Player Matchup

Fenrir
Fenrir
BlinkSunderGG
Fenrir
Level 20
God Stats
39W - 26L
1,827 SR
Queue Stats
196W - 110L
1,772 Elo+
Party 1
Loki
Loki
hortler
Loki
Level 109
God Stats
19W - 11L
1,572 SR
Queue Stats
140W - 114L
1,674 Elo+
Party 1
Jing Wei
Jing Wei
iiWrexity
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
pandapolio
Poseidon
Level 109
God Stats
11W - 8L
1,727 SR
Queue Stats
304W - 270L
1,724 Elo+
Party 1
Cerberus
Cerberus
sly313
Cerberus
Level 108
God Stats
7W - 4L
1,969 SR
Queue Stats
202W - 180L
1,682 Elo+
Party 1
Team Averages
Level 91
1,719 SR
1,670 Elo+

VS

Team Averages
Level 70
1,648 SR
1,491 Elo+
Cthulhu
Cthulhu
BigxEater
Cthulhu
Level 42
God Stats
7W - 9L
1,560 SR
Queue Stats
23W - 41L
1,436 Elo+
Solo
Hel
Hel
Kaelystia
Hel
Level 122
God Stats
0W - 2L
1,557 SR
Queue Stats
90W - 94L
1,504 Elo+
Party 2
Hou Yi
Hou Yi
KittenKat442
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,518 Elo+
Party 2
Cupid
Cupid
PAPASALADTIME
Cupid
Level 100
God Stats
5W - 2L
1,772 SR
Queue Stats
44W - 52L
1,471 Elo+
Party 2
Apollo
Apollo
TheLordsSnipSnap
Apollo
Level 60
God Stats
2W - 1L
1,851 SR
Queue Stats
64W - 56L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 8
5,942
457
4,216
9,730
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
hortler
Loki
13
3 / 1 / 6
7,464
574
3,428
6,920
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
iiWrexity
Jing Wei
13
3 / 2 / 4
7,339
565
4,419
8,376
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
pandapolio
Poseidon
14
5 / 1 / 1
7,977
614
8,208
3,950
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
sly313
Cerberus
13
3 / 2 / 1
7,698
592
6,368
10,374
4,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigxEater
Cthulhu
12
2 / 1 / 1
7,070
544
5,694
7,558
4,193
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
4 / 6 / 2
7,215
555
4,766
8,765
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hou Yi
9
0 / 3 / 1
5,953
458
1,571
7,329
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
1 / 4 / 3
6,288
484
4,281
7,245
1,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 4
7,502
577
6,549
7,647
3,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
15
Kills
10
10
Deaths
15
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigxEater
Cthulhu
2
1
1
2.5
W
1
4
8
1.25
L
4
6
2
0.83
L
Hou Yi
0
3
1
0.17
L
1
4
3
0.63
L
3
1
4
5
W
Loki
hortler
Loki
3
1
6
6
W
Jing Wei
iiWrexity
Jing Wei
3
2
4
2.5
W
Poseidon
pandapolio
Poseidon
5
1
1
5.5
W
Cerberus
sly313
Cerberus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,639
Damage
22,861
39,350
Taken
38,544
15,876
Mitigated
14,000
16,993
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigxEater
Cthulhu
5,694
903
48
1,718
7,558
4,193
532
3,838
3,694
33,234
0
W
4,216
1,054
0
2,549
9,730
5,683
46
1,742
7,847
0
13,405
L
4,766
187
1,844
3,016
8,765
2,739
493
3,147
5,582
27,084
0
L
Hou Yi
1,571
372
0
1,003
7,329
2,361
147
4,139
2,916
0
19,743
L
4,281
3,010
56
1,729
7,245
1,662
0
386
6,827
0
30,107
L
6,549
3,190
0
782
7,647
3,045
0
2,618
4,949
0
42,265
W
Loki
hortler
Loki
3,428
535
0
2,692
6,920
2,338
0
699
6,149
0
46,659
W
Jing Wei
iiWrexity
Jing Wei
4,419
3,393
0
4,526
8,376
2,311
220
884
7,414
0
42,439
W
Poseidon
pandapolio
Poseidon
8,208
944
0
951
3,950
1,217
134
637
3,257
54,569
0
W
Cerberus
sly313
Cerberus
6,368
413
0
6,275
10,374
4,327
0
6,089
4,223
42,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
34,028
417
Minions Killed
320
0
Camps Cleared
0
1,345,228
Distance Traveled
1,215,244
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,070
544
83
6
0
219,560
0
W
Fenrir
5,942
457
17
1
0
266,257
9
L
Hel
7,215
555
47
4
0
237,002
0
L
Hou Yi
5,953
458
56
4
0
223,570
0
L
Cupid
6,288
484
57
4
0
237,981
3
L
Apollo
7,502
577
77
6
0
297,131
1
W
Loki
7,464
574
91
7
0
304,221
1
W
Jing Wei
7,339
565
83
6
0
251,760
1
W
Poseidon
7,977
614
107
8
0
264,565
4
W
Cerberus
7,698
592
119
9
0
258,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role