Player Matchup

Medusa
Medusa
Gold III
GM_NeLoto
Medusa
Gold III
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,755 MMR
Party 1
Scylla
Scylla
Gold III
OscarMart01
Scylla
Gold III
Level 140
God Stats
11W - 5L
1,839 SR
Queue Stats
14W - 8L
1,755 MMR
Party 1
Achilles
Achilles
Gold III
juarenjua
Achilles
Gold III
Level 123
God Stats
6W - 1L
1,929 SR
Queue Stats
14W - 10L
1,755 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,756 SR
1,755 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,607 SR
1,682 MMR
Athena
Athena
Platinum V
SHAZAM-KOMAMURA
Athena
Platinum V
Level 122
God Stats
12W - 12L
1,216 SR
Queue Stats
91W - 55L
1,706 MMR
Party 2
Anubis
Anubis
Silver II
l-ExOtiCaL-l
Anubis
Silver II
Level 143
God Stats
31W - 28L
1,725 SR
Queue Stats
71W - 105L
1,579 MMR
Solo
Neith
Neith
Platinum V
thanosjoao
Neith
Platinum V
Level 145
God Stats
13W - 8L
1,881 SR
Queue Stats
92W - 55L
1,761 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GM_NeLoto
Medusa
15
2 / 6 / 2
12,071
604
11,291
20,675
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
17
0 / 2 / 7
12,013
601
16,334
8,195
2,756
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
juarenjua
Achilles
17
6 / 3 / 2
13,327
666
14,458
17,126
13,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
BacchusPersephoneCabrakanHeraTiamat

VS

Bans
AphroditeAgniHorusKukulkanChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
13,005
650
9,129
20,489
25,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
14
1 / 4 / 8
11,537
577
6,929
12,535
5,304
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
16
9 / 2 / 2
13,392
670
16,553
18,490
6,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
11
11
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
GM_NeLoto
Medusa
2
6
2
0.5
W
Scylla
0
2
7
1.75
L
1
2
10
3
W
Achilles
juarenjua
Achilles
6
3
2
2.33
L
Anubis
1
4
8
1.25
L
Neith
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,083
Damage
32,611
45,996
Taken
51,514
23,715
Mitigated
37,692
13,103
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GM_NeLoto
Medusa
11,291
4,734
0
6,509
20,675
6,980
1,785
7,408
13,267
0
73,308
W
Scylla
16,334
2,489
0
1,229
8,195
2,756
1,061
2,807
5,388
99,912
0
L
9,129
1,493
180
5,943
20,489
25,480
414
7,647
12,592
25,585
0
W
Achilles
juarenjua
Achilles
14,458
5,199
0
5,365
17,126
13,979
785
5,947
11,179
0
39,780
L
Anubis
6,929
115
216
3,445
12,535
5,304
363
2,831
9,529
71,364
0
L
Neith
16,553
6,573
0
5,760
18,490
6,908
3,126
5,924
12,266
0
64,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,411
Gold Earned
37,934
239
Minions Killed
216
0
Camps Cleared
0
1,091,006
Distance Traveled
1,066,324
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,071
604
76
4
0
347,803
10
W
Scylla
12,013
601
124
6
0
356,967
6
L
Athena
13,005
650
34
2
0
392,699
4
W
Achilles
13,327
666
39
2
0
386,236
7
L
Anubis
11,537
577
85
4
0
319,901
13
L
Neith
13,392
670
97
5
0
353,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role