Player Matchup

Horus
Horus
BigxEater
Horus
Level 42
God Stats
9W - 8L
1,624 SR
Queue Stats
23W - 41L
1,430 Elo+
Solo
Tiamat
Tiamat
Crunchyroadkill
Tiamat
Level 54
God Stats
8W - 1L
1,758 SR
Queue Stats
68W - 64L
1,465 Elo+
Party 1
Anhur
Anhur
Slurpeesoda
Anhur
Level 69
God Stats
2W - 1L
1,329 SR
Queue Stats
88W - 103L
1,479 Elo+
Party 1
Chaac
Chaac
millertime17
Chaac
Level 66
God Stats
2W - 1L
1,288 SR
Queue Stats
280W - 294L
1,393 Elo+
Party 1
Thor
Thor
rifler1321
Thor
Level 18
God Stats
4W - 2L
1,275 SR
Queue Stats
148W - 148L
1,385 Elo+
Party 1
Team Averages
Level 50
1,455 SR
1,431 Elo+

VS

Team Averages
Level 86
1,485 SR
1,544 Elo+
Discordia
Discordia
Devnull20
Discordia
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
DurtyDan92
Danzaburou
Level 21
God Stats
17W - 23L
1,614 SR
Queue Stats
28W - 28L
1,623 Elo+
Party 2
Da Ji
Da Ji
Kingplis
Da Ji
Level 104
God Stats
7W - 9L
1,563 SR
Queue Stats
199W - 167L
1,581 Elo+
Party 2
Sobek
Sobek
LAA_-UmiSho-_XoX
Sobek
Level 141
God Stats
0W - 2L
1,250 SR
Queue Stats
41W - 42L
1,517 Elo+
Solo
Osiris
Osiris
highwolf001
Osiris
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BigxEater
Horus
7
0 / 2 / 5
5,163
516
2,295
5,976
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 0 / 0
5,493
549
1,389
2,586
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 1 / 0
6,581
658
5,189
4,668
1,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 1 / 3
6,465
647
5,722
8,257
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 4 / 0
4,967
497
2,280
7,768
3,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Devnull20
Discordia
9
2 / 3 / 0
5,291
529
2,043
4,302
1,226
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
DurtyDan92
Danzaburou
9
0 / 5 / 1
5,061
506
2,063
6,271
987
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Da Ji
Kingplis
Da Ji
10
4 / 2 / 2
6,064
606
7,475
6,724
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 1 / 0
5,072
507
1,520
6,569
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
10
1 / 3 / 4
5,855
586
4,992
5,371
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
14
Kills
8
8
Deaths
14
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
BigxEater
Horus
0
2
5
1.25
W
2
0
0
2
L
Discordia
Devnull20
Discordia
2
3
0
0.67
L
Danzaburou
DurtyDan92
Danzaburou
0
5
1
0.1
L
Da Ji
Kingplis
Da Ji
4
2
2
2.5
L
1
1
0
1
W
6
1
0
6
L
Osiris
1
3
4
1
W
4
1
3
5.5
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,875
Damage
18,093
29,255
Taken
29,237
14,523
Mitigated
10,161
9,947
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BigxEater
Horus
2,295
1,172
213
1,855
5,976
4,235
314
1,061
4,915
0
6,138
W
1,389
60
0
1,076
2,586
1,198
462
196
2,390
18,149
0
L
Discordia
Devnull20
Discordia
2,043
283
0
500
4,302
1,226
0
333
3,897
25,470
0
L
Danzaburou
DurtyDan92
Danzaburou
2,063
918
0
1,411
6,271
987
0
0
6,271
0
24,053
L
Da Ji
Kingplis
Da Ji
7,475
2,429
0
254
6,724
2,224
0
608
6,056
0
32,244
L
1,520
131
0
4,267
6,569
2,678
0
242
6,253
12,375
0
W
5,189
2,003
0
1,444
4,668
1,312
632
283
4,385
0
36,470
L
Osiris
4,992
2,181
0
407
5,371
3,046
0
0
5,179
0
24,803
W
5,722
1,710
0
2,664
8,257
4,204
0
1,533
6,724
0
35,416
W
2,280
798
0
2,695
7,768
3,574
0
490
7,278
0
14,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,669
Gold Earned
27,343
219
Minions Killed
232
0
Camps Cleared
0
906,417
Distance Traveled
979,556
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,163
516
6
1
0
178,769
2
W
Tiamat
5,493
549
48
5
0
168,349
2
L
Discordia
5,291
529
59
6
0
185,667
3
L
Danzaburou
5,061
506
45
5
0
162,314
0
L
Da Ji
6,064
606
56
6
0
222,561
4
L
Sobek
5,072
507
27
3
0
208,006
3
W
Anhur
6,581
658
78
8
0
179,847
1
L
Osiris
5,855
586
45
5
0
201,008
0
W
Chaac
6,465
647
61
6
0
194,426
0
W
Thor
4,967
497
26
3
0
185,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role