Kui
SecretWRLD
Zhong Kui
Level 108
God Stats
1W - 1L
1,391 SR
Queue Stats
29W - 26L
1,463 Elo+
Solo
Amaterasu
Amaterasu
TenseTooth05
Amaterasu
Level 109
God Stats
12W - 2L
1,675 SR
Queue Stats
66W - 68L
1,411 Elo+
Party 2
Freya
Freya
darkprowler52e
Freya
Level 116
God Stats
17W - 15L
1,500 SR
Queue Stats
347W - 391L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 2 / 0
4,652
465
3,778
8,416
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
JeRmZ sAy HiGh
Kumbhakarna
7
1 / 3 / 0
4,303
430
941
8,831
3,361
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
N00BLE148
Artemis
8
0 / 2 / 1
4,548
455
4,628
5,844
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 0 / 0
5,924
592
1,183
5,294
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
Wookn
Hel
4
2 / 3 / 0
4,358
436
1,626
2,655
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 1 / 2
5,835
584
4,883
4,943
1,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
EG0T1ST1CALY
Mercury
9
0 / 0 / 3
5,233
523
2,207
3,952
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
SecretWRLD
Zhong Kui
12
2 / 0 / 0
6,368
637
5,547
5,789
4,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
TenseTooth05
Amaterasu
9
2 / 0 / 3
5,218
522
3,704
4,825
2,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 4 / 0
5,994
599
2,027
5,755
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
5
Kills
10
10
Deaths
5
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
2
4
W
Mercury
EG0T1ST1CALY
Mercury
0
0
3
1.5
L
Chaac
0
2
0
0
L
Kumbhakarna
JeRmZ sAy HiGh
Kumbhakarna
1
3
0
0.33
L
Artemis
N00BLE148
Artemis
0
2
1
0.25
W
Zhong Kui
SecretWRLD
Zhong Kui
2
0
0
2
W
Amaterasu
TenseTooth05
Amaterasu
2
0
3
3.5
L
2
0
0
2
L
Hel
Wookn
Hel
2
3
0
0.67
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,156
Damage
18,368
31,040
Taken
25,264
10,827
Mitigated
11,367
10,240
Healing
11,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,883
1,947
0
1,882
4,943
1,347
360
382
4,561
0
26,970
W
Mercury
EG0T1ST1CALY
Mercury
2,207
635
183
2,506
3,952
1,021
482
93
3,853
0
20,679
L
Chaac
3,778
1,262
0
4,333
8,416
3,703
0
4,887
3,529
0
23,363
L
Kumbhakarna
JeRmZ sAy HiGh
Kumbhakarna
941
104
142
1,932
8,831
3,361
88
0
8,831
9,377
0
L
Artemis
N00BLE148
Artemis
4,628
2,056
328
2,080
5,844
1,432
32
0
5,844
0
24,459
W
Zhong Kui
SecretWRLD
Zhong Kui
5,547
2,265
0
3,927
5,789
4,434
985
0
5,789
33,628
5,554
W
Amaterasu
TenseTooth05
Amaterasu
3,704
1,208
0
1,486
4,825
2,458
434
559
4,266
0
18,296
L
1,183
658
0
712
5,294
1,728
0
812
4,482
0
31,769
L
Hel
Wookn
Hel
1,626
213
0
713
2,655
603
0
1,009
1,646
6,571
0
W
2,027
808
0
1,907
5,755
2,107
1,347
1,291
4,228
22,084
2,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,785
Gold Earned
28,648
179
Minions Killed
247
0
Camps Cleared
0
805,421
Distance Traveled
924,183
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,835
584
53
5
0
183,892
6
W
Mercury
5,233
523
40
4
0
242,686
1
L
Chaac
4,652
465
39
4
0
185,199
1
L
Kumbhakarna
4,303
430
12
1
0
195,395
4
L
Artemis
4,548
455
47
5
0
158,611
0
W
Zhong Kui
6,368
637
73
7
0
144,590
2
W
Amaterasu
5,218
522
27
3
0
183,654
0
L
Kali
5,924
592
73
7
0
184,289
0
L
Hel
4,358
436
8
1
0
81,927
0
W
Freya
5,994
599
54
5
0
169,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role