Player Matchup

Nox
Nox
Atl8s
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 88L
1,492 Elo+
Party 1
Nemesis
Nemesis
Crageos
Nemesis
Level 7
God Stats
1W - 2L
1,289 SR
Queue Stats
18W - 24L
1,319 Elo+
Party 1
Yemoja
Yemoja
Drydione
Yemoja
Level 11
God Stats
12W - 14L
1,504 SR
Queue Stats
22W - 26L
1,339 Elo+
Party 1
Tyr
Tyr
Jeffwaa
Tyr
Level 16
God Stats
7W - 8L
1,562 SR
Queue Stats
40W - 39L
1,372 Elo+
Party 1
Hachiman
Hachiman
clovistheeONE
Hachiman
Level 13
God Stats
20W - 18L
1,408 SR
Queue Stats
50W - 51L
1,346 Elo+
Party 1
Team Averages
Level 14
1,452 SR
1,374 Elo+

VS

Team Averages
Level 18
1,466 SR
1,411 Elo+
Danzaburou
Danzaburou
Daeliin
Danzaburou
Level 44
God Stats
1W - 1L
1,530 SR
Queue Stats
2W - 5L
1,298 Elo+
Party 2
Ra
Ra
Kriipy69
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
alex304710
Cthulhu
Level 28
God Stats
9W - 12L
1,386 SR
Queue Stats
162W - 194L
1,459 Elo+
Solo
Nemesis
Nemesis
david8228
Nemesis
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
lawzpwnz
King Arthur
Level 14
God Stats
2W - 4L
1,415 SR
Queue Stats
2W - 5L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Atl8s
Nox
20
11 / 4 / 7
14,474
557
15,444
16,568
8,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Crageos
Nemesis
20
15 / 3 / 11
15,133
582
24,397
20,036
12,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Drydione
Yemoja
17
1 / 2 / 10
11,145
429
7,272
11,599
10,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyr
20
3 / 6 / 11
12,913
497
12,113
22,860
25,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
clovistheeONE
Hachiman
20
6 / 3 / 10
13,606
523
20,642
19,386
9,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daeliin
Danzaburou
19
6 / 6 / 4
13,157
506
20,194
18,958
7,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 10 / 3
9,827
378
6,427
12,036
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
alex304710
Cthulhu
15
1 / 5 / 6
10,635
409
12,733
25,078
27,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
david8228
Nemesis
20
7 / 6 / 4
13,429
517
11,400
23,992
10,502
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
lawzpwnz
King Arthur
17
3 / 9 / 8
11,648
448
13,861
24,636
26,297
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
36
Kills
18
18
Deaths
36
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nox
Atl8s
Nox
11
4
7
3.63
W
Nemesis
Crageos
Nemesis
15
3
11
6.83
L
Danzaburou
Daeliin
Danzaburou
6
6
4
1.33
W
Yemoja
Drydione
Yemoja
1
2
10
3
W
Tyr
3
6
11
1.42
L
1
10
3
0.25
L
Cthulhu
alex304710
Cthulhu
1
5
6
0.8
W
Hachiman
clovistheeONE
Hachiman
6
3
10
3.67
L
Nemesis
david8228
Nemesis
7
6
4
1.5
L
King Arthur
lawzpwnz
King Arthur
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,868
Damage
64,615
90,449
Taken
104,700
67,035
Mitigated
76,086
24,705
Healing
20,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Atl8s
Nox
15,444
478
0
3,009
16,568
8,790
1,985
3,870
12,282
87,154
0
W
Nemesis
Crageos
Nemesis
24,397
15,833
0
3,717
20,036
12,447
767
2,056
17,980
0
121,464
L
Danzaburou
Daeliin
Danzaburou
20,194
11,194
0
1,985
18,958
7,621
804
4,627
14,331
0
70,018
W
Yemoja
Drydione
Yemoja
7,272
545
4,838
2,055
11,599
10,214
742
4,784
6,735
25,760
0
W
Tyr
12,113
2,386
0
5,830
22,860
25,684
0
3,110
19,328
0
56,662
L
6,427
926
367
1,806
12,036
4,118
40
4,458
7,578
38,901
0
L
Cthulhu
alex304710
Cthulhu
12,733
570
1,633
2,752
25,078
27,548
0
6,105
18,973
39,844
0
W
Hachiman
clovistheeONE
Hachiman
20,642
10,589
0
5,256
19,386
9,900
5,152
5,498
13,852
0
95,958
L
Nemesis
david8228
Nemesis
11,400
4,656
0
9,269
23,992
10,502
579
5,543
18,449
0
88,241
L
King Arthur
lawzpwnz
King Arthur
13,861
1,605
0
2,590
24,636
26,297
0
1,983
22,653
0
53,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,271
Gold Earned
58,696
570
Minions Killed
473
0
Camps Cleared
0
2,332,841
Distance Traveled
2,243,713
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,474
557
163
6
0
430,901
1
W
Nemesis
15,133
582
120
5
0
512,535
4
L
Danzaburou
13,157
506
112
4
0
446,141
0
W
Yemoja
11,145
429
24
1
0
459,179
1
W
Tyr
12,913
497
107
4
0
458,374
2
L
Ra
9,827
378
84
3
0
347,247
3
L
Cthulhu
10,635
409
51
2
0
464,482
2
W
Hachiman
13,606
523
156
6
0
471,852
0
L
Nemesis
13,429
517
147
6
0
530,544
0
L
King Arthur
11,648
448
79
3
0
455,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role