Player Matchup

Tiamat
Tiamat
Aralokyre
Tiamat
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Achilles
Achilles
BlaZE0303
Achilles
Level 68
God Stats
4W - 4L
1,366 SR
Queue Stats
274W - 275L
1,471 Elo+
Party 1
He Bo
He Bo
DarthHazo
He Bo
Level 52
God Stats
12W - 2L
1,938 SR
Queue Stats
179W - 164L
1,506 Elo+
Party 1
Ymir
Ymir
ItzBenjyyy
Ymir
Level 65
God Stats
50W - 58L
1,498 SR
Queue Stats
311W - 327L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Weefire
Danzaburou
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 52
1,560 SR
1,487 Elo+

VS

Team Averages
Level 75
1,614 SR
1,524 Elo+
Thor
Thor
KingEwano
Thor
Level 15
God Stats
13W - 16L
1,512 SR
Queue Stats
27W - 27L
1,428 Elo+
Party 2
Tyr
Tyr
SunBreakerBoi
Tyr
Level 65
God Stats
4W - 6L
1,593 SR
Queue Stats
166W - 154L
1,462 Elo+
Solo
Sol
Sol
SuperChaserX
Sol
Level 138
God Stats
8W - 14L
1,589 SR
Queue Stats
446W - 378L
1,576 Elo+
Party 2
Medusa
Medusa
jtlmempire54321
Medusa
Level 129
God Stats
6W - 5L
1,788 SR
Queue Stats
154W - 129L
1,579 Elo+
Party 2
Chang'e
Chang'e
m60z
Chang'e
Level 26
God Stats
26W - 23L
1,588 SR
Queue Stats
125W - 96L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aralokyre
Tiamat
12
1 / 6 / 3
8,213
391
5,224
8,950
5,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
BlaZE0303
Achilles
13
2 / 7 / 4
8,923
425
7,948
16,138
13,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
DarthHazo
He Bo
14
4 / 8 / 1
9,556
455
9,979
16,005
5,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 7 / 1
8,769
418
9,285
18,760
9,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Weefire
Danzaburou
12
0 / 8 / 2
7,923
377
4,288
11,331
3,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
2 / 2 / 10
10,154
484
5,679
11,170
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
5 / 1 / 8
12,820
610
12,062
21,035
19,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
11 / 4 / 9
11,623
553
14,317
15,150
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
15 / 3 / 9
12,147
578
15,704
17,259
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
m60z
Chang'e
16
3 / 2 / 15
11,700
557
5,587
11,670
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
11
Kills
36
36
Deaths
12
11
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aralokyre
Tiamat
1
6
3
0.42
L
Achilles
BlaZE0303
Achilles
2
7
4
0.57
L
He Bo
DarthHazo
He Bo
4
8
1
0.56
L
4
7
1
0.64
W
Thor
2
2
10
3.5
W
5
1
8
9
W
11
4
9
3.88
L
Danzaburou
Weefire
Danzaburou
0
8
2
0.13
W
15
3
9
6.5
W
Chang'e
m60z
Chang'e
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,724
Damage
53,349
71,184
Taken
76,284
37,448
Mitigated
46,846
10,590
Healing
34,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aralokyre
Tiamat
5,224
636
0
893
8,950
5,189
192
1,426
7,524
27,929
0
L
Achilles
BlaZE0303
Achilles
7,948
2,223
0
3,486
16,138
13,632
0
6,979
9,159
0
24,105
L
He Bo
DarthHazo
He Bo
9,979
877
0
3,388
16,005
5,490
815
5,293
10,712
49,896
0
L
9,285
2,525
0
1,729
18,760
9,528
0
4,309
14,451
31,145
0
W
Thor
5,679
805
0
3,901
11,170
4,500
614
3,912
7,158
0
42,051
W
12,062
1,318
0
6,897
21,035
19,908
2,088
7,866
12,613
465
92,021
W
14,317
4,557
0
7,978
15,150
5,680
3,485
6,578
8,213
72,308
0
L
Danzaburou
Weefire
Danzaburou
4,288
2,705
0
1,094
11,331
3,609
1,071
2,245
9,086
0
37,811
W
15,704
7,569
0
8,149
17,259
7,141
3,392
5,875
11,169
0
75,893
W
Chang'e
m60z
Chang'e
5,587
431
2,884
4,346
11,670
9,617
1,957
4,547
6,934
39,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,384
Gold Earned
58,444
272
Minions Killed
480
0
Camps Cleared
0
1,750,027
Distance Traveled
1,889,601
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,213
391
46
2
0
332,562
7
L
Achilles
8,923
425
45
2
0
379,394
2
L
He Bo
9,556
455
69
3
0
336,317
2
L
Ymir
8,769
418
43
2
0
335,374
3
W
Thor
10,154
484
65
3
0
403,561
1
W
Tyr
12,820
610
179
9
0
364,903
2
W
Sol
11,623
553
86
4
0
376,396
6
L
Danzaburou
7,923
377
69
3
0
366,380
3
W
Medusa
12,147
578
86
4
0
394,090
9
W
Chang'e
11,700
557
64
3
0
350,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role