Player Matchup

Anhur
Anhur
ALEXADER-MC18
Anhur
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
128W - 106L
1,727 Elo+
Party 1
Thor
Thor
Hammy4kLetz
Thor
Level 27
God Stats
208W - 167L
1,591 SR
Queue Stats
307W - 250L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
Ragtagturnip703
Baron Samedi
Level 18
God Stats
1W - 1L
1,799 SR
Queue Stats
54W - 36L
1,680 Elo+
Solo
Ymir
Ymir
XxamoraXx
Ymir
Level 75
God Stats
60W - 54L
1,594 SR
Queue Stats
306W - 280L
1,508 Elo+
Party 1
Discordia
Discordia
aaddd23
Discordia
Level 7
God Stats
5W - 7L
1,500 SR
Queue Stats
9W - 10L
1,470 Elo+
Party 1
Team Averages
Level 29
1,597 SR
1,588 Elo+

VS

Team Averages
Level 24
1,574 SR
1,621 Elo+
Ao Kuang
Ao Kuang
Asir Nyxx
Ao Kuang
Level 29
God Stats
3W - 3L
1,494 SR
Queue Stats
117W - 144L
1,513 Elo+
Solo
Discordia
Discordia
Ghost-Esdeath
Discordia
Level 28
God Stats
3W - 6L
1,332 SR
Queue Stats
48W - 44L
1,536 Elo+
Solo
Chang'e
Chang'e
MrAllStar HD
Chang'e
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,630 Elo+
Solo
Erlang Shen
Erlang Shen
VinDieselsBiceps
Erlang Shen
Level 20
God Stats
5W - 1L
1,754 SR
Queue Stats
77W - 62L
1,740 Elo+
Solo
Arachne
Arachne
building_stacks_
Arachne
Level 29
God Stats
2W - 0L
1,790 SR
Queue Stats
7W - 5L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,023
573
10,526
10,433
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 2
6,981
499
5,513
9,003
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Ragtagturnip703
Baron Samedi
11
3 / 2 / 0
6,548
468
6,812
7,383
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
8
1 / 3 / 6
6,335
453
5,062
12,661
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
aaddd23
Discordia
9
0 / 5 / 0
5,521
394
954
5,043
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Asir Nyxx
Ao Kuang
11
0 / 4 / 1
6,436
460
4,502
11,391
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Ghost-Esdeath
Discordia
10
0 / 4 / 3
6,234
445
4,018
7,607
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
MrAllStar HD
Chang'e
10
0 / 3 / 3
6,408
458
5,749
10,996
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
VinDieselsBiceps
Erlang Shen
13
4 / 0 / 4
8,766
626
9,168
11,290
4,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
10 / 1 / 0
8,879
634
7,409
8,842
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
12
Kills
14
14
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
1
4
6
W
Ao Kuang
Asir Nyxx
Ao Kuang
0
4
1
0.13
W
Discordia
Ghost-Esdeath
Discordia
0
4
3
0.38
L
4
3
2
1.67
W
Chang'e
MrAllStar HD
Chang'e
0
3
3
0.5
L
Baron Samedi
Ragtagturnip703
Baron Samedi
3
2
0
1.5
W
Erlang Shen
VinDieselsBiceps
Erlang Shen
4
0
4
6
L
Ymir
1
3
6
1.33
L
Discordia
aaddd23
Discordia
0
5
0
0
W
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
30,846
44,523
Taken
50,126
16,442
Mitigated
18,175
14,078
Healing
22,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,526
6,214
0
5,584
10,433
3,385
320
4,847
5,584
0
55,463
W
Ao Kuang
Asir Nyxx
Ao Kuang
4,502
1,059
0
5,015
11,391
4,906
868
641
10,750
31,753
0
W
Discordia
Ghost-Esdeath
Discordia
4,018
301
0
1,714
7,607
1,936
0
2,867
4,498
27,709
0
L
5,513
1,302
0
3,592
9,003
2,850
0
1,251
7,698
0
38,253
W
Chang'e
MrAllStar HD
Chang'e
5,749
449
1,334
4,792
10,996
3,003
0
3,186
7,646
23,303
0
L
Baron Samedi
Ragtagturnip703
Baron Samedi
6,812
983
26
2,869
7,383
2,871
256
2,441
4,644
30,738
0
W
Erlang Shen
VinDieselsBiceps
Erlang Shen
9,168
4,810
0
4,417
11,290
4,763
0
3,445
7,514
0
49,490
L
Ymir
5,062
1,006
0
2,007
12,661
6,181
0
5,242
7,285
18,667
0
L
Discordia
aaddd23
Discordia
954
76
0
0
5,043
1,155
505
0
5,043
17,110
0
W
7,409
4,404
0
4,768
8,842
3,567
374
1,840
6,890
0
49,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
36,723
298
Minions Killed
324
0
Camps Cleared
0
1,228,400
Distance Traveled
1,372,840
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,023
573
96
7
0
214,564
1
W
Ao Kuang
6,436
460
62
4
0
263,476
5
W
Discordia
6,234
445
51
4
0
263,111
5
L
Thor
6,981
499
74
5
0
266,725
1
W
Chang'e
6,408
458
27
2
0
269,186
2
L
Baron Samedi
6,548
468
56
4
0
239,779
6
W
Erlang Shen
8,766
626
84
6
0
297,901
0
L
Ymir
6,335
453
38
3
0
262,815
3
L
Discordia
5,521
394
34
2
0
244,517
0
W
Arachne
8,879
634
100
7
0
279,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role