Player Matchup

Sun Wukong
Sun Wukong
AmrTwist
Sun Wukong
Level 27
God Stats
18W - 17L
1,299 SR
Queue Stats
301W - 352L
1,347 Elo+
Party 1
Yemoja
Yemoja
EGY-MAZ
Yemoja
Level 22
God Stats
23W - 20L
1,296 SR
Queue Stats
142W - 183L
1,277 Elo+
Party 1
Fenrir
Fenrir
MAHMOUD_ALPRINCE
Fenrir
Level 16
God Stats
10W - 19L
1,312 SR
Queue Stats
51W - 108L
1,295 Elo+
Party 1
Ra
Ra
nourg_of_war
Ra
Level 16
God Stats
1W - 4L
1,321 SR
Queue Stats
133W - 176L
1,255 Elo+
Party 1
Artemis
Artemis
omar_ramadan188
Artemis
Level 16
God Stats
11W - 14L
1,397 SR
Queue Stats
41W - 54L
1,362 Elo+
Party 1
Team Averages
Level 19
1,325 SR
1,307 Elo+

VS

Team Averages
Level 21
1,473 SR
1,279 Elo+
Heimdallr
Heimdallr
Capital_Moon
Heimdallr
Level 22
God Stats
15W - 13L
1,547 SR
Queue Stats
37W - 45L
1,297 Elo+
Party 2
Baron Samedi
Baron Samedi
CharlyBucket547
Baron Samedi
Level 28
God Stats
6W - 4L
1,571 SR
Queue Stats
137W - 139L
1,416 Elo+
Solo
Achilles
Achilles
Zero6066
Achilles
Level 25
God Stats
13W - 15L
1,279 SR
Queue Stats
48W - 58L
1,194 Elo+
Solo
Pele
Pele
jaeexx03
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,103 Elo+
Party 2
Danzaburou
Danzaburou
sprxal-
Danzaburou
Level 27
God Stats
12W - 22L
1,466 SR
Queue Stats
81W - 108L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmrTwist
Sun Wukong
13
1 / 7 / 0
7,552
397
7,397
19,665
10,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
EGY-MAZ
Yemoja
13
4 / 3 / 3
8,748
460
13,554
13,016
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 8 / 0
6,572
346
2,623
13,871
4,518
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 7 / 1
8,046
423
3,770
9,313
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 2
7,648
403
9,672
12,123
4,072
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Capital_Moon
Heimdallr
14
3 / 3 / 3
8,597
452
6,945
15,472
5,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
CharlyBucket547
Baron Samedi
19
16 / 1 / 1
12,399
653
20,163
17,356
10,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Zero6066
Achilles
16
1 / 1 / 8
9,645
508
6,769
10,520
15,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
12
0 / 4 / 5
7,678
404
3,024
11,600
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
sprxal-
Danzaburou
18
10 / 0 / 3
11,383
599
12,514
8,810
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
8
Kills
30
30
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AmrTwist
Sun Wukong
1
7
0
0.14
W
Heimdallr
Capital_Moon
Heimdallr
3
3
3
1.5
W
Baron Samedi
CharlyBucket547
Baron Samedi
16
1
1
16.5
L
Yemoja
EGY-MAZ
Yemoja
4
3
3
1.83
L
0
8
0
0
W
Achilles
Zero6066
Achilles
1
1
8
5
W
Pele
0
4
5
0.63
L
0
7
1
0.07
L
3
5
2
0.8
W
Danzaburou
sprxal-
Danzaburou
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,016
Damage
49,415
67,988
Taken
63,758
31,564
Mitigated
39,829
9,540
Healing
22,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AmrTwist
Sun Wukong
7,397
1,882
0
2,656
19,665
10,355
0
378
18,652
0
38,867
W
Heimdallr
Capital_Moon
Heimdallr
6,945
2,541
222
5,837
15,472
5,816
1,645
6,364
9,108
0
41,704
W
Baron Samedi
CharlyBucket547
Baron Samedi
20,163
2,089
1,163
11,339
17,356
10,009
1,664
3,593
13,418
90,251
0
L
Yemoja
EGY-MAZ
Yemoja
13,554
1,709
1,037
1,144
13,016
9,263
585
4,914
7,902
45,847
0
L
2,623
450
0
2,394
13,871
4,518
0
3,710
9,993
0
29,752
W
Achilles
Zero6066
Achilles
6,769
2,304
0
1,825
10,520
15,972
275
61
10,451
0
41,382
W
Pele
3,024
831
0
292
11,600
4,115
743
5,539
6,061
0
17,599
L
3,770
54
288
300
9,313
3,356
864
6,697
2,230
35,768
0
L
9,672
3,417
0
1,721
12,123
4,072
697
3,617
8,423
0
30,748
W
Danzaburou
sprxal-
Danzaburou
12,514
7,039
684
1,046
8,810
3,917
3,465
1,254
7,396
0
79,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,566
Gold Earned
49,702
301
Minions Killed
451
0
Camps Cleared
0
1,533,562
Distance Traveled
1,648,927
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,552
397
66
3
0
284,358
1
W
Heimdallr
8,597
452
50
3
0
331,241
0
W
Baron Samedi
12,399
653
148
8
0
341,247
2
L
Yemoja
8,748
460
55
3
0
365,432
1
L
Fenrir
6,572
346
53
3
0
273,749
0
W
Achilles
9,645
508
65
3
0
327,315
8
W
Pele
7,678
404
38
2
0
359,628
2
L
Ra
8,046
423
80
4
0
337,312
0
L
Artemis
7,648
403
47
2
0
272,711
4
W
Danzaburou
11,383
599
150
8
0
289,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role