Player Matchup

Danzaburou
Danzaburou
El_Qulo
Danzaburou
Level 29
God Stats
3W - 6L
1,689 SR
Queue Stats
10W - 19L
1,464 Elo+
Solo
Ymir
Ymir
IPonchet
Ymir
Level 30
God Stats
12W - 7L
1,586 SR
Queue Stats
386W - 400L
1,490 Elo+
Solo
Kukulkan
Kukulkan
The_Oryx_
Kukulkan
Level 24
God Stats
2W - 1L
1,315 SR
Queue Stats
56W - 44L
1,574 Elo+
Solo
Merlin
Merlin
picuchi_33
Merlin
Level 5
God Stats
3W - 4L
1,523 SR
Queue Stats
25W - 23L
1,566 Elo+
Solo
Kali
Kali
poltergeist438
Kali
Level 28
God Stats
3W - 3L
1,348 SR
Queue Stats
140W - 108L
1,579 Elo+
Solo
Team Averages
Level 23
1,492 SR
1,535 Elo+

VS

Team Averages
Level 12
1,542 SR
1,540 Elo+
Thor
Thor
DeDeDoink
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Drippy_Abby
Danzaburou
Level 17
God Stats
5W - 5L
1,515 SR
Queue Stats
248W - 232L
1,633 Elo+
Solo
Bellona
Bellona
ScaryColt477699
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,401 Elo+
Solo
Hel
Hel
SightedCarrot76
Hel
Level 7
God Stats
50W - 82L
1,267 SR
Queue Stats
156W - 203L
1,407 Elo+
Solo
Chang'e
Chang'e
Supermaginc
Chang'e
Level 24
God Stats
17W - 6L
1,929 SR
Queue Stats
64W - 42L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El_Qulo
Danzaburou
19
9 / 4 / 7
14,526
559
11,526
17,595
6,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
18
3 / 3 / 15
12,957
498
6,240
19,599
18,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
The_Oryx_
Kukulkan
20
25 / 0 / 7
18,843
725
34,646
14,361
7,219
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
picuchi_33
Merlin
20
5 / 5 / 9
15,577
599
13,050
16,503
6,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 4 / 7
15,700
604
12,978
22,331
14,452
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
1 / 7 / 1
8,101
312
3,144
13,220
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Drippy_Abby
Danzaburou
19
8 / 7 / 2
13,163
506
15,097
19,097
9,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 16 / 3
10,194
392
5,407
26,824
17,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 15 / 0
9,409
362
3,055
24,364
7,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
Supermaginc
Chang'e
20
5 / 6 / 2
13,330
513
17,419
19,878
13,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
22
51
Kills
14
16
Deaths
51
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
1
7
1
0.21
L
Danzaburou
Drippy_Abby
Danzaburou
8
7
2
1.29
W
Danzaburou
El_Qulo
Danzaburou
9
4
7
3.13
W
Ymir
3
3
15
3.5
L
0
16
3
0.09
L
0
15
0
0
L
Chang'e
Supermaginc
Chang'e
5
6
2
1
W
Kukulkan
The_Oryx_
Kukulkan
25
0
7
28.5
W
Merlin
picuchi_33
Merlin
5
5
9
1.9
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,440
Damage
44,122
90,389
Taken
103,383
54,095
Mitigated
52,694
24,888
Healing
20,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,144
327
0
2,054
13,220
4,182
0
7,444
5,776
0
19,610
L
Danzaburou
Drippy_Abby
Danzaburou
15,097
7,650
0
3,546
19,097
9,387
629
6,854
12,243
0
78,992
W
Danzaburou
El_Qulo
Danzaburou
11,526
6,708
0
2,799
17,595
6,920
5,364
2,444
15,151
0
71,149
W
Ymir
6,240
1,428
462
2,543
19,599
18,933
1,276
861
18,738
46,634
0
L
5,407
2,137
0
1,166
26,824
17,576
211
13,587
13,237
0
43,008
L
3,055
243
275
4,143
24,364
7,906
308
16,353
8,011
45,377
0
L
Chang'e
Supermaginc
Chang'e
17,419
741
1,514
7,857
19,878
13,643
0
9,698
10,180
89,233
0
W
Kukulkan
The_Oryx_
Kukulkan
34,646
3,528
0
3,852
14,361
7,219
2,682
4,627
9,734
189,709
0
W
Merlin
picuchi_33
Merlin
13,050
618
0
5,837
16,503
6,571
2,874
8,104
8,399
132,553
0
W
12,978
7,951
0
9,395
22,331
14,452
2,216
5,656
16,675
0
114,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,603
Gold Earned
54,197
770
Minions Killed
486
0
Camps Cleared
0
2,515,386
Distance Traveled
1,904,954
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,101
312
35
1
0
286,115
1
L
Danzaburou
13,163
506
118
5
0
404,417
5
W
Danzaburou
14,526
559
103
4
0
524,846
0
W
Ymir
12,957
498
72
3
0
478,967
1
L
Bellona
10,194
392
88
3
0
401,320
2
L
Hel
9,409
362
79
3
0
354,640
0
L
Chang'e
13,330
513
166
6
0
458,462
10
W
Kukulkan
18,843
725
256
10
0
529,279
4
W
Merlin
15,577
599
180
7
0
433,048
1
W
Kali
15,700
604
159
6
0
549,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role