Player Matchup

He Bo
He Bo
Gold IV
Smurf24
He Bo
Gold IV
Level 151
God Stats
5W - 0L
1,696 SR
Queue Stats
18W - 9L
1,553 MMR
Party 1
Fenrir
Fenrir
Gold V
xAIfredo
Fenrir
Gold V
Level 158
God Stats
3W - 0L
1,702 SR
Queue Stats
33W - 15L
1,589 MMR
Party 1
Ganesha
Ganesha
Gold V
xJuIius
Ganesha
Gold V
Level 151
God Stats
1W - 0L
1,876 SR
Queue Stats
36W - 18L
1,577 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,758 SR
1,573 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,679 SR
1,553 MMR
Horus
Horus
Gold IV
DetachedData322
Horus
Gold IV
Level 147
God Stats
12W - 15L
1,675 SR
Queue Stats
58W - 57L
1,552 MMR
Solo
Anhur
Anhur
Gold III
Johan4710
Anhur
Gold III
Level 140
God Stats
6W - 5L
1,683 SR
Queue Stats
123W - 140L
1,558 MMR
Solo
Tiamat
Tiamat
Gold V
MrVexOffender
Tiamat
Gold V
Level 146
God Stats
1W - 1L
1,679 SR
Queue Stats
15W - 17L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Smurf24
He Bo
12
9 / 1 / 2
8,784
878
12,005
8,084
2,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
xAIfredo
Fenrir
11
3 / 3 / 3
7,414
741
5,576
10,580
3,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
xJuIius
Ganesha
12
0 / 1 / 10
8,182
818
3,705
10,822
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
BacchusPersephoneChaacAphroditeTsukuyomi

VS

Bans
CthulhuScyllaCupidZeusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
7,601
760
5,174
12,482
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Johan4710
Anhur
10
3 / 4 / 2
7,264
726
8,204
8,937
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 2
7,055
706
8,350
7,835
4,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
12
Kills
5
5
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
L
Anhur
Johan4710
Anhur
3
4
2
1
L
1
6
2
0.33
W
He Bo
Smurf24
He Bo
9
1
2
10
W
Fenrir
xAIfredo
Fenrir
3
3
3
1.5
W
Ganesha
xJuIius
Ganesha
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,286
Damage
21,728
29,486
Taken
29,254
13,842
Mitigated
14,593
7,529
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,174
3,130
2,073
5,788
12,482
7,214
335
7,528
4,954
0
11,434
L
Anhur
Johan4710
Anhur
8,204
4,749
0
1,397
8,937
2,893
860
3,651
5,286
0
27,240
L
8,350
873
0
1,002
7,835
4,486
333
4,552
3,283
22,535
0
W
He Bo
Smurf24
He Bo
12,005
723
0
2,838
8,084
2,604
681
3,084
5,000
31,331
0
W
Fenrir
xAIfredo
Fenrir
5,576
1,233
0
1,015
10,580
3,539
259
2,276
8,304
0
29,439
W
Ganesha
xJuIius
Ganesha
3,705
415
0
3,676
10,822
7,699
63
3,085
7,737
20,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,380
Gold Earned
21,920
117
Minions Killed
83
0
Camps Cleared
0
585,081
Distance Traveled
546,107
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,601
760
10
1
0
202,209
2
L
Anhur
7,264
726
42
4
0
167,385
2
L
Tiamat
7,055
706
31
3
0
176,513
1
W
He Bo
8,784
878
71
7
0
181,235
2
W
Fenrir
7,414
741
43
4
0
201,104
2
W
Ganesha
8,182
818
3
0
0
202,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role