Player Matchup

Chaac
Chaac
Dugmore11
Chaac
Level 15
God Stats
6W - 6L
1,777 SR
Queue Stats
30W - 13L
1,700 Elo+
Party 2
Ratatoskr
Ratatoskr
GummyHog
Ratatoskr
Level 25
God Stats
6W - 4L
1,681 SR
Queue Stats
17W - 8L
1,647 Elo+
Party 2
Ares
Ares
Locrest
Ares
Level 66
God Stats
6W - 1L
1,950 SR
Queue Stats
67W - 44L
1,708 Elo+
Party 2
Da Ji
Da Ji
badgloop
Da Ji
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,623 Elo+
Party 2
Raijin
Raijin
v3rm1nx
Raijin
Level 13
God Stats
5W - 0L
1,829 SR
Queue Stats
215W - 24L
2,102 Elo+
Solo
Team Averages
Level 25
1,747 SR
1,756 Elo+

VS

Team Averages
Level 29
1,610 SR
1,570 Elo+
Bellona
Bellona
ExeQuteD
Bellona
Level 29
God Stats
6W - 10L
1,469 SR
Queue Stats
161W - 164L
1,496 Elo+
Solo
Rama
Rama
Grimgund
Rama
Level 33
God Stats
14W - 11L
1,540 SR
Queue Stats
147W - 134L
1,585 Elo+
Party 1
Zeus
Zeus
Luckylupus
Zeus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 25L
1,535 Elo+
Solo
Nu Wa
Nu Wa
Rebisyon
Nu Wa
Level 28
God Stats
38W - 22L
1,732 SR
Queue Stats
194W - 177L
1,603 Elo+
Party 1
Mulan
Mulan
iSlaanesh
Mulan
Level 28
God Stats
8W - 3L
1,807 SR
Queue Stats
361W - 266L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dugmore11
Chaac
20
9 / 4 / 22
14,792
1,138
15,736
23,238
30,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ratatoskr
GummyHog
Ratatoskr
19
10 / 5 / 14
13,461
1,035
15,519
14,446
5,085
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Locrest
Ares
20
4 / 7 / 23
13,310
1,024
17,309
23,008
26,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
badgloop
Da Ji
19
6 / 9 / 18
13,188
1,014
9,658
19,446
9,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
v3rm1nx
Raijin
20
18 / 5 / 20
17,472
1,344
42,960
27,873
18,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ExeQuteD
Bellona
19
9 / 10 / 12
14,089
1,084
15,750
26,758
15,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
20
4 / 9 / 15
13,234
1,018
15,581
19,621
8,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 9 / 15
15,517
1,194
32,362
15,830
6,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Rebisyon
Nu Wa
19
3 / 11 / 20
13,116
1,009
21,254
21,337
7,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
iSlaanesh
Mulan
20
4 / 8 / 17
13,715
1,055
15,522
22,036
26,587
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
108
47
Kills
29
30
Deaths
47
97
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dugmore11
Chaac
9
4
22
5
L
Bellona
ExeQuteD
Bellona
9
10
12
1.5
L
Rama
4
9
15
1.28
W
Ratatoskr
GummyHog
Ratatoskr
10
5
14
3.4
W
Ares
Locrest
Ares
4
7
23
2.21
L
9
9
15
1.83
L
Nu Wa
Rebisyon
Nu Wa
3
11
20
1.18
W
Da Ji
badgloop
Da Ji
6
9
18
1.67
L
Mulan
iSlaanesh
Mulan
4
8
17
1.56
W
Raijin
v3rm1nx
Raijin
18
5
20
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,182
Damage
100,469
108,011
Taken
105,582
90,642
Mitigated
64,912
17,426
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dugmore11
Chaac
15,736
3,026
344
6,262
23,238
30,593
0
11,594
11,492
345
37,092
L
Bellona
ExeQuteD
Bellona
15,750
3,852
0
953
26,758
15,992
0
16,196
10,562
415
27,244
L
Rama
15,581
9,429
0
0
19,621
8,015
0
12,674
6,947
0
44,777
W
Ratatoskr
GummyHog
Ratatoskr
15,519
3,769
0
0
14,446
5,085
0
7,477
6,869
0
43,000
W
Ares
Locrest
Ares
17,309
194
0
0
23,008
26,923
0
11,574
11,342
29,110
0
L
32,362
1,698
0
0
15,830
6,365
0
9,434
6,396
73,738
0
L
Nu Wa
Rebisyon
Nu Wa
21,254
4,999
0
1,100
21,337
7,953
0
12,732
8,605
36,197
0
W
Da Ji
badgloop
Da Ji
9,658
2,367
0
210
19,446
9,542
0
8,146
11,175
0
21,420
L
Mulan
iSlaanesh
Mulan
15,522
2,396
0
1,404
22,036
26,587
0
9,578
12,458
0
30,568
W
Raijin
v3rm1nx
Raijin
42,960
4,437
0
10,610
27,873
18,499
0
15,179
12,419
91,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,223
Gold Earned
69,671
244
Minions Killed
240
6
Camps Cleared
9
1,183,120
Distance Traveled
1,173,857
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,792
1,138
43
3
0
255,157
1
L
Bellona
14,089
1,084
19
1
1
244,340
0
L
Rama
13,234
1,018
63
5
4
215,747
0
W
Ratatoskr
13,461
1,035
63
5
1
242,093
1
W
Ares
13,310
1,024
13
1
1
244,350
0
L
Zeus
15,517
1,194
90
7
0
223,220
0
L
Nu Wa
13,116
1,009
24
2
1
229,723
3
W
Da Ji
13,188
1,014
23
2
0
229,187
0
L
Mulan
13,715
1,055
44
3
3
260,827
2
W
Raijin
17,472
1,344
102
8
4
212,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role