Player Matchup

Thor
Thor
AvalonTomas
Thor
Level 28
God Stats
5W - 2L
1,643 SR
Queue Stats
12W - 15L
1,407 Elo+
Party 2
Neith
Neith
Charge0469
Neith
Level 37
God Stats
0W - 1L
1,719 SR
Queue Stats
4W - 2L
1,466 Elo+
Solo
Scylla
Scylla
Clouse86
Scylla
Level 34
God Stats
11W - 8L
1,719 SR
Queue Stats
333W - 237L
1,491 Elo+
Party 2
Tyr
Tyr
FBarrios990
Tyr
Level 66
God Stats
16W - 20L
1,485 SR
Queue Stats
450W - 361L
1,483 Elo+
Party 2
Athena
Athena
LordPajats
Athena
Level 105
God Stats
2W - 3L
1,262 SR
Queue Stats
73W - 58L
1,545 Elo+
Party 2
Team Averages
Level 54
1,566 SR
1,478 Elo+

VS

Team Averages
Level 69
1,526 SR
1,675 Elo+
Arachne
Arachne
SD_Shake_N_Bake
Arachne
Level 126
God Stats
3W - 2L
1,297 SR
Queue Stats
183W - 100L
1,731 Elo+
Party 1
Merlin
Merlin
WantedPhoenix97
Merlin
Level 31
God Stats
37W - 20L
1,570 SR
Queue Stats
71W - 52L
1,417 Elo+
Solo
Ares
Ares
buanbuan4
Ares
Level 43
God Stats
29W - 13L
1,601 SR
Queue Stats
187W - 85L
1,825 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
gsgsurvivor
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
221W - 104L
1,749 Elo+
Party 1
Janus
Janus
shuckler3000
Janus
Level 118
God Stats
12W - 14L
1,661 SR
Queue Stats
81W - 57L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 1
9,603
437
3,946
11,590
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
16
2 / 10 / 1
9,888
449
6,214
19,435
8,014
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Clouse86
Scylla
16
2 / 5 / 1
10,132
461
13,483
12,405
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 5 / 5
11,028
501
9,021
20,826
20,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Athena
LordPajats
Athena
16
1 / 6 / 5
10,006
455
5,940
25,826
23,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 9
11,534
524
11,551
19,155
9,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 6 / 9
11,651
530
8,311
10,421
5,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
17
7 / 1 / 14
12,019
546
9,894
18,663
19,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
gsgsurvivor
Ah Muzen Cab
20
13 / 2 / 6
12,953
589
23,421
15,556
7,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 2 / 7
11,396
518
7,911
9,513
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
11
Kills
28
28
Deaths
12
13
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Neith
2
10
1
0.25
L
Scylla
Clouse86
Scylla
2
5
1
0.5
L
6
5
5
1.7
L
Athena
LordPajats
Athena
1
6
5
0.58
W
4
1
9
8.5
W
2
6
9
1.08
W
Ares
7
1
14
14
W
Ah Muzen Cab
gsgsurvivor
Ah Muzen Cab
13
2
6
8
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,604
Damage
61,088
90,082
Taken
73,308
61,983
Mitigated
46,112
21,910
Healing
16,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,946
411
0
4,785
11,590
4,419
0
2,218
9,346
0
68,653
L
Neith
6,214
2,280
486
4,459
19,435
8,014
481
4,182
15,169
0
65,429
L
Scylla
Clouse86
Scylla
13,483
541
0
1,802
12,405
5,482
171
4,547
7,564
74,786
0
L
9,021
781
0
6,011
20,826
20,678
0
8,702
11,508
0
61,841
L
Athena
LordPajats
Athena
5,940
1,402
0
4,367
25,826
23,390
62
5,271
20,379
39,276
0
W
11,551
7,279
0
5,670
19,155
9,732
973
2,825
16,290
0
75,985
W
8,311
280
917
1,486
10,421
5,121
2,802
1,423
8,958
59,826
0
W
Ares
9,894
577
0
5,015
18,663
19,948
1,149
6,804
11,056
22,972
0
W
Ah Muzen Cab
gsgsurvivor
Ah Muzen Cab
23,421
10,582
0
2,839
15,556
7,513
6,112
3,524
11,409
0
99,033
W
7,911
265
0
672
9,513
3,798
1,200
4,197
5,054
80,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,657
Gold Earned
59,553
578
Minions Killed
557
0
Camps Cleared
0
1,963,049
Distance Traveled
2,110,203
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,603
437
123
6
0
411,346
5
L
Neith
9,888
449
111
5
0
349,152
2
L
Scylla
10,132
461
150
7
0
364,493
10
L
Tyr
11,028
501
119
5
0
423,657
4
L
Athena
10,006
455
75
3
0
414,401
6
W
Arachne
11,534
524
104
5
0
461,489
2
W
Merlin
11,651
530
130
6
0
409,213
0
W
Ares
12,019
546
15
1
0
445,489
6
W
Ah Muzen Cab
12,953
589
147
7
0
394,530
2
W
Janus
11,396
518
161
7
0
399,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role