Player Matchup

Cerberus
Cerberus
LowLies
Cerberus
Level 16
God Stats
13W - 1L
1,500 SR
Queue Stats
74W - 3L
1,811 Elo+
Party 1
Ra
Ra
QuiaboAzul
Ra
Level 27
God Stats
28W - 4L
1,745 SR
Queue Stats
159W - 19L
1,805 Elo+
Party 1
Danzaburou
Danzaburou
Zetaharu
Danzaburou
Level 51
God Stats
6W - 0L
1,945 SR
Queue Stats
119W - 7L
1,913 Elo+
Party 1
Team Averages
Level 31
1,730 SR
1,843 Elo+

VS

Team Averages
Level 43
1,463 SR
1,418 Elo+
Pele
Pele
ImYukine
Pele
Level 19
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
ZUTMI
Olorun
Level 106
God Stats
0W - 2L
1,412 SR
Queue Stats
16W - 17L
1,253 Elo+
Solo
Hera
Hera
euud
Hera
Level 3
God Stats
0W - 1L
1,247 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LowLies
Cerberus
10
3 / 1 / 17
8,522
852
3,484
9,022
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
5 / 1 / 13
8,086
809
6,122
4,928
1,558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Zetaharu
Danzaburou
13
13 / 1 / 8
9,967
997
11,969
8,826
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
3 / 8 / 0
6,675
668
7,538
10,287
3,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
ZUTMI
Olorun
9
0 / 5 / 2
5,961
596
3,625
6,616
2,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hera
euud
Hera
6
0 / 8 / 3
5,787
579
4,520
6,996
1,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
21
Kills
3
3
Deaths
21
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
3
8
0
0.38
W
Cerberus
LowLies
Cerberus
3
1
17
11.5
W
5
1
13
11.5
L
Olorun
ZUTMI
Olorun
0
5
2
0.2
W
Danzaburou
Zetaharu
Danzaburou
13
1
8
17
L
Hera
euud
Hera
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,575
Damage
15,683
22,776
Taken
23,899
11,047
Mitigated
7,499
10,207
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,538
819
0
1,050
10,287
3,263
0
4,732
5,341
0
22,457
W
Cerberus
LowLies
Cerberus
3,484
349
0
3,393
9,022
6,151
198
3,564
5,458
9,875
0
W
6,122
527
1,516
1,802
4,928
1,558
543
1,290
3,638
30,252
0
L
Olorun
ZUTMI
Olorun
3,625
936
660
1,366
6,616
2,282
246
2,066
4,400
18,184
0
W
Danzaburou
Zetaharu
Danzaburou
11,969
4,949
0
3,496
8,826
3,338
1,261
3,325
5,501
0
42,748
L
Hera
euud
Hera
4,520
1,175
0
31
6,996
1,954
0
2,374
4,516
7,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,575
Gold Earned
18,423
141
Minions Killed
64
0
Camps Cleared
0
542,953
Distance Traveled
442,254
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,675
668
25
3
0
170,140
0
W
Cerberus
8,522
852
25
3
0
197,406
2
W
Ra
8,086
809
60
6
0
167,768
0
L
Olorun
5,961
596
28
3
0
150,600
0
W
Danzaburou
9,967
997
56
6
0
177,779
2
L
Hera
5,787
579
11
1
0
121,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role