Player Matchup

Fafnir
Fafnir
Abraxamy
Fafnir
Level 107
God Stats
6W - 4L
1,580 SR
Queue Stats
102W - 77L
1,603 Elo+
Party 3
Kali
Kali
Joltaire
Kali
Level 76
God Stats
2W - 1L
1,465 SR
Queue Stats
48W - 42L
1,607 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Phoebe
Kumbhakarna
Level 128
God Stats
2W - 1L
1,601 SR
Queue Stats
67W - 49L
1,613 Elo+
Party 3
Tiamat
Tiamat
VersaceTamale
Tiamat
Level 88
God Stats
8W - 2L
1,724 SR
Queue Stats
60W - 42L
1,654 Elo+
Party 3
Hou Yi
Hou Yi
lucentex
Hou Yi
Level 28
God Stats
1W - 0L
1,289 SR
Queue Stats
53W - 30L
1,649 Elo+
Party 3
Team Averages
Level 85
1,532 SR
1,625 Elo+

VS

Team Averages
Level 63
1,554 SR
1,512 Elo+
Sobek
Sobek
BALLSMELONBIG
Sobek
Level 118
God Stats
2W - 3L
1,503 SR
Queue Stats
52W - 50L
1,343 Elo+
Party 1
Nemesis
Nemesis
Guru710
Nemesis
Level 88
God Stats
2W - 7L
1,580 SR
Queue Stats
229W - 220L
1,525 Elo+
Party 1
Ra
Ra
Pelus5088
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 119L
1,477 Elo+
Party 2
Hercules
Hercules
jvseBG3
Hercules
Level 83
God Stats
40W - 41L
1,473 SR
Queue Stats
372W - 322L
1,424 Elo+
Party 2
Heimdallr
Heimdallr
splatta
Heimdallr
Level 8
God Stats
1W - 3L
1,714 SR
Queue Stats
26W - 20L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Abraxamy
Fafnir
11
3 / 1 / 8
7,069
544
5,163
7,817
6,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
11
2 / 4 / 2
6,445
496
3,110
7,963
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Phoebe
Kumbhakarna
13
3 / 1 / 2
7,526
579
5,858
9,081
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 1 / 1
7,468
574
4,888
5,798
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
lucentex
Hou Yi
11
7 / 1 / 4
6,928
533
7,921
6,632
1,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,299
408
2,448
8,939
5,474
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Guru710
Nemesis
12
3 / 2 / 0
7,166
551
2,409
7,162
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 2
7,197
554
3,719
7,708
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
jvseBG3
Hercules
12
3 / 3 / 0
7,137
549
7,274
10,308
4,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
splatta
Heimdallr
9
1 / 4 / 2
5,919
455
6,259
7,227
2,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
19
Kills
8
8
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Abraxamy
Fafnir
3
1
8
7
L
0
6
1
0.08
L
Nemesis
Guru710
Nemesis
3
2
0
1.5
W
Kali
2
4
2
0.75
L
1
4
2
0.5
W
Kumbhakarna
Phoebe
Kumbhakarna
3
1
2
4
W
4
1
1
4.5
L
Hercules
jvseBG3
Hercules
3
3
0
1
W
Hou Yi
lucentex
Hou Yi
7
1
4
9
L
Heimdallr
splatta
Heimdallr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
22,109
37,291
Taken
41,344
19,406
Mitigated
17,730
12,628
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Abraxamy
Fafnir
5,163
1,438
0
2,876
7,817
6,225
32
1,319
6,498
15,821
0
L
2,448
307
0
1,559
8,939
5,474
31
2,603
6,336
14,053
0
L
Nemesis
Guru710
Nemesis
2,409
399
0
507
7,162
2,492
0
1,648
5,406
0
41,653
W
Kali
3,110
1,240
0
1,793
7,963
3,175
0
1,026
6,783
0
28,335
L
3,719
621
0
1,589
7,708
2,819
526
4,060
3,212
46,217
0
W
Kumbhakarna
Phoebe
Kumbhakarna
5,858
792
0
3,420
9,081
4,568
0
516
8,535
38,902
0
W
4,888
698
0
2,951
5,798
3,474
471
2,255
3,372
34,894
0
L
Hercules
jvseBG3
Hercules
7,274
3,153
0
2,218
10,308
4,481
0
4,434
5,468
0
35,357
W
Hou Yi
lucentex
Hou Yi
7,921
3,617
0
1,588
6,632
1,964
318
696
5,936
0
30,993
L
Heimdallr
splatta
Heimdallr
6,259
3,083
0
1,279
7,227
2,464
525
2,214
5,013
0
29,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,436
Gold Earned
32,718
287
Minions Killed
327
0
Camps Cleared
0
1,283,721
Distance Traveled
1,229,710
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,069
544
22
2
0
249,886
3
L
Sobek
5,299
408
18
1
0
260,978
2
L
Nemesis
7,166
551
75
6
0
287,068
2
W
Kali
6,445
496
59
5
0
240,219
3
L
Ra
7,197
554
119
9
0
236,382
2
W
Kumbhakarna
7,526
579
79
6
0
243,936
5
W
Tiamat
7,468
574
75
6
0
240,988
3
L
Hercules
7,137
549
70
5
0
214,725
3
W
Hou Yi
6,928
533
52
4
0
308,692
1
L
Heimdallr
5,919
455
45
3
0
230,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role