Player Matchup

Discordia
Discordia
GOD99_
Discordia
Level 107
God Stats
32W - 17L
1,700 SR
Queue Stats
808W - 760L
1,548 Elo+
Party 2
Serqet
Serqet
Mereoleona-_
Serqet
Level 150
God Stats
2W - 5L
1,701 SR
Queue Stats
464W - 401L
1,488 Elo+
Party 2
Artemis
Artemis
TS_Ironside
Artemis
Level 129
God Stats
17W - 11L
1,791 SR
Queue Stats
1,163W - 1,060L
1,524 Elo+
Party 2
Ymir
Ymir
Thor_RTB
Ymir
Level 41
God Stats
18W - 13L
1,624 SR
Queue Stats
251W - 232L
1,446 Elo+
Party 2
Arachne
Arachne
datmancam2030
Arachne
Level 69
God Stats
25W - 17L
1,429 SR
Queue Stats
777W - 742L
1,494 Elo+
Party 2
Team Averages
Level 99
1,649 SR
1,500 Elo+

VS

Team Averages
Level 34
1,549 SR
1,375 Elo+
Izanami
Izanami
BrownCheese9454
Izanami
Level 25
God Stats
1W - 3L
1,652 SR
Queue Stats
30W - 41L
1,375 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DxntShoot
Tsukuyomi
Level 21
God Stats
14W - 15L
1,434 SR
Queue Stats
37W - 56L
1,396 Elo+
Party 3
Scylla
Scylla
MaikeTheFlake
Scylla
Level 44
God Stats
4W - 6L
1,739 SR
Queue Stats
74W - 84L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
Ttv_Klayz
Cthulhu
Level 46
God Stats
7W - 9L
1,554 SR
Queue Stats
77W - 105L
1,404 Elo+
Party 3
Hades
Hades
flowingchaos2
Hades
Level 33
God Stats
10W - 11L
1,366 SR
Queue Stats
11W - 16L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GOD99_
Discordia
10
3 / 0 / 2
5,791
579
3,294
1,508
344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
13
7 / 0 / 0
6,972
697
4,582
5,917
1,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
TS_Ironside
Artemis
11
8 / 0 / 2
6,813
681
9,720
6,443
2,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
1 / 2 / 6
5,832
583
2,367
5,926
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
11
2 / 0 / 2
6,278
628
2,354
6,610
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,693
469
2,247
5,764
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
DxntShoot
Tsukuyomi
8
1 / 5 / 0
5,034
503
3,647
6,921
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
5,755
576
2,205
6,629
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Ttv_Klayz
Cthulhu
7
1 / 4 / 0
4,573
457
3,927
8,736
4,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

7
0 / 5 / 0
4,654
465
1,744
6,213
2,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
21
Kills
2
2
Deaths
21
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Tsukuyomi
DxntShoot
Tsukuyomi
1
5
0
0.2
W
Discordia
GOD99_
Discordia
3
0
2
4
L
0
4
0
0
W
Serqet
7
0
0
7
W
Artemis
TS_Ironside
Artemis
8
0
2
9
W
Ymir
1
2
6
2
L
Cthulhu
Ttv_Klayz
Cthulhu
1
4
0
0.25
W
Arachne
2
0
2
3
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,317
Damage
13,770
26,404
Taken
34,263
9,483
Mitigated
12,251
11,412
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,247
1,050
0
1,166
5,764
1,513
491
852
4,912
0
24,976
L
Tsukuyomi
DxntShoot
Tsukuyomi
3,647
708
0
1,377
6,921
1,938
0
103
6,818
0
16,404
W
Discordia
GOD99_
Discordia
3,294
228
0
616
1,508
344
0
552
934
24,952
0
L
2,205
132
0
500
6,629
2,122
240
2,758
3,871
33,272
0
W
Serqet
4,582
1,241
0
2,437
5,917
1,918
607
1,744
4,173
0
29,350
W
Artemis
TS_Ironside
Artemis
9,720
5,988
0
4,472
6,443
2,099
0
2,283
3,935
0
41,761
W
Ymir
2,367
497
0
1,604
5,926
2,981
0
1,672
4,013
16,657
0
L
Cthulhu
Ttv_Klayz
Cthulhu
3,927
511
0
1,545
8,736
4,652
0
1,948
6,788
13,795
0
W
Arachne
2,354
1,945
0
2,283
6,610
2,141
0
1,045
5,473
0
42,617
L
1,744
356
41
845
6,213
2,026
54
0
5,887
14,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,686
Gold Earned
24,709
306
Minions Killed
233
0
Camps Cleared
0
1,006,851
Distance Traveled
963,943
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,693
469
49
5
0
200,144
2
L
Tsukuyomi
5,034
503
46
5
0
208,770
0
W
Discordia
5,791
579
40
4
0
176,962
2
L
Scylla
5,755
576
80
8
0
183,373
4
W
Serqet
6,972
697
80
8
0
208,112
0
W
Artemis
6,813
681
75
8
0
172,866
2
W
Ymir
5,832
583
28
3
0
212,163
1
L
Cthulhu
4,573
457
25
3
0
223,809
3
W
Arachne
6,278
628
83
8
0
236,748
2
L
Hades
4,654
465
33
3
0
147,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role