Player Matchup

Cu Chulainn
Cu Chulainn
LazKake
Cu Chulainn
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 104L
1,419 Elo+
Solo
Scylla
Scylla
MommieslilVirgin
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 86L
1,479 Elo+
Solo
Thanatos
Thanatos
SkINwAlKeR1242
Thanatos
Level 8
God Stats
0W - 2L
1,335 SR
Queue Stats
7W - 15L
1,301 Elo+
Solo
Mulan
Mulan
SydneySincere
Mulan
Level 16
God Stats
14W - 6L
1,576 SR
Queue Stats
32W - 33L
1,408 Elo+
Solo
Baba Yaga
Baba Yaga
ULove2hate0
Baba Yaga
Level 14
God Stats
2W - 5L
1,407 SR
Queue Stats
32W - 33L
1,332 Elo+
Solo
Team Averages
Level 18
1,464 SR
1,388 Elo+

VS

Team Averages
Level 33
1,557 SR
1,581 Elo+
Ra
Ra
Doctah_Gamz
Ra
Level 24
God Stats
1W - 1L
1,219 SR
Queue Stats
125W - 137L
1,369 Elo+
Solo
Cerberus
Cerberus
Mega-OddGod
Cerberus
Level 29
God Stats
5W - 0L
1,848 SR
Queue Stats
71W - 83L
1,555 Elo+
Solo
Neith
Neith
yDeicxyy__
Neith
Level 4
God Stats
3W - 0L
1,483 SR
Queue Stats
3W - 0L
1,754 Elo+
Party 1
Arachne
Arachne
zBEXX-13
Arachne
Level 105
God Stats
2W - 0L
1,735 SR
Queue Stats
14W - 2L
1,728 Elo+
Party 1
Vamana
Vamana
zMax1-_
Vamana
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LazKake
Cu Chulainn
12
2 / 2 / 2
6,657
555
4,201
7,168
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
1 / 4 / 1
5,495
458
4,781
7,424
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
7
1 / 7 / 1
5,183
432
1,088
5,546
1,256
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 0
5,858
488
2,210
5,201
2,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
ULove2hate0
Baba Yaga
12
7 / 3 / 1
6,870
573
7,398
4,826
1,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,939
578
3,802
3,700
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Mega-OddGod
Cerberus
10
4 / 2 / 2
6,591
549
3,021
7,534
4,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
10
2 / 5 / 2
6,034
503
2,998
6,752
1,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
zBEXX-13
Arachne
13
6 / 0 / 3
7,427
619
4,343
10,483
3,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
zMax1-_
Vamana
9
2 / 6 / 5
6,144
512
1,892
7,670
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
12
Kills
17
17
Deaths
13
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Cu Chulainn
LazKake
Cu Chulainn
2
2
2
1.5
W
Cerberus
Mega-OddGod
Cerberus
4
2
2
2.5
L
1
4
1
0.38
L
Thanatos
1
7
1
0.21
L
1
1
0
1
L
Baba Yaga
ULove2hate0
Baba Yaga
7
3
1
2.5
W
Neith
2
5
2
0.6
W
Arachne
zBEXX-13
Arachne
6
0
3
7.5
W
Vamana
zMax1-_
Vamana
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,678
Damage
16,056
30,165
Taken
36,139
12,101
Mitigated
14,367
5,241
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,802
516
391
1,642
3,700
1,208
135
1,771
1,711
33,722
0
L
Cu Chulainn
LazKake
Cu Chulainn
4,201
877
0
386
7,168
4,379
172
280
6,848
0
40,325
W
Cerberus
Mega-OddGod
Cerberus
3,021
402
138
648
7,534
4,320
255
2,036
5,498
24,495
0
L
4,781
759
0
1,770
7,424
2,115
0
2,681
4,425
20,290
0
L
Thanatos
1,088
292
0
1,043
5,546
1,256
276
2,125
3,401
0
2,625
L
2,210
138
0
1,319
5,201
2,742
474
0
5,201
0
24,636
L
Baba Yaga
ULove2hate0
Baba Yaga
7,398
681
0
723
4,826
1,609
1,152
1,359
3,467
40,319
0
W
Neith
2,998
1,798
0
988
6,752
1,768
637
1,885
4,679
0
22,023
W
Arachne
zBEXX-13
Arachne
4,343
3,144
0
3,173
10,483
3,490
773
3,403
6,964
0
42,161
W
Vamana
zMax1-_
Vamana
1,892
1,190
0
1,350
7,670
3,581
53
2,662
4,983
0
14,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
33,135
224
Minions Killed
269
0
Camps Cleared
0
1,089,865
Distance Traveled
1,218,948
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,939
578
74
6
0
242,762
0
L
Cu Chulainn
6,657
555
83
7
0
214,522
0
W
Cerberus
6,591
549
42
4
0
216,755
0
L
Scylla
5,495
458
25
2
0
222,524
0
L
Thanatos
5,183
432
8
1
0
228,496
0
L
Mulan
5,858
488
54
5
0
198,754
0
L
Baba Yaga
6,870
573
54
5
0
225,569
0
W
Neith
6,034
503
40
3
0
230,239
0
W
Arachne
7,427
619
85
7
0
274,312
1
W
Vamana
6,144
512
28
2
0
254,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role