Player Matchup

Tyr
Tyr
 
Tyr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Diorfeus
Janus
Level 144
God Stats
1W - 0L
1,530 SR
Queue Stats
5W - 4L
1,496 Elo+
Party 1
Ne Zha
Ne Zha
GeanAR
Ne Zha
Level 15
God Stats
1W - 1L
1,403 SR
Queue Stats
15W - 4L
1,528 Elo+
Solo
Cerberus
Cerberus
JowweBR
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,273 Elo+
Party 1
Izanami
Izanami
UltimoRonin
Izanami
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 41
1,487 SR
1,459 Elo+

VS

Team Averages
Level 12
1,594 SR
1,534 Elo+
Tiamat
Tiamat
FiveBgpMk
Tiamat
Level 12
God Stats
2W - 1L
1,734 SR
Queue Stats
81W - 78L
1,537 Elo+
Party 2
Rama
Rama
FiveBgpMk
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,520 Elo+
Party 2
Ymir
Ymir
Jacksonzinho
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,677 Elo+
Party 3
Vamana
Vamana
PauloBarcello
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
zBlackRedzz
Fenrir
Level 30
God Stats
2W - 7L
1,738 SR
Queue Stats
9W - 25L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 0 / 1
5,825
728
2,881
4,517
2,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Diorfeus
Janus
9
5 / 1 / 1
5,643
705
3,961
3,559
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
GeanAR
Ne Zha
8
0 / 2 / 2
4,953
619
1,110
5,093
1,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
JowweBR
Cerberus
8
2 / 1 / 5
5,536
692
2,577
4,558
1,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
UltimoRonin
Izanami
8
5 / 1 / 2
5,181
648
3,607
3,566
1,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FiveBgpMk
Tiamat
9
4 / 4 / 1
5,426
678
3,111
4,772
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
6
0 / 3 / 0
3,702
463
511
3,191
691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 3 / 0
3,499
437
540
3,002
817
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 4 / 0
4,032
504
1,033
3,871
1,556
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
8
1 / 1 / 3
4,991
624
2,870
5,051
1,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
5
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
1
3.5
W
Janus
Diorfeus
Janus
5
1
1
5.5
L
Tiamat
FiveBgpMk
Tiamat
4
4
1
1.13
L
Rama
0
3
0
0
W
Ne Zha
GeanAR
Ne Zha
0
2
2
0.5
L
0
3
0
0
W
Cerberus
JowweBR
Cerberus
2
1
5
4.5
L
0
4
0
0
W
Izanami
UltimoRonin
Izanami
5
1
2
6
L
Fenrir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,136
Damage
8,065
21,293
Taken
19,887
7,792
Mitigated
6,470
5,380
Healing
2,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,881
400
0
2,042
4,517
2,194
466
0
4,517
0
27,760
W
Janus
Diorfeus
Janus
3,961
683
0
800
3,559
1,049
561
1,720
1,655
25,017
0
L
Tiamat
FiveBgpMk
Tiamat
3,111
216
0
812
4,772
2,091
0
2,957
1,503
16,757
0
L
Rama
511
458
0
0
3,191
691
345
1,389
1,768
0
5,845
W
Ne Zha
GeanAR
Ne Zha
1,110
136
0
855
5,093
1,414
0
745
4,274
0
24,071
L
540
439
0
44
3,002
817
0
459
2,543
3,705
0
W
Cerberus
JowweBR
Cerberus
2,577
619
0
906
4,558
1,929
150
599
3,951
12,027
0
L
1,033
541
0
250
3,871
1,556
0
375
3,496
0
11,919
W
Izanami
UltimoRonin
Izanami
3,607
2,480
0
777
3,566
1,206
322
285
3,245
0
18,479
L
Fenrir
2,870
1,164
0
903
5,051
1,315
0
970
4,039
0
21,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,138
Gold Earned
21,650
238
Minions Killed
109
0
Camps Cleared
0
799,717
Distance Traveled
731,504
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,825
728
60
8
0
147,266
0
W
Janus
5,643
705
68
9
0
178,955
1
L
Tiamat
5,426
678
29
4
0
151,208
1
L
Rama
3,702
463
12
2
0
115,195
0
W
Ne Zha
4,953
619
48
6
0
182,615
0
L
Ymir
3,499
437
6
1
0
154,353
0
W
Cerberus
5,536
692
26
3
0
145,122
0
L
Vamana
4,032
504
21
3
0
144,481
0
W
Izanami
5,181
648
36
5
0
145,759
0
L
Fenrir
4,991
624
41
5
0
166,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role