Player Matchup

Jing Wei
Jing Wei
DrawnPegasus3
Jing Wei
Level 64
God Stats
14W - 22L
1,248 SR
Queue Stats
1,303W - 1,203L
1,425 Elo+
Party 1
Cerberus
Cerberus
ExtraFrostyTM
Cerberus
Level 91
God Stats
21W - 15L
1,630 SR
Queue Stats
830W - 784L
1,555 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Not Zashi
Cu Chulainn
Level 54
God Stats
19W - 28L
1,380 SR
Queue Stats
1,339W - 1,200L
1,471 Elo+
Party 1
He Bo
He Bo
Overlord MN
He Bo
Level 58
God Stats
15W - 15L
1,451 SR
Queue Stats
1,014W - 955L
1,426 Elo+
Party 1
Ao Kuang
Ao Kuang
RealDEEPndusty
Ao Kuang
Level 80
God Stats
4W - 2L
1,844 SR
Queue Stats
90W - 80L
1,524 Elo+
Solo
Team Averages
Level 69
1,511 SR
1,480 Elo+

VS

Team Averages
Level 117
1,550 SR
1,525 Elo+
Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
DaedricMage12
Chernobog
Level 158
God Stats
5W - 6L
1,743 SR
Queue Stats
315W - 319L
1,480 Elo+
Solo
Fenrir
Fenrir
T4NNER17
Fenrir
Level 120
God Stats
1W - 0L
1,541 SR
Queue Stats
40W - 34L
1,537 Elo+
Party 3
Hercules
Hercules
Thegame10549
Hercules
Level 89
God Stats
2W - 0L
1,465 SR
Queue Stats
67W - 55L
1,648 Elo+
Party 2
Kuzenbo
Kuzenbo
Version2Elite
Kuzenbo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrawnPegasus3
Jing Wei
10
1 / 1 / 0
5,623
511
4,109
6,003
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
ExtraFrostyTM
Cerberus
8
1 / 3 / 3
5,144
468
3,974
10,088
4,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Not Zashi
Cu Chulainn
10
0 / 1 / 0
5,512
501
2,390
4,891
2,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 4 / 1
5,191
472
3,956
5,369
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
9
3 / 4 / 2
5,666
515
5,070
7,500
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
4 / 2 / 2
6,215
565
4,871
5,329
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
DaedricMage12
Chernobog
11
3 / 0 / 3
6,544
595
5,661
6,806
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
T4NNER17
Fenrir
11
4 / 1 / 1
6,306
573
4,018
7,102
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Thegame10549
Hercules
10
1 / 1 / 0
5,850
532
3,575
6,105
3,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
9
1 / 2 / 6
5,667
515
2,164
6,168
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
13
13
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
2
2
2.5
W
Chernobog
DaedricMage12
Chernobog
3
0
3
4.5
L
Jing Wei
DrawnPegasus3
Jing Wei
1
1
0
1
L
Cerberus
ExtraFrostyTM
Cerberus
1
3
3
0.83
L
Cu Chulainn
Not Zashi
Cu Chulainn
0
1
0
0
L
1
4
1
0.38
L
Ao Kuang
3
4
2
1
W
Fenrir
T4NNER17
Fenrir
4
1
1
4.5
W
Hercules
Thegame10549
Hercules
1
1
0
1
W
Kuzenbo
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,499
Damage
20,289
33,851
Taken
31,510
12,409
Mitigated
12,345
11,133
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,871
390
0
2,033
5,329
1,610
813
3,266
1,839
22,651
0
W
Chernobog
DaedricMage12
Chernobog
5,661
2,651
0
4,187
6,806
1,874
0
1,482
5,298
0
41,389
L
Jing Wei
DrawnPegasus3
Jing Wei
4,109
2,949
0
2,993
6,003
1,672
0
715
5,246
0
33,445
L
Cerberus
ExtraFrostyTM
Cerberus
3,974
367
0
3,068
10,088
4,761
0
2,816
7,064
20,671
0
L
Cu Chulainn
Not Zashi
Cu Chulainn
2,390
831
0
1,314
4,891
2,511
119
0
4,689
0
25,314
L
3,956
87
0
840
5,369
1,270
0
1,658
3,391
18,305
0
L
Ao Kuang
5,070
1,202
0
2,918
7,500
2,195
0
1,152
6,199
19,547
0
W
Fenrir
T4NNER17
Fenrir
4,018
915
0
3,328
7,102
2,272
0
2,794
4,232
0
29,638
W
Hercules
Thegame10549
Hercules
3,575
1,658
0
3,125
6,105
3,013
0
1,303
4,552
0
24,085
W
Kuzenbo
2,164
928
0
1,391
6,168
3,576
93
3,618
2,339
13,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,136
Gold Earned
30,582
242
Minions Killed
267
0
Camps Cleared
0
1,027,751
Distance Traveled
1,034,855
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,215
565
48
4
0
184,807
3
W
Chernobog
6,544
595
79
7
0
208,356
4
L
Jing Wei
5,623
511
68
6
0
213,714
2
L
Cerberus
5,144
468
50
5
0
202,202
0
L
Cu Chulainn
5,512
501
55
5
0
212,746
3
L
He Bo
5,191
472
39
4
0
191,066
3
L
Ao Kuang
5,666
515
30
3
0
208,023
1
W
Fenrir
6,306
573
59
5
0
230,640
3
W
Hercules
5,850
532
61
6
0
185,341
3
W
Kuzenbo
5,667
515
20
2
0
225,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role