Player Matchup

Tsukuyomi
Tsukuyomi
FallAzazael
Tsukuyomi
Level 27
God Stats
1W - 1L
1,355 SR
Queue Stats
74W - 41L
1,484 Elo+
Solo
Mulan
Mulan
Herkete
Mulan
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 131L
1,481 Elo+
Solo
Anubis
Anubis
IshtarMD
Anubis
Level 28
God Stats
9W - 7L
1,560 SR
Queue Stats
86W - 69L
1,531 Elo+
Solo
Ymir
Ymir
Sashlex
Ymir
Level 28
God Stats
4W - 1L
1,664 SR
Queue Stats
98W - 69L
1,663 Elo+
Solo
Cerberus
Cerberus
TheEmoHawk
Cerberus
Level 25
God Stats
10W - 5L
1,678 SR
Queue Stats
127W - 105L
1,665 Elo+
Solo
Team Averages
Level 27
1,551 SR
1,565 Elo+

VS

Team Averages
Level 12
1,465 SR
1,599 Elo+
Danzaburou
Danzaburou
ArchentoTR
Danzaburou
Level 7
God Stats
1W - 1L
1,656 SR
Queue Stats
17W - 20L
1,701 Elo+
Solo
Thor
Thor
BananiaYaBon
Thor
Level 14
God Stats
0W - 2L
1,300 SR
Queue Stats
40W - 30L
1,728 Elo+
Solo
Ra
Ra
DjRexma
Ra
Level 7
God Stats
4W - 3L
1,579 SR
Queue Stats
45W - 30L
1,647 Elo+
Solo
Kukulkan
Kukulkan
MadaKawaii
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
Yrvech
Sun Wukong
Level 26
God Stats
0W - 1L
1,291 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FallAzazael
Tsukuyomi
20
12 / 1 / 6
14,820
593
23,842
15,098
6,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Herkete
Mulan
20
4 / 5 / 6
12,596
504
5,418
18,754
9,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
IshtarMD
Anubis
20
9 / 2 / 10
13,687
547
13,773
15,663
7,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Sashlex
Ymir
19
2 / 1 / 10
13,023
521
9,128
17,940
19,809
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
TheEmoHawk
Cerberus
20
2 / 2 / 5
12,515
501
7,252
18,456
16,760
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArchentoTR
Danzaburou
14
1 / 10 / 0
9,737
389
6,439
17,715
5,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 2
8,461
338
4,130
7,594
2,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
1 / 9 / 1
11,732
469
7,146
19,076
8,096
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
MadaKawaii
Kukulkan
20
3 / 5 / 2
12,856
514
25,160
12,551
4,715
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Yrvech
Sun Wukong
20
6 / 3 / 1
13,576
543
11,007
21,255
9,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
29
Kills
11
11
Deaths
29
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArchentoTR
Danzaburou
1
10
0
0.1
L
0
2
2
0.5
L
1
9
1
0.17
W
Tsukuyomi
FallAzazael
Tsukuyomi
12
1
6
15
W
Mulan
Herkete
Mulan
4
5
6
1.4
W
Anubis
IshtarMD
Anubis
9
2
10
7
L
Kukulkan
MadaKawaii
Kukulkan
3
5
2
0.8
W
Ymir
Sashlex
Ymir
2
1
10
7
W
Cerberus
TheEmoHawk
Cerberus
2
2
5
2.25
L
Sun Wukong
Yrvech
Sun Wukong
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,413
Damage
53,882
85,911
Taken
78,191
60,432
Mitigated
30,739
33,821
Healing
20,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArchentoTR
Danzaburou
6,439
3,014
0
3,551
17,715
5,615
180
5,220
12,495
0
52,631
L
4,130
434
0
2,454
7,594
2,320
0
1,982
5,612
0
20,745
L
7,146
350
170
5,574
19,076
8,096
0
6,754
12,322
86,523
0
W
Tsukuyomi
FallAzazael
Tsukuyomi
23,842
8,407
0
5,709
15,098
6,451
1,094
3,082
11,956
0
146,212
W
Mulan
Herkete
Mulan
5,418
318
0
7,199
18,754
9,566
940
6,009
12,597
0
92,163
W
Anubis
IshtarMD
Anubis
13,773
369
0
8,270
15,663
7,846
1,387
7,436
8,129
89,785
0
L
Kukulkan
MadaKawaii
Kukulkan
25,160
1,986
0
869
12,551
4,715
6,753
8,262
3,964
102,262
0
W
Ymir
Sashlex
Ymir
9,128
2,641
0
4,932
17,940
19,809
276
6,163
11,662
51,608
0
W
Cerberus
TheEmoHawk
Cerberus
7,252
149
0
7,711
18,456
16,760
304
10,472
7,571
75,820
0
L
Sun Wukong
Yrvech
Sun Wukong
11,007
4,056
0
7,602
21,255
9,993
0
7,535
13,645
0
108,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,641
Gold Earned
56,362
690
Minions Killed
613
0
Camps Cleared
0
2,311,015
Distance Traveled
1,851,719
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,737
389
94
4
0
396,108
0
L
Thor
8,461
338
18
1
0
193,493
3
L
Ra
11,732
469
153
6
0
421,284
1
W
Tsukuyomi
14,820
593
195
8
0
540,243
3
W
Mulan
12,596
504
135
5
0
426,789
4
W
Anubis
13,687
547
149
6
0
449,010
3
L
Kukulkan
12,856
514
183
7
0
366,077
5
W
Ymir
13,023
521
53
2
0
442,408
6
W
Cerberus
12,515
501
158
6
0
452,565
1
L
Sun Wukong
13,576
543
165
7
0
474,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role