Player Matchup

Scylla
Scylla
Avulsion2141
Scylla
Level 84
God Stats
11W - 7L
1,666 SR
Queue Stats
94W - 77L
1,471 Elo+
Solo
Ymir
Ymir
DaBeden
Ymir
Level 29
God Stats
1W - 4L
1,423 SR
Queue Stats
3W - 7L
1,425 Elo+
Solo
Fenrir
Fenrir
Rojothehobo
Fenrir
Level 111
God Stats
1W - 4L
1,487 SR
Queue Stats
50W - 53L
1,430 Elo+
Party 2
Erlang Shen
Erlang Shen
Ryukyu4169
Erlang Shen
Level 154
God Stats
7W - 4L
1,547 SR
Queue Stats
209W - 211L
1,498 Elo+
Party 2
Anhur
Anhur
ikeepsecrets
Anhur
Level 81
God Stats
2W - 3L
1,467 SR
Queue Stats
127W - 127L
1,493 Elo+
Party 2
Team Averages
Level 92
1,518 SR
1,463 Elo+

VS

Team Averages
Level 80
1,746 SR
1,658 Elo+
Mulan
Mulan
Ellectre
Mulan
Level 122
God Stats
5W - 2L
1,755 SR
Queue Stats
42W - 29L
1,675 Elo+
Party 1
Jormungandr
Jormungandr
Heiau
Jormungandr
Level 126
God Stats
2W - 0L
1,873 SR
Queue Stats
32W - 21L
1,630 Elo+
Party 1
Nu Wa
Nu Wa
Taeleaf
Nu Wa
Level 26
God Stats
8W - 5L
1,787 SR
Queue Stats
24W - 15L
1,665 Elo+
Party 1
Kukulkan
Kukulkan
krit56
Kukulkan
Level 109
God Stats
62W - 51L
1,580 SR
Queue Stats
83W - 91L
1,473 Elo+
Solo
Danzaburou
Danzaburou
pohopoho
Danzaburou
Level 18
God Stats
10W - 5L
1,737 SR
Queue Stats
14W - 6L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
0 / 2 / 1
7,363
669
6,005
7,711
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
DaBeden
Ymir
14
1 / 4 / 0
6,966
633
2,795
13,660
10,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
12
0 / 3 / 0
6,286
571
239
9,894
4,507
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
Ryukyu4169
Erlang Shen
13
0 / 6 / 1
6,901
627
8,166
12,567
7,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 0
6,687
608
2,003
12,744
4,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ellectre
Mulan
15
4 / 0 / 9
9,133
830
4,593
5,046
3,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Heiau
Jormungandr
16
6 / 0 / 11
10,581
962
9,698
6,685
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Taeleaf
Nu Wa
14
1 / 1 / 13
8,059
733
12,837
6,532
2,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
krit56
Kukulkan
16
6 / 1 / 6
10,014
910
10,526
3,123
1,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
pohopoho
Danzaburou
16
3 / 0 / 12
9,091
826
11,586
5,804
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
71
1
Kills
20
20
Deaths
2
2
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
1
0.25
L
Ymir
DaBeden
Ymir
1
4
0
0.25
W
Mulan
Ellectre
Mulan
4
0
9
8.5
W
Jormungandr
Heiau
Jormungandr
6
0
11
11.5
L
Fenrir
0
3
0
0
L
Erlang Shen
Ryukyu4169
Erlang Shen
0
6
1
0.08
W
Nu Wa
Taeleaf
Nu Wa
1
1
13
7.5
L
0
5
0
0
W
Kukulkan
krit56
Kukulkan
6
1
6
9
W
Danzaburou
pohopoho
Danzaburou
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,208
Damage
49,240
56,576
Taken
27,190
29,677
Mitigated
14,320
5,939
Healing
5,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,005
265
0
1,492
7,711
3,101
0
5,549
2,116
38,338
0
L
Ymir
DaBeden
Ymir
2,795
312
294
1,420
13,660
10,029
0
8,224
5,340
17,359
0
W
Mulan
Ellectre
Mulan
4,593
837
0
1,827
5,046
3,387
956
2,354
2,692
0
20,507
W
Jormungandr
Heiau
Jormungandr
9,698
2,507
0
809
6,685
4,674
213
1,195
5,490
30,126
0
L
Fenrir
239
0
297
825
9,894
4,507
0
6,074
3,770
0
8,071
L
Erlang Shen
Ryukyu4169
Erlang Shen
8,166
3,915
0
900
12,567
7,758
0
7,254
5,265
0
22,819
W
Nu Wa
Taeleaf
Nu Wa
12,837
3,423
0
219
6,532
2,253
211
3,088
3,444
29,088
0
L
2,003
1,406
0
711
12,744
4,282
0
6,333
6,336
0
24,941
W
Kukulkan
krit56
Kukulkan
10,526
1,085
0
337
3,123
1,253
551
1,781
1,342
41,455
0
W
Danzaburou
pohopoho
Danzaburou
11,586
5,911
0
1,832
5,804
2,753
1,248
711
5,093
0
34,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,203
Gold Earned
46,878
244
Minions Killed
280
7
Camps Cleared
8
1,007,109
Distance Traveled
1,126,242
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,363
669
100
9
2
218,532
3
L
Ymir
6,966
633
29
3
0
198,633
0
W
Mulan
9,133
830
45
4
3
204,761
3
W
Jormungandr
10,581
962
46
4
1
252,555
0
L
Fenrir
6,286
571
23
2
1
212,657
1
L
Erlang Shen
6,901
627
30
3
4
198,313
1
W
Nu Wa
8,059
733
31
3
2
220,065
1
L
Anhur
6,687
608
62
6
0
178,974
1
W
Kukulkan
10,014
910
91
8
2
231,462
1
W
Danzaburou
9,091
826
67
6
0
217,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role